@Seven@pixelfed.art avatar Seven , to random

Illustration to announce the launch of my new website (mid-2000s). At the time, Seven's Heaven was my one-man company name and alias.

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@Seven@pixelfed.art avatar Seven , to random

Illustration for a crime story in a paper magazine (early 2000s).

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@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@smagnusson@graphics.social avatar smagnusson , to random

2.0 update for "Default Cube: The Game" Blender add-on. More Superhive exclusive character dialogues, a couple new haunt variations, and it now preserves of customized assets across updates, without the need to import/export.

You can check it out here: https://superhivemarket.com/products/default-cube-the-game

@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@GameFromScratch@mastodon.gamedev.place avatar GameFromScratch , to random

It's time for free assets from Epic Games ... not just for this month, but also , , and more!

Also, a new 3D asset pack from Kenney, a Unity publisher giveaway and more! All FREE

https://gamefromscratch.com/unreal-feb-giveaway-unity-giveaway-more/

@Seven@pixelfed.art avatar Seven , to random
@chaosthief@mastoart.social avatar chaosthief , to random

Now that's the look I was going for! :blobfoxcute:

Still using the chiang model as a base but adding extra control with a medulla cortex split, both having extra diffuse layers and allowing full roughness control. On top also a diffuse layer with normal transfer and additional specular layers.
I might write up a more detailed explanation later once I get it all cleanly set up.

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@Seven@pixelfed.art avatar Seven , (edited ) to random

Alien creature (2023, inspired by a Tooth Wu concept).

Sculpted using 3D-Coat and ZBrush, rendered in Blender.

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@driko@mastodon.social avatar driko , to random
@Seven@pixelfed.art avatar Seven , to random

Flesh and bones (2023, inspired by a Tooth Wu concept).

Sculpted using ZBrush, rendered in Blender.

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@Blender@mastodon.social avatar Blender , to random

📣 New user story! Creating "Il Baracchino”, an Annie-nominated adult mixed-media series made entirely in Blender by Megadrago. https://www.blender.org/user-stories/creating-il-baracchino-italys-first-adult-animated-series-made-with-blender/

video/mp4

@GameFromScratch@mastodon.gamedev.place avatar GameFromScratch , to random

Today we check out EZ-Tree

It's a free and open source procedural tree generator that is shocking powerful. Easily create 3D trees for , , , and more in just a few clicks.

https://gamefromscratch.com/ez-tree-free-procedural-tree-generation-software/

@chaosthief@mastoart.social avatar chaosthief , to random

Random spikey derg speedsculpt and first personal piece in months. I really needed to do a piece without any pressure. The freedom feels good :blobfoxhappy:

Also made me realise, if I work without ref, my dragon heads always come out like bulky old school t-rex heads. Guess I need to study reptile anatomy more. :blobfoxlaughsweat:

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@Seven@pixelfed.art avatar Seven , to random

The whisky didn't kill the pain.

Part of my Série Noir from the early 2000s, which I will soon post.

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@driko@mastodon.social avatar driko , to random
@pepyo@sunny.garden avatar pepyo , to random

Proper introduction post this time, lets go! I'm Pepyo (they/any), a digital artist, fledgling 3D modeller, and webmaster over at https://pip-pepping.neocities.org/. Pip-Pepping is where you can find a lot of my art, writing, and videos.

Speaking of videos... I also have a YouTube channel (https://www.youtube.com/@Pepyogurt/videos) that I upload things to infrequently.

a drawing of 2 original characters fighting in a city scene. the one on the right belongs to Rhymnyx
a drawing of 3 characters, 1 adult and 2 children. the 2 children are hiding beneath a cape which the adult is wearing
a 3d model of a dragon head, which is mounted on a wooden plaque

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@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random

Unfortunate accident (2018, inspired by a Riki Fuhrmann concept).

Modeled and rendered in Blender.

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@Nestach@mastodon.gamedev.place avatar Nestach , to random
@Seven@pixelfed.art avatar Seven , to random