@chipwits@mastodon.social avatar chipwits , to random

Happy ! ⛷️🤖

I added a "Giant Slalom" puzzle to ChipWits. Coding logic to navigate these icy gates without wiping out is harder than it looks!

Can you optimize your bot to take the gold?

🔗 https://store.steampowered.com/app/2330720/ChipWits/

A ChipWit robot navigates the Giant Slalom puzzle course

@driko@mastodon.social avatar driko , to random
@driko@mastodon.social avatar driko , to random
@driko@mastodon.social avatar driko , to random
@driko@mastodon.social avatar driko , to random
@driko@mastodon.social avatar driko , to random

For some reason, Mastodon decided to take down my previous post 🤷‍♂️

So, let's try this again (Round 2!) 👇

Hello ! 👋 This is my here. I’m a solo dev making my first game for Steam called .

Still😅, I’m kinda obsessed with how these cats jiggle 🐈✨

👾 Join our Discord to not miss important updates https://discord.gg/p35E8wsEZu

Gameplay footage of a cozy puzzle game called Catomino. The player is dragging and dropping soft, tetris-shaped cats into a grid on a rug. When the cats are placed or moved, they wiggle with satisfying jelly-like physics. The art style is warm and colorful, with sunlight casting shadows on the floor.

@driko@mastodon.social avatar driko , to random
@zet23t@mastodon.gamedev.place avatar zet23t , to random

Tonight I worked on the fire place. Sadly, I have no dynamic light sources, so for now, this needs to suffice. There is an overwhelming amount of stuff to model and insert left 🥵
I hope I can keep it up 🤞

video/mp4

@yagich@mastodon.gamedev.place avatar yagich , to random

hey! i'm yagich but most people call me yag. i'm here giving mastodon another shot after Recent Events on bsky.

for the past year i've been working on a inspired by Portal, focused on energy balls. i'm pretty excited about it!

i also make music as INS/OVR (https://insovr.bandcamp.com)

(my old account was @yagich but the server has since unfortunately gone down 🙁)

looking forward to meeting some other devs!

first-person videogame screenshot. a beige room. the camera is looking at a flying glowing purple energy ball against a black tile wall panel sticking out from the rest of the stone-textured wall. on the left is a pressure plate with red and orange stripes.

ALT
@gamingonlinux@mastodon.social avatar gamingonlinux , to random
@Yakkafo@mastodon.gamedev.place avatar Yakkafo , to random

I’ve been working for years on this game, to the point it has now its own Steam page 😳 This is “Beware of the Cartographer!”, a mapmaking game in which you have to deal with ethical dilemmas, secret plots, strange phenomena…

Support your local indie dev by:
📝 Adding the game to wishlist
🔄 Boosting this post
Thank you so much! 🫶🏻
https://store.steampowered.com/app/3905500/Beware_of_the_Cartographer/

@h4ckernews@mastodon.social avatar h4ckernews Bot , to random
@drama@jforo.com avatar drama , to random

名作SF映画『リアル・スティール』 https://drama.io/736134/

ALT
@gamingonlinux@mastodon.social avatar gamingonlinux , to random
@gamingonlinux@mastodon.social avatar gamingonlinux , to random
@picoretro@mastodon.gamedev.place avatar picoretro , to random

A proof of concept for a new puzzle game idea ... "Butt Sniffers!" ... the player controls multiple sausage dogs in a park. On each level they must move the dogs so that they are all sniffing another dog's butt.

A top down view of two sausage dogs, a long brown one and a shorter grey one. The dogs move around each other until they are sniffing each others' butts.

picoretro OP ,
@picoretro@mastodon.gamedev.place avatar
picoretro OP ,
@picoretro@mastodon.gamedev.place avatar

A new puzzle element: dogs can push balls with their nose. But not pull them, so they can get stuck in corners and block routes, Sokoban-style.

Two pixel-art sausage dogs push a red and white ball around a green field.

picoretro OP ,
@picoretro@mastodon.gamedev.place avatar

A new feature: saving and sharing solutions. When you have completed a level, you can copy your solution to the clipboard. It is exported in a simple text format that you can save in a file or share by email. Then you can paste the solution into the game, and use the redo functionality to step through it.

The user completes the first level of the game. In the level complete screen, they choose "Copy Solution" from the pause menu. Then they restart the level. They choose "Paste Solution" from the pause menu. The redo indicator changes to show that they have moves to redo. They use the redo action to step through the pasted solution until the level is complete.

picoretro OP ,
@picoretro@mastodon.gamedev.place avatar

I now have good enough tooling so that I can design levels in the Tiled editor and play them in . That will make creating new levels much easier.

picoretro OP ,
@picoretro@mastodon.gamedev.place avatar
@gamingonlinux@mastodon.social avatar gamingonlinux , to random
@gamingonlinux@mastodon.social avatar gamingonlinux , to random
@antti_tiihonen@peoplemaking.games avatar antti_tiihonen , to random

My solo game Stuffo the Puzzle Bot is 67% off on Steam. Reviews are 100% positive! ⭐⭐⭐⭐⭐
https://store.steampowered.com/app/1068460/Stuffo_the_Puzzle_Bot/

A puzzle platformer that actually has no action platforming at all. It's all about thinking your way through the tiny puzzles. It's really laid-back and relaxed despite it being pretty challenging. Give it a go! Also on iOS and Android.

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@UltimateWalrus@mastodon.social avatar UltimateWalrus , to random

i'm happy with how these graphics are turning out! godot is awesome. just added the water shader (still needs some work in ortho view)

video/mp4

@gamingonlinux@mastodon.social avatar gamingonlinux , to random