@Seven@pixelfed.art avatar Seven , to random

Illustration for a crime story in a paper magazine (early 2000s).

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@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random
@metin@graphics.social avatar metin , to random
@Seven@pixelfed.art avatar Seven , to random

Future Frankenstein (2021, inspired by an Eric Yan concept).

Sculpted using ZBrush, rendered in Keyshot.

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@Seven@pixelfed.art avatar Seven , (edited ) to random

Alien creature (2023, inspired by a Tooth Wu concept).

Sculpted using 3D-Coat and ZBrush, rendered in Blender.

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@Seven@pixelfed.art avatar Seven , to random

Added some motion blur to the asteroid rodeo. 🙂 Although I also like the toy-like rigidity of the previous one, some moblur makes the scene dynamic.

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@Seven@pixelfed.art avatar Seven , to random

Work-in-progress impressions of my Asteroid Rodeo 3D scene.

Modeled, colored and rendered using the SDF Modeler 3D editor.

A larger size of the final rendering can be viewed in the preceding post.

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@Seven@pixelfed.art avatar Seven , to random

Asteroid Rodeo ☄️🦖

Modeled, colored and rendered using the SDF Modeler 3D editor.

Color-graded using PhotoScape X.

Inspired by an Andy Wilhite drawing.

WIP impressions follow in the next post…

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@Seven@pixelfed.art avatar Seven , to random

Flesh and bones (2023, inspired by a Tooth Wu concept).

Sculpted using ZBrush, rendered in Blender.

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@Seven@pixelfed.art avatar Seven , to random

The whisky didn't kill the pain.

Part of my Série Noir from the early 2000s, which I will soon post.

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@Seven@pixelfed.art avatar Seven , to random
@Seven@pixelfed.art avatar Seven , to random

Unfortunate accident (2018, inspired by a Riki Fuhrmann concept).

Modeled and rendered in Blender.