@bevy@mastodon.social cover

Official account for Bevy: a refreshingly simple data-driven game engine built in Rust. Follow for Bevy news and curated #bevyengine content.

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@bevy@mastodon.social avatar bevy , to random

Bevy Jam #7 starts in 2 days! It isn't too late to sign up!

https://itch.io/jam/bevy-jam-7

@bevy@mastodon.social avatar bevy , to random

Bevy 0.18 is out now!

It features Atmosphere Occlusion and PBR Shading, Generalized Atmospheric Scattering Media, Solari features, PBR Fixes, Font Variations, Automatic Directional Navigation, Fullscreen Materials, Cargo Feature Collections, Camera Controllers, and more!

https://bevy.org/news/bevy-0-18/

@bevy@mastodon.social avatar bevy , to random

The Bevy Metrics dashboard is now live at https://metrics.bevy.org!

For each commit this tracks compile times, binary size, and runs stress tests on standardized, real gaming hardware. These are all graphed to identify historical trends and track down commits that improve or regress the state of Bevy!

@bevy@mastodon.social avatar bevy , to random

0.17 is out now! It features Raytracing, Improved Observers / Events, UI Widgets, Rust Hotpatching, Light Textures, DLSS, Tilemap Chunks, Web Assets, Reflect Auto-Registration, Frame Time Graphs, UI Gradients, Raymarched Atmosphere, Virtual Geometry BVH Culling, and more!

https://bevy.org/news/bevy-0-17

@bevy@mastodon.social avatar bevy , to random

It has been a month since Bevy's fifth birthday. We asked the community to reflect on the past year and outline their hopes and dreams for the next year.

You can read the community's reflections on Bevy's fifth year here:

https://bevy.org/news/community-reflection-on-bevys-fifth-year/

@bevy@mastodon.social avatar bevy , to random

We're excited to announce our new Merch store: https://merch.bevy.org/. You can now show your support for Bevy in style!

Note that we've kept the margins low to make the pricing as accessible as possible: buying each product results in a donation of about ~$3 to the Bevy Foundation. Purchases do help us, but don't buy hundreds of shirts if your goal is to donate money to the Bevy Foundation. We see Bevy Merch largely as a community building tool, not a profit engine.

@bevy@mastodon.social avatar bevy , to random

The results of Bevy Jam #6 are in!

We had 403 participants, 98 submissions, and 2,203 votes, making this the biggest Bevy Jam ever!

The winner of Jam #6 is ... A Fistful of Boomerangs!
https://4d4xfun.itch.io/bevy-jam-6

And here are the jam results:
https://itch.io/jam/bevy-jam-6/results

@bevy@mastodon.social avatar bevy , to random

Bevy Jam #6 is now in the voting period! Go play and rate some games!

https://itch.io/jam/bevy-jam-6

@bevy@mastodon.social avatar bevy , to random

After years of yelling into the void, the void finally answered our call! The Bevy Foundation has acquired the https://bevy.org domain, and as of today it is live as our official domain!

Everything has been updated, including our Bluesky handle (which is now @bevy.org) and all official emails.

@bevy@mastodon.social avatar bevy , to random

It is almost time for Bevy Jam #6, the official game jam!

The jam starts on May 31st (8 days from now) and runs until June 8th.

You can sign up, read the rules, and find teammates here:

https://itch.io/jam/bevy-jam-6

@bevy@mastodon.social avatar bevy , to random

0.16 is out now! It features GPU-Driven Rendering, Procedural Atmospheric Scattering, Decals, Occlusion Culling, Relationships, Better Spawning, Unified Error Handling, no_std, Faster Transform Propagation, and more!

https://bevyengine.org/news/bevy-0-16/

@bevy@mastodon.social avatar bevy , to random

We'll be at RustWeek 2025! Come hack with us!

https://bevyengine.org/news/bevy-at-rust-week/

@bevy@mastodon.social avatar bevy , to random

Bevy is finally registered as a game engine on itch.io!

You can now label your game as "made with bevy" by adding it to its metadata.

https://itch.io/game-development/engines

@bevy@mastodon.social avatar bevy , to random

Bevy 0.15 is out now! It features Required Components, Entity Picking, Generalized Entity Animation, Animation Masks, Curves, Function reflection, Bevy Remote Protocol, VBAO, OIT, Chromatic Aberration, Fog volumes, Better Text, Gamepads as Entities, and more!

https://bevyengine.org/news/bevy-0-15

@bevy@mastodon.social avatar bevy , to random

We're also on Bluesky now! We'll still be here too don't worry!

https://bsky.app/profile/bevy.bsky.social

@bevy@mastodon.social avatar bevy , to random

Our maintainer @alice_i_cecile was just a guest on the Developer Voices podcast titled Architecting a Rust Game Engine.

Give it a listen!

https://pod.link/developer-voices/episode/c17465dd71701f9bea9a4a4acf52423e

@bevy@mastodon.social avatar bevy , to random

The Bevy Foundation is now a 501(c)(3) Public Charity!

This is huge news for us. Read our announcement post to understand why!

https://bevyengine.org/news/bevy-foundation-501c3/

@bevy@mastodon.social avatar bevy , to random

It has been a month since 's fourth birthday. We asked the community to reflect on the past year and outlines their hopes and dreams for the next year.

You can read the community's reflections on Bevy's fourth year here:

https://bevyengine.org/news/community-reflection-on-bevys-fourth-year

bevy OP ,
@bevy@mastodon.social avatar

@vringar @cart It is fixed now!

@bevy@mastodon.social avatar bevy , to random

The results of Bevy Jam #5 are in!

We had 224 participants, 78 submissions, and 1,772 votes.

The winner of Bevy Jam #5 is ... Simon Says!
https://dylanrjohnston.itch.io/simon-says

And here are the jam results:
https://itch.io/jam/bevy-jam-5

@bevy@mastodon.social avatar bevy , to random

0.14 is out now!

It features Virtual Geometry, Screen Space Reflections, Depth of Field, Motion Blur, Volumetric Lighting, Filmic Color Grading, Anisotropy, Auto Exposure, ECS Observers and Hooks, Animation Graph, Rounded UI Corners, Computed States, and more!

https://bevyengine.org/news/bevy-0-14/

@outfly@mastodon.social avatar outfly , to random

@bevy Is there some official badge/shield that I can add to my open source project that says "Powered by Bevy" or something similar? Ideally with the bevy logo?

Something that would fit in here:

ALT
bevy ,
@bevy@mastodon.social avatar

@outfly closest we have right now are "bevy version tracking" badges. Aesthetically probably not what you're looking for.

https://github.com/bevyengine/bevy-website/blob/main/content/learn/quick-start/plugin-development.md#main-branch-tracking

@bevy@mastodon.social avatar bevy , to random

0.13.1 is out! This is a patch release that resolves issues discovered in Bevy 0.13. New projects will automatically pick it up. Existing apps can run "cargo update". For a list of changes, see the 0.13.1 milestone:

https://github.com/bevyengine/bevy/milestone/21

@bevy@mastodon.social avatar bevy , to random

It is with great excitement that we announce the Bevy Foundation: a non-profit that exists to develop and educate people about its usage!

Know that the Bevy Foundation exists for YOU and we wouldn't be where we are today without your support!

https://bevyengine.org/news/bevy-foundation

bevy OP ,
@bevy@mastodon.social avatar

@Rin3d nope there is nothing we could do to change the license of the code that is already written. Because we don't do CLAs, re-licensing Bevy's code would require sign-off from every Bevy contributor. Given that contributors would not sign off on shady re-licenses, this is not a risk.