Also migrated my modded GltfPlugin to bevy 0.17
🦜 does the same as the original, but:
🐿️ ..has easy access points to change stuff 'on load' through a trait
@vnc 'any'? yes, but doesn't matter too much with modern GPUs.There's just a bit more control over how things look. (Probably would matter for mobile/iGPUs tho) :cate:
Looks almost the same, but:
🦆 less draw calls (partially custom GPU instancing)
🐇 less entities -> less transform propagation etc.
🐿️ less data cloning
🌸 made & added a simple tulip x bluebell
🪿 ..when sliced, their flower heads will fly off
🦫 ..(roughly) in swing direction
🦜 ..and the ground reacting to bounces
Makeover Time! 🫡
🦜 many small shading/style changes
🦚 model recolors for fun
Very happy about the 2nd last 'bigger' shading/style change of my project, the last one will focus on optimization (after more stuff is in the game). 😊