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Creator of Bevy Engine. Gamedev / Programmer / Artist. Previously Senior Software Engineer at Microsoft.

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@cart@mastodon.social avatar cart , to random

Today (well yesterday technically) is Bevy's fifth birthday! As always, I've used this as a chance to reflect on the past year and outline my hopes and dreams for the next year of :

https://bevy.org/news/bevys-fifth-birthday

@cart@mastodon.social avatar cart , to random

Here is a followup to my previous "consolidate microblogging" post, which includes our final decision:
https://github.com/bevyengine/bevy/discussions/18302

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This is a hard, but important conversation that I think the community needs to have.

https://github.com/bevyengine/bevy/discussions/18150

@aras@mastodon.gamedev.place avatar aras , to random

Gaah, how do you deal with general feeling of "everything's shit"?

The work thing I used to love and felt like it was impactful (Unity) has been going downhill for many years, and so far does not look like it wants to stop going downhill.

What I dabble with now (Blender) feels useful, but I'm too afraid to take on more impactful areas/work/responsibilities.

And then, everything outside of "just ye olde coding" feels like it is going to shit.

Argh!

cart ,
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@aras The lessons you learned working on Unity are still with you, and the ideas you conceived are now in the minds of others. These ideas will persist in the public consciousness and manifest in new and interesting forms. If you still have a passion for building on those ideas, there are still ways to do that. And this time you can choose to invest in something that is less likely to be perverted by financial interests.

@cart@mastodon.social avatar cart , to random

Today is Bevy's fourth birthday! As always, I've used this as a chance to reflect on the past year and outline my hopes and dreams for the next year of @bevy

https://bevyengine.org/news/bevys-fourth-birthday

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I've just published my proposal / status update / working group kickoff document for Bevy's Next Generation Scene / UI System. Curious what you all think!

https://github.com/bevyengine/bevy/discussions/14437

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I've started building a "chess like" in . I have many ideas in the space, but I've started by building out core concepts so I can experiment. Initially this was just for fun, but I've started using it as a proving ground for some of the Bevy UX improvements I'm working on:

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@chrisbiscardi just gave a talk at that perfectly distills what makes @bevy special. As he put it "Bevy is the progressive disclosure of complexity". We've been laser focused on this and I'm stoked that this was the takeaway.

https://www.youtube.com/watch?v=RQSZ3wLsjNM&t=20306s