@gamingonlinux@mastodon.social avatar gamingonlinux , to random
@gpuopen@mastodon.gamedev.place avatar gpuopen , to random

This holiday season, our radiant Team Redstone engineers have upscaled the AMD SDK by generating some new additions 🟥

Joining AMD FSR Upscaling, meet AMD FSR...

🪟 Frame Generation
🎇 Ray Regeneration
☀️ Radiance Caching

unwrap here:

https://gpuopen.com/learn/amd-fsr-redstone-developers-neural-rendering/?utm_source=mastodon&utm_medium=social&utm_campaign=redstone

@gamingonlinux@mastodon.social avatar gamingonlinux , to random
@boilingsteam@mastodon.cloud avatar boilingsteam , to random

Valve announced a Steam Machine home console/pc running SteamOS that can achieve 4k 60 fps in most games (using FSR of course). It comes in a small form factor (not upgradeable).
No info about the price yet. What do you think?

@gpuopen@mastodon.gamedev.place avatar gpuopen , (edited ) to random

🔥 Exciting news! Our AMD FSR 4 plugin now supports 5.7.

🎮 Enables easy integration and future version updates.
🎮 Empowers you to build expansive, lifelike, and high-performance worlds.

➡️ Upgrade your project today: https://gpuopen.com/learn/amd-fsr4-ue5-7-update/?utm_source=mastodon&utm_medium=social&utm_campaign=fsr4

@gamingonlinux@mastodon.social avatar gamingonlinux , to random

AMD FidelityFX Super Resolution 4 (FSR 4) now available for all developers with FidelityFX SDK 2.0 https://www.gamingonlinux.com/2025/08/amd-fidelityfx-super-resolution-4-fsr-4-now-available-for-all-developers-with-fidelityfx-sdk-2-0/

@irfan@sakurajima.social avatar irfan , to random

It seems , the 'champion of ', had accidentally published the source code of 4 on under the MIT license (prolly not explicitly, but a given), and have since pulled it away saying it was a mistake and that they had not open sourced FSR 4.

People are arguing, since it was published even for a short while under the MIT license, which is irrevocable, FSR 4 is completely fair games now and 'belongs' to the public - not AMD, so AMD should just.. admit 'loss' and open source it 'officially', since it technically already is open source.. but so far they don't intend to do that.

Nyeh, wtv - hope people/companies are ballsy enough to 'hijack' FSR 4 now and implement it in their own games or products. Maybe can do something with that and upgrade their FSR 1 solution with FSR 4 on .

🔗 https://xcancel.com/System360Cheese/status/1958652750876807431

@gpuopen@mastodon.gamedev.place avatar gpuopen , to random

You trained us well. We learned you wanted to see AMD 4 on GPUOpen 🫣

🟥 Introducing AMD SDK 2.0: the launchpad for our neural rendering tech, including cutting-edge and upcoming Redstone features!

➡️ Meet the FidelityFX SDK 2: https://gpuopen.com/learn/amd-fidelityfx-sdk-2-0/?utm_source=mastodon&utm_medium=social&utm_campaign=sdk2

@gpuopen@mastodon.gamedev.place avatar gpuopen , to random

AMD FSR Redstone is our upcoming suite of ML-powered AMD neural rendering technologies.

🟥 Get your game Redstone ready with 3.1.4 🟥

We've also updated our FSR 3 & Radeon Anti-Lag 2 plugins to support UE 5.6.

Details ➡️ https://gpuopen.com/learn/amd-fsr3-ue5-6-redstone/?utm_source=mastodon&utm_medium=social&utm_campaign=redstone

@gpuopen@mastodon.gamedev.place avatar gpuopen , to random

We've just released the latest 3.1.4 in our updated plugin for 5, ready to drop into your game! 🎮

🔥 Easily get your game ready for FSR 4
🔥 New upscaler CVars and multiple bug fixes

📥 Download now! https://gpuopen.com/learn/ue-fsr3?utm_source=mastodon&utm_medium=social&utm_campaign=fsr3_1

@gpuopen@mastodon.gamedev.place avatar gpuopen , to random

We're pleased to announce our plugin for AMD 3.1.3 is now available on GPUOpen! 🎉

✨ Support for Unreal Engine version 5.5
✨ Other minor updates - see https://gpuopen.com/learn/ue-fsr3/?utm_source=mastodon&utm_medium=social&utm_campaign=fsr313

We're also delighted to announce that our AMD Anti-Lag 2 plugin now supports Unreal Engine 5.5 too 🔥

✨ Download the latest AL2 plugin:
https://gpuopen.com/anti-lag-2/?utm_source=mastodon&utm_medium=social&utm_campaign=al2

@gpuopen@mastodon.gamedev.place avatar gpuopen , to random

Just in time for the holidays, we're gifting you the latest SDK - now at v1.1.3! 🎇

🎁 Includes AMD 3.1.3
🎁 Multiple bug fixes
🎁 New frame pacing tuning options which can improve handheld CPU perf/battery

Find out more: https://gpuopen.com/learn/amd_fidelityfx_sdk_1-1-3_patch_release_now_available_on_gpuopen/?utm_source=mastodon&utm_medium=social&utm_campaign=ffxsdk

@gpuopen@mastodon.gamedev.place avatar gpuopen , to random

Just shipped our latest patch release for SDK - v1.1.2:

3.1.2 has minor fixes, following feedback 🙂

✨ Code changes for Oct24 Microsoft , which includes Frame Interpolation sample for & desktop.

Full details: https://gpuopen.com/learn/amd_fidelityfx_sdk_v1-1-2_minor_release_available_now/?utm_source=mastodon&utm_medium=social&utm_campaign=fsr3_1

@gpuopen@mastodon.gamedev.place avatar gpuopen , to random

🔥 The SDK v1.1.1 brings you 3.1.1 with fixes for various 3.1 issues, plus support for Anti-Lag 2 in the frame interpolator.

✨ Easy update - compatible with previous FSR API
✨ Updated plugin
✨ New AL 2 UE plugin

Read more on :

https://gpuopen.com/learn/amd_fidelityfx_sdk_1-1-1/?utm_source=mastodon&utm_medium=social&utm_campaign=ffxsdk

@gamingonlinux@mastodon.social avatar gamingonlinux , to random
@gpuopen@mastodon.gamedev.place avatar gpuopen , to random

Big news! You can find AMD FidelityFX SDK v1.1 on GitHub, inc 3.1. Everyone has the source code now! 🍾

New FSR 3.1 features:
🔥 Improved upscaling
🔥 Can separate upscaling from frame generation
🔥 Keeping up with your requests: + DLL support

https://gpuopen.com/learn/amd_fsr_3_1_release/?utm_source=mastodon&utm_medium=social&utm_campaign=fsr3_1

@gpuopen@mastodon.gamedev.place avatar gpuopen , to random

We've just updated our 3 plugin for

✨ Improved UI rendering quality with
✨ Improved generation of reactive mask for translucent elements
✨ Bug fixes inc. rare crash with fast camera motion

v3.0.4 available now: https://gpuopen.com/learn/ue-fsr3/?utm_source=mastodon&utm_medium=social&utm_campaign=ue-fsr3