@awilbert@mastodon.social avatar awilbert , to random

Super esoteric question:

Watching a show (Invasion) and spotted these strange bokeh spots in one scene. The've got a sharp grid pattern in them, and I've never seen anything like that before.

Can anyone in the or video space shed some light on how those might be created? Thinking some sort of image sensor grid moire?

A closeup of two bokeh spots with a sharp grid pattern.

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@h4ckernews@mastodon.social avatar h4ckernews Bot , to random
@h4ckernews@mastodon.social avatar h4ckernews Bot , to random
@h4ckernews@mastodon.social avatar h4ckernews Bot , to random
@gutenberg_org@mastodon.social avatar gutenberg_org , to Photography

Watching the World in a Dark Room
The Early Modern Camera Obscura

By Julie Park

Centuries before photography froze the world into neat frames, scientists, poets, and artists streamed transient images into dark interior spaces with the help of a camera obscura.

https://publicdomainreview.org/essay/the-early-modern-camera-obscura/?utm_source=newsletter

Books about Photography at PG:
https://www.gutenberg.org/ebooks/subject/117

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@j_bertolotti@mathstodon.xyz avatar j_bertolotti , to random


Optical fibre modes are weird but oddly mesmerizing.

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@j_bertolotti@mathstodon.xyz avatar j_bertolotti , to random


Scattering scrambles coherent light into a speckle pattern, where the field at each point can be seen as the superposition of a large number of random phasors. At some point the result is brighter, and at some points the result is dimmer, creating the "speckly" pattern.
By changing the phase of the incident light one can change the phase of the phasors making up the resulting field, and since elastic scattering is linear, changing the phase of different input modes is going to rotate different phasors without cross-talk.
As a result it is possible to find an incident wavefront such that all the phasors making up the field at one point are in a straight line (constructive interference), resulting in a single bright dot (a focus) through a completely scattering material.

On the left: incident wavfront represented as a light blue grid of segments that can move back and forward to represent the phase, a scattering medium represented by a grey slab, and the resulting speckle pattern. The segments representing the incident wavefront phase move and the speckle gradually changes from a normal speckle pattern to a single bright spot. On the right: the field at the spot can be seen as the superposition of a large number of random phasors. While the wavefront is optimized the phasors gradually unwind until they are in a straight line.

Springfield Armory Expands TRP 1911 Line with AOS & 9mm Models

Springfield Armory has made a bold move by introducing eight new models in its TRP 1911 line, featuring the innovative Agency Optic System (AOS). This expansion also marks a historic first: the availability of TRP models chambered in 9mm Luger, a much-anticipated development for fans of the iconic 1911 platform. ...

@OccuWorld@syzito.xyz avatar OccuWorld , to random
@Blender@mastodon.social avatar Blender , to random

Congratulations to Gints Zilbalodis and the entire Flow film crew for the Academy Award win!

Flow is the manifestation of Blender’s mission, where a small independent team is able to create a story that moves audiences worldwide.

Thank you for the shout out! 🧡

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antonproitzelhaimer ,
@antonproitzelhaimer@mastodon.social avatar

@Blender

The fantastic and it's pull you into a without a Word spoken, but in . You see the hard in the incredible animal and and how they (especially the Cat) learn to survive in a hostile . it, if you can.

@FMarquardtGroup@fediscience.org avatar FMarquardtGroup , to random

Please share: Our Max Planck Institute recently left X and is present here on Mastodon. Give them a follow! Beautiful pictures from the science of light!

@maxplanckgesellschaft

From: @MPI_ScienceOfLight
https://wisskomm.social/@MPI_ScienceOfLight/113906463840724222

@j_bertolotti@mathstodon.xyz avatar j_bertolotti , to random


It's a foggy day here in Albion, so let's talk about light (multiple) scattering!
Fog is composed of micrometre sized water droplet that can scatter light. This has two main effects: some of the light that was supposed to reach your eyes don't (because it is scattered away), and some of the light that was not supposed to reach you gets scattered into your eyes.
The denser is the fog and the further an object is from you, the more likely light is to be scattered away before it reaches your eyes. The amount of unscattered light (i.e. the one your eyes can use to form a sharp image) goes down exponentially (Lambert-Beer law), so an object in the fog gets dimmer pretty quickly. On the other hand there is a chance that light that was never meant to reach you is now scattered into your eyes, but since it arrives from a largely random direction, mixed up with a lot of other scattered light, your brain perceived it as a white blur on top of everything else. And since far away object were already dim, this white halo can easily overpower them, so you can't see them anymore.

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@EDPSciences@masto.ai avatar EDPSciences , to AcademicChatter group

Conferences |
Gilles Pauliat, Past President of
, at the stand of JEOS Rapid Publications
Don't miss this opportunity for an insightful conversation!

@phdstudents @academia @academicsunite @academicchatter