@philipdrobar@peoplemaking.games cover
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philipdrobar

@[email protected]

Indie #Gamedev (CHESTNUT GROVE, GRIDHACK, COGITO - ImSim Godot asset)
#VFX Editor (Spiderman NWH, Black Panther: Wakanda Forever, etc.)

he/him, Austrian 🇦🇹 in Canada 🇨🇦, west-coast.

Fascist, racists and bigots in all shapes and sizes can f*ck off. No GenAI.

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@philipdrobar@peoplemaking.games avatar philipdrobar , to random

Happy friday, post your worst memes.

ALT
@philipdrobar@peoplemaking.games avatar philipdrobar , to random

It's my birthday, so I got TWO requests for y'all:

  1. Wishlist our game GRIDHACK on Steam: https://store.steampowered.com/app/3053870/GRIDHACK/

  2. Godot devs: If you think COGITO is cool, give it a thumbs up/review on the Godot Asset store: https://store-beta.godotengine.org/asset/philip-drobar/cogito/

Thanks!

@philipdrobar@peoplemaking.games avatar philipdrobar , to random

Happy to announce that COGITO - our Godot 4 first person template is now updated to 1.1.5 !

This update brings lots of polishes, bug fixes and some features like the spatial prompt UI, extended interactions and full localization.

Godot Asset Store beta (please leave a positive review 😇 ): https://store-beta.godotengine.org/asset/philip-drobar/cogito/

Godot Asset Library: https://godotengine.org/asset-library/asset/2536
Codeberg (NEW): https://codeberg.org/Phazorknight/Cogito/releases/tag/v1.1.5

@philipdrobar@peoplemaking.games avatar philipdrobar , to random

Besides the awful NPC chatter, I'm fascinated by how this game looks. I'm not a graphics expert, but this feels "vertex lit" ? Shadows and materials are super inconsistent, yet clearly "art-directed"
Watching it, it seems like it could run on a Gamecube that got an imaginary RAM expansion pack.

ALT
@philipdrobar@peoplemaking.games avatar philipdrobar , to random
@owlnewworlds@mastodon.gamedev.place avatar owlnewworlds , to random

[WIP] This weekend I tried different Steam capsule ideas...
What do you think of it? Nothing is particularly blowing my mind for now so you can say it's sh*t haha but if you have any ideas, it's welcomed 😅

image/png
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philipdrobar ,
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@owlnewworlds To second all of @yurisizov 's advice, I'd prob go with the top left one / first one.

Plus that one would also work in monochrome colors!

@philipdrobar@peoplemaking.games avatar philipdrobar , to random
@philipdrobar@peoplemaking.games avatar philipdrobar , to random

Yesterday's news, now this. 😭
If one of the most experienced devs and maker of one of the most famous games of all time can randomly get the funding pulled, what chance does rest of us have?

Also, what's the purpose of publishers at this point?

https://www.gamesindustry.biz/romero-games-cancels-upcoming-fps-title-after-publisher-pulls-funding

@mcc@mastodon.social avatar mcc , to random

"Ambient house" if you think about it aren't all houses ambient

philipdrobar ,
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@mcc

Random sample mid-song:
"We're all on a spaceship. A spaceship called EARTH!"

Me: "Oh, that's why they call it Deep House"

@eniko@peoplemaking.games avatar eniko , (edited ) to random

tomorrow's my bday and as such kitsune tails is 25% off only on itch https://itch.io/s/152818/kitsune-tails-zero-birthday-sale

not only that but if you pay a single extra dollar for the bundle you also get the prequel, kitsune zero!

i also set a sales goal of $420, $10 for every year i've spent on this earth

philipdrobar ,
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@eniko Happy Birthday!

@GameFromScratch@mastodon.gamedev.place avatar GameFromScratch , to random

New assets bundle on Humble!

Get thousands of low poly assets for Godot in the GODOT4 Mega Polygon Assets Bundle. I will have an in-depth video/review showing these assets up tomorrow.

Bundle Link[$]: https://humblebundleinc.sjv.io/Godot4MegaPolygonAssetBundle

philipdrobar ,
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@GameFromScratch
Really curious how properly these are set up for Godot.

A lot of these recently have been very lazy Unity/Unreal conversions.
No good/proper demo scenes, no collisions, broken directory references or materials. It's a shame, cause Godot devs are hungry for those. Could make a killing if they get it right.

@philipdrobar@peoplemaking.games avatar philipdrobar , to random

Fuck it: Each like/fav/boost = gaming/gamedev hot take.

philipdrobar OP ,
@philipdrobar@peoplemaking.games avatar

"Fast travel" in most games is just teleporting, bad lazy game design for a problem of your own making. Two better examples of what to do instead: Morrowind (mix of lore-friendly mechanics), FRONTIERS (very cool solution to fast travelling, but game has lots of other issues)

philipdrobar OP ,
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Red Dead Redemption 2 is a fantastic immersive world and an artistic achievement, but I find it such a chore to play. Almost every action feels tedious.

philipdrobar OP ,
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Hideo Kojima is a way better game designer than director.

philipdrobar OP ,
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"Indie" game or dev has become a meaningless term. We should stop using it and instead establish more differentiated adjectives.

philipdrobar OP ,
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Games need to be queerer.

philipdrobar OP ,
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I think (actual) Asset Flips are a negligible issue in the grand games industry-scheme of things.

philipdrobar OP ,
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Games shouldn't aspire to movies/TV shows. A better source of inspiration and aspiration would be: plays, interactive art, kinetic art, conceptual art, new media art.

philipdrobar OP ,
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Steams review system is completely broken.
For devs it's more often detrimental than helpful (hurting visibility, reputation, forcing devs to beg for reviews etc)
For customers, it doesn't provide the info they seek.

philipdrobar OP ,
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The only possible and probable threat to Steam's monopoly isn't Epic or Apple or another corp. It's a change in EU law.

(oof, I still gotta do a few more of these...?)

philipdrobar OP ,
@philipdrobar@peoplemaking.games avatar

Games and especially indies should experiment more with alternative input devices!
The reason Guitar Hero and spinoffs were big was not just music, it was also incredibly fun to finally use something other than a game pad.
Using MIDI or Arduino, this can also be done cheap.

philipdrobar OP ,
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Games are too cheap. No game should be less than $10, even on sale.
(excluding regional pricing)

philipdrobar OP ,
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@JessTheUnstill
Yeah, I'm ignoring free-to-play here.
In both of these cases I stand by it.
"Loss-leader" games = at least $10.
Single episodes of episodic games = at least $10

@philipdrobar@peoplemaking.games avatar philipdrobar , to random

Another game finished not too long ago: THE INVINCIBLE: A fantastic game and probably my second most favorite "hard sci-fi" game, next to OBSERVATION. Fantastic story, gorgeous design and great voice acting. Can't wait to see what Starward Industries does next. Check it out!

ALT
@eniko@peoplemaking.games avatar eniko , to random

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  • philipdrobar ,
    @philipdrobar@peoplemaking.games avatar

    @eniko yes. Actually just made a group today to give it a go:
    https://peoplemaking.games/@philipdrobar/113863020377012778

    @eniko@peoplemaking.games avatar eniko , to random

    anyone have experience with the 8bitdo ultimate? ive been eyeing it for ages (with wifi dongle) cause i want a really good wireless controller and every single bluetooth controller i've ever owned has had connection inconsistency issues

    but i kinda wanna know its actually good before dropping that kinda money. thinking of getting it for myself as a little present for releasing kitsune tails

    philipdrobar ,
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    @eniko I have one and use it pretty regularly with my PC (dongle) and Switch (Bluetooth).
    Switching between the two works great cause there's a little switch on the back of the controller, so no need to repair each time.

    I use the docking station with it. So it charges when on the station. When picked up, it auto-connects to the PC within seconds.

    It's a fantastic controller in my opinion. The shoulder buttons are proper buttons (and not those "mouse button"/clicky ones). It feels very similar to the Switch Pro controller.

    philipdrobar ,
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    @eniko No, not so far. My partner usually used the Switch Pro, but now uses the Ultimate exclusively to play Zelda and Pokémon on the Switch.

    @eniko@peoplemaking.games avatar eniko , to random

    me: hey press kitsune tails reached overwhelmingly positive on steam in a single week

    press: i'm sorry, but could you tell me that again in the form of a trailer?

    philipdrobar ,
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    @eniko this is pretty much my day job.

    @arstechnica@mastodon.social avatar arstechnica , to random

    “So tired”: Disney+, Hulu, ESPN+ prices increase by up to 25 percent in October

    Not even ad tiers are safe as Disney looks to coax people into bundle packages.

    https://arstechnica.com/gadgets/2024/08/so-tired-disney-hulu-espn-prices-increase-by-up-to-25-percent-in-october/?utm_brand=arstechnica&utm_social-type=owned&utm_source=mastodon&utm_medium=social

    philipdrobar ,
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    @grumpygamer@mastodon.gamedev.place avatar grumpygamer , to random

    I'm almost done driving around the north island. Gamedev posts will continue next week. Thanks for your patiences.

    philipdrobar ,
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    @grumpygamer happy to accept these fence posts instead of the gamedev posts. Enjoy your trip!

    @godotengine@mastodon.gamedev.place avatar godotengine , to random

    Let's do a !

    A great opportunity to let you in on a little secret 🤫

    If you want a account to follow you back, you need to make sure that we can easily verify what technology you use 🕵️

    Comment ways to ensure that & retweet to grab our attention 👀

    philipdrobar ,
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    @godotengine I've been working on , a Godot project template for first person games/immersive sims.
    Here's a feature video post with my tutorial seriers in the replies. 😇

    https://peoplemaking.games/@philipdrobar/112638854390509262

    @philipdrobar@peoplemaking.games avatar philipdrobar , to random

    New video for COGITO giving an overview of WIELDABLES:

    Also first time doing that useless red arrow for the YouTube thumbnail 😅

    https://www.youtube.com/watch?v=9TK4Tw48nKQ


    ALT