MaterialX adds support for Slang Shader generation!
The Slang team at The Khronos Group is excited to announce a collaborative milestone: the MaterialX project now includes a dedicated Slang shader generator. MaterialX describes complex, hardware-agnostic look-development data. This integration positions Slang as a critical bridge for open-standard material interoperability
Darby Johnston will be showcasing Kdenlive's OpenTimelineIO support at the Academy Software Foundation's Open Source Days. Check it out live tomorrow, 5th of August at 9PM UTC.
@aras Great work, Aras! If you need some help with the color science side of things, you should join the #ASWF Slack! It has a bunch of people that could point you in the right direction, like Thomas Mansencal (KelSolaar). The #OpenColorIO and #OpenTimelineIO folks are also in there 😁