@eniko@mastodon.gamedev.place avatar eniko , to random

i'm making a game using mode 13h, 320x200 8bpp. i'm using the line doubling feature of the VGA card to make it 320x100 then manually doubling each pixel horizontally for 160x100

i realized i could use a palette with 3 bits red/green and 2 blue, and then do "subpixel" dither to generate the in between colors. i made a converter to test if that would look good, and it does

here's a thread of images showing what that looks like

1/5

an overgrown torii gate in a forest
cool vaporwave mountains (CRT version)
cool vaporwave mountains

ALT
@h4ckernews@mastodon.social avatar h4ckernews Bot , to random
@h4ckernews@mastodon.social avatar h4ckernews Bot , to random
@nixCraft@mastodon.social avatar nixCraft , to random

What age were you when you first learned to code and wrote your first program?

codepilot ,
@codepilot@chaos.social avatar

@nixCraft when I was around 12 years and got my first own PC, a , my cousin wrote together with me this first little program, after I asked him: "Andreas... was ist eigentlich dieses ?" ("Andreas... what is this 'QBASIC'?")

It really made an impression on me and I thank him from the bottom of my heart! ❤️

@mxashlynn@peoplemaking.games avatar mxashlynn , to random

🌳🏰💀 @rainbowcemetery 's Anzu Castle Gracula

Cool game I stumbled on today! ​Haven't gotten very far yet (it's hard!), but I love the ​Castlevania 2ish backgrounds, the great spritework, and the catchy soundtrack! Interested to take a look at the QBASIC source code, too!

ALT
@rainbowcemetery@mastodon.gamedev.place avatar rainbowcemetery , to random

https://store.steampowered.com/app/3125600/Anzu_Castle_Gracula/

anzu castle gracula is coming to steam this october :o wishlists appreciated

@rainbowcemetery@mastodon.gamedev.place avatar rainbowcemetery , to random

https://rainbowcemetery.itch.io/anzu-castle-gracula
if you like qbasic and/or playing games on your 486 i made lil metroidvania in qbasic just for you.

@rainbowcemetery@mastodon.gamedev.place avatar rainbowcemetery , to random
@xtoffsgamestuff@mastodon.gamedev.place avatar xtoffsgamestuff , to random

It's not meant to be a browser game but out of... curiosity :D

How this works:

  1. BASIC game code (from 2000)
  2. BASIC interpreter (C#)
  3. Runtime (QBasic mostly)
  4. Godot Engine 3.x (C#)
  5. Browser (WASM, WebGL)
  6. OS