@archo@mastodon.gamedev.place avatar archo , to random

(latest threat interactive video)
https://youtu.be/Ls4QS3F8rJU?t=640

as a "UE look" hater and enjoyer of DICE's earlier work, I find this quite discrediting

dude is getting upset about the use of Lambert diffuse instead of Burley in visually noisy games

how do you tell which one's being used from the average UE game screenshot?

is this a yet another case of wanting different things because they're newer/"better"?

ALT
@SystemsDevel@mastodon.gamedev.place avatar SystemsDevel , to random
@SystemsDevel@mastodon.gamedev.place avatar SystemsDevel , (edited ) to random

translated Vulkan headers to MASM64 compatible assembly files using pyhon/libclang and the program runs:
https://github.com/IbrahimHindawi/masm64-vulkan/blob/main/tools%2Fvulkan_core.asm
its gonna be a long road to get the vulkan triangle, lots of infrastructure setup 🚧

@fix@mastodon.gamedev.place avatar fix , to random

The Results of Handmade Engine Survey are public!
I'm sorry it has taken me a while, but I finally did it.

Featuring a showcase for work by:
@shinmera @eniko
@jakubtomsu & @lisyarus
Happy New Years everyone!

https://open.substack.com/pub/realfix/p/handmade-engine-survey-results?r=2hbtu3&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true