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gruffenstein

232
Posts
2
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38
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A member registered Jan 08, 2026

Recent community posts

Saw that, got it bookmarked to check out. Looking forward to it.

This is really well conceived.

Concur with all other comments. VERY cool concept, far too punishing in execution - permadeath incremental, never seen that before! 

Neat

How do I pull blocks? I don't understand how to get them away from a wall

Oh wait I figured it out, duh

How do I not drown in the river

A really cool concept and presentation, but needs improvements as others have noted. One not noted is that the game moves too fast, you're constantly clicking stars and the sidebar, almost at random, and don't have time to appreciate the battle display or what you're even really doing. A much slower version would be tasty. 

What are the rules? I seem to die in five turns no matter what I put down

Shame the music isn't available anywhere

Simple and clever

Cool little design. Tight graphics and UI

"play.warfareincorporated.com uses an unsupported protocol."

I get what you were going for but this boils down to "minesweeper but more tedious"

How do I position the arrows?

enemies are almost always offscreen

Played this a while ago and did well but now I am getting my buns kicked, no chance to advance

What  is your strategy?

Thanks. I tried interacting with the box but I guess I didn't hit on the right key.

Moving

Looks nice. Intro is a bit long/needs faster text. Okay so I dismount from the walker, I can't make the jump, and I can't interact with the box that fell at the other end of the forest. What do I do now? 

I dunno man when I was fully upgraded I killed the boss on the final level pretty quickly by putting him on the tracks

Very cool little language puzzle!

You can pick up the boss and put him on the track

the Mage has a separate upgrade tree from the Hero. Also he has a different graphic in the upgrades. Also I've never found him

Thanks I'll check it out. BTW check out Konkr if you like Slay, it's the best clone. Maybe you can get some ideas from it

heck yeah it does!

Fair enough. This one will probably eventually have an ending. For me the concepts and mechanics are strong enough to make it a pleasure all the way through - any timewall you hit does have a solution. 

Just realized, it's because it's AI

It's fixed

59 is only just getting started

Can't get out of the first room

Neat concept, concur with points made by other commenter. This could be turned into something really good. 

Ok thank you

Spasiba

Okay I found the code, put it in, but nothing happened - once you start a game that "enter the code" dialogue on the main screen doesn't appear again. 

Very cool concept

Nicely made, real fun and engaging. Gets super grindy though