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Road of Big Number Rewritten

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developed by

developed by VeryrrDefine gamedev

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completed

105 ratings

rated 3.3 stars, 105 ratings.
jsgoogologyprestigetext-basedidle

Posted November 19, 2025. Updated November 19, 2025. Played 8139 times for a total of 10216 hours.

description


An incremental game about Googology. This game primarily follows numerical/ordinal progression. Once the numerical value reaches infinity (ω), it switches to ordinal progression, where ordinal values can become larger.

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newest comments


EzraPro5324 February 13, 2026
+1comment score: 1
I'm currently stuck on logrithamic calculation, I'm at 3,807,000 bytes of computational data but I still haven't unlocked any of the laws
incraldanerd oversight February 7, 2026
+2comment score: 2
the last few comments are no longer true as of yesterday or earlier
Someone9266 December 16, 2025
+4comment score: 4
game broke on galaxy btw
bagelbits December 15, 2025
+4comment score: 4
It seems like the game is currently getting stuck in a failure/rerender loop on Galaxy.
galaxyfan December 14, 2025
-1comment score: -1
Open original fixes it

top comments


galaxyuser63274 oversight November 20, 2025
+42comment score: 42
Needs work on the UI (especially in Dungeon) I shouldn't need to scroll within an upgrade box to see the cost, resource numbers shouldn't overlap; some descriptions aren't accurate
yeet counter November 21, 2025
+21comment score: 21
No matter what notation is used, the currencies will either overlap and become hard to read or you'll be using a notation that doesn't actually communicate anything. (ex. power of 1 or blank notation) If you try and fix this by shortening currency names in the HTML then the numbers stop updating. Basically, as soon as you leave the early game, the UI starts getting in the way.
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May I suggest shortening the currency name once the next layer is unlocked? That way there's room for the number. In addition, you don't need more than four significant digits to convey what's needed.
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Two ideas for shortening currency names:
-number, add. power, mult. power, exp. power
-#, +, x, ^
Elohim November 20, 2025
+18comment score: 18
The dungeon walls are very inconsistent, okay, have some secret side roads where you have to go through a wall, but when the white tiles are suddenly walls, I have to complain
Numbas oversight November 19, 2025
+18comment score: 18
Needs more notations
SolidusSnake donator December 13, 2025
+15comment score: 15
If there was a recent update, it has completely broken the game - even loading a new instance incognito won't load anything.

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