Pointverse Int. Release
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completed
54 ratings
rated 3.0 stars, 54 ratings.
Posted September 30, 2024. Updated September 30, 2024. Played 3058 times for a total of 2856 hours.
description
I have been working on this for a while. This is way better than any other game i've created before. This is created on scratch.
Endgame:
e6.8e38 Points
5 hours long (if you are active the whole time)
The game has no autosave (scratch limitations), but you can manual save or if you have lost your progress, savebank.
Guide for certain parts of the game:
latest update
Pointverse Int. Release v1.01 October 2, 2024
A bugfix update.
- Renamed Save and Load to Export and Import.
- Made a indicator for being in a challenge.
- Savebanks relock content.













newest comments
developer response: I made a mistake in my last response.
top comments
I lose all my Quarklets and get nothing in return.
Even exported the save right before the trade and the same thing happens every single time. had to use the save bank of 1 Up Quark to continue playing
developer response: I will try that, but it might not work when I download it using the compiler.
1. I click save, I get a save string. I open the game in a new page, it hasn't saved.
2. I click save, I copy the save string into the dialog box at the bottom (which I THINK is the Load dialog box, but I'm not sure), I hit the check mark. I open the game in a new page, it hasn't saved.
3. Click load, paste the save string, the loading actually works and the game has my data. This isn't the same as saving.
Tested this both on galaxy and on the original web page, saving works on neither.
So is this the intended design (not actually having saving, just export/import) or is this a bug that needs to be fixed? If it's not a bug, please change the names of the save/load buttons to export/import.
developer response: I changed the names.
developer response: Fixed.