std::filesystem::directory_entry::is_socket
From cppreference.com
< cpp | filesystem | directory entry
bool is_socket() const; |
(1) | (since C++17) |
bool is_socket( std::error_code& ec ) const noexcept; |
(2) | (since C++17) |
Checks whether the pointed-to object is a named socket. Effectively returns:
1) std::filesystem::is_socket(status()),
2) std::filesystem::is_socket(status(ec)).
Contents |
[edit] Parameters
ec | - | out-parameter for error reporting in the non-throwing overload |
[edit] Return value
true if the referred-to filesystem object is a named socket, false otherwise.
[edit] Exceptions
Any overload not marked noexcept
may throw std::bad_alloc if memory allocation fails.
1) Throws std::filesystem::filesystem_error on underlying OS API errors, constructed with p as the first path argument and the OS error code as the error code argument.
2) Sets a std::error_code& parameter to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur.
[edit] Example
Run this code
#include <cstdio> #include <cstring> #include <filesystem> #include <fstream> #include <functional> #include <iostream> #include <memory> #include <sys/socket.h> #include <sys/stat.h> #include <sys/un.h> #include <unistd.h> namespace fs = std::filesystem; void print_entry_type(const std::filesystem::directory_entry& entry) { std::cout << entry.path() << ": "; if (!entry.exists()) std::cout << "does not exist "; if (entry.is_block_file()) std::cout << "is a block device "; if (entry.is_character_file()) std::cout << "is a character device "; if (entry.is_directory()) std::cout << "is a directory "; if (entry.is_fifo()) std::cout << "is a named IPC pipe "; if (entry.is_regular_file()) std::cout << "is a regular file "; if (entry.is_socket()) std::cout << "is a named IPC socket "; if (entry.is_symlink()) std::cout << "(a symlink)"; if (entry.is_other()) std::cout << "(an `other` file)"; std::cout << '\n'; } template<typename Type, typename Fun> class scoped_cleanup { std::unique_ptr<Type, std::function<void(const Type*)>> u; public: scoped_cleanup(Type* ptr, Fun fun) : u{ptr, std::move(fun)} {} }; int main() { // Create files of different kinds. std::filesystem::current_path(fs::temp_directory_path()); const std::filesystem::path sandbox{"sandbox"}; scoped_cleanup remove_all_at_exit{&sandbox, [](const fs::path* p) { std::cout << "cleanup: remove_all(" << *p << ")\n"; fs::remove_all(*p); }}; std::filesystem::create_directory(sandbox); std::ofstream{sandbox/"file"}; // Creates a regular file std::filesystem::create_directory(sandbox/"dir"); mkfifo((sandbox/"pipe").string().data(), 0644); struct sockaddr_un addr; addr.sun_family = AF_UNIX;