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xyncht

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A member registered Apr 25, 2018

Recent community posts

A small balancing suggestion: although number of packs assigned is generally a good proxy for balance, sometimes certain combos slip through that really don't need any support and just win the game themselves. For example, metallic entity and sage of alchemy (which are in the same pack, which makes sense) let you play a 16/16 reliably on turn 6 that negates and powers-up from ongoing counter effects (silence, freeze, aimed). This is too powerful, but the balance system will insist that lightning is drastically underpowered even as you cruise through all opposition with your two-card combo. Some method to detect overly efficient combos (at least when used by the director) and reward them for banning them or punish them for leaving them unbannedwould be good in the full version, if it is possible. I get that it might not be possible because detecting when that is occuring might be too hard ^^;

The demo indeed has a lot of content, and a lot of polish as well.  It was fun to play and I am looking forward to the full version.  While I would enjoy an endless mode, my previous comment was mostly made in jest.

What? The creators didn't include an endless mode in the demo version?!  It must be because they have lost sight of the devoted playerbase and only follow the money! I must mount a crusade against this injustice immediately!!1!

Beat it in two deaths. It is an interesting idea. reminds me of 7dayband

I mean, the easiest way to speed it up, it seems to me, is to play on the easiest difficulty so you can just buy out the shops.  But it's not very fun, so I am just gonna get it more slowly. 

Yeah, it's my first time playing it.  Mostly I just do the regular runs but I don't wanna play on super easy but I need billions for the next unlock so I tried endless for something new

If you turn sound on you can hear him rev the chainsaw, I think.

Beat it without attacking any enemies other than the boss. Platforming and the combat versus the boss were fun.  Boss took a couple tries because I had to unlearn adjusting for knockback from Hollow Knight et al.  Boss was quite well designed.  I would say the level layout could use some work; it was always a bit obvious where I should go next and that felt a bit against the spirit of a metroidvania.  Also the ledge grab felt a bit inconsistent at times but I think it's probably just some detail of the mechanics I am missing. Art redesigns after getting powerups were very good.  Would have liked the enemies to get upgrades after each powerup, rather than (it seemed) one upgrade each.

idk if it's because I forgot to turn the difficulty back up to max after grinding for $, but at least on normal the endless mode rent increase amount seems to be quite easily outpaced by the +10%/dog upgrade.  Seems like I about double my income every level, but rent barely seems to quadruple per loop, which means I'm still paying thousands on day 51 but I've got over 1 trillion in the bank, which makes making more money feel kinda silly.

Beat it on brutal.  The seeming lack of bats and fish make it somewhat more difficult to get mine shafts going, but the new update does still seem to permit action-focused runs via e.g. the creature and helmets/minecarts. The new resource cards are a huge improvement, imho, and the art is more professional, though some of the charm of the aesthetic of the older version has been lost.  It seems an upgrade overall, which is pretty rare for updates to games nowadays. Well done.

Beat it. Game was fun.  The tiles below the 2 room should spell something but they don't

That water filter doesn't produce enough water to live off, though, barely. You need the fast one to survive with it as your only water source

Fun game.  Stopped after I was principally hunting tigers cause I was out of it and having trouble finding my way back (but still levelling up a lot each death).  Idk if there is an ending; the red tree biome was new so maybe there is more game.

If you open ship upgrades during combat (for example because you picked the interceptor thinking it would be fast but it actually takes like 15 seconds between hits and so you are hoping to read upgrade descriptions to pass the time) it softlocks the game by resetting the battle to the map screen but not letting you do anything.

beat it, but not sure how to get any ending besides the one where you get the cat and find 0 luck.

Fun game. Got 8848.  Set Aflame+Sword lets you kill any adjacent enemies for free at the cost of spawning an adjacent flame.

beat it, reasonably fun. didn't understand double jump at first.

Fun game, pretty simple but that's okay.  Put three fire rate buffs  and a damage buff next to a heavy cannon, and it pretty much ate up everything at that point.  The exponential income system is interesting but it's going to be hard to balance; I didn't have any trouble but if I did having invested slightly more resources earlier into mining would have been the right decision.  As it was I stopped mining around wave 11 or so since there isn't really too much to spend the enormous income I had on besides making the tower pretty.

Nevermind, I think it just autoequipped the new object into an empty slot

Be careful picking up objects-- you can lose your wrench!

Fun game. Second wind seems overpowered. Also I beat an enemy with 4 unused moves left but it didn't trigger the star with that requirement for some reason.

Quite fun, would have liked more.

After killing the necromancer, I could find no way to open the door to progress.  I suspected the boss was supposed to spawn a chest at the center of the room and couldn't because the tile was occupied by a dead skeleton, so I used a wormhole potion to go home and try again, but the second time nothing spawned even though the room was empty so there was no way to progress. Maybe it's the end of the current build? I'm not sure.

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i can't get past floor 38

When you make any purchase in the shop you lose all money regardless of the price, which makes buying missed low-level upgrades hard to stomach.  Game is alright otherwise; congrats on making this in 24hrs