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Maya is the most powerful and popular 3D animation software used by professionals all over the world. A Maya Animator takes a project from beginning to end, from modeling and texturing to rigging, animating, lighting, and rendering. 3D animation is an incredibly complex process but with Maya, an animator has nearly infinite possibilities for bringing projects to life.
From large scale 3D animation projects in film and television to smaller-scale projects for games or marketing purposes, a Maya Animator is an essential for any team looking to bring their vision to the world. The software’s user friendly interface allows people from many backgrounds to easily learn the foundational tools needed for 3D animation while also giving professional animators access to a range of powerful tools and effects.
By working with our experts on Freelancer.com, clients can experience this power firsthand.
Here’s some projects that our expert Maya Animator made real:
With the help of our skilled Maya Animators at Freelancer.com, you can see your project materialise into a reality that you could never have imagined before. With Maya there is no limit when it comes to what our experts can do and opening yourself up to their expertise gives your project the freedom it needs to truly come alive. Post your project today here at Freelancer.com and let our talented Maya Animators bring your vision come to life!
De 44,032 opiniones, los clientes califican nuestro Maya Animators 4.9 de un total de 5 estrellas.Maya is the most powerful and popular 3D animation software used by professionals all over the world. A Maya Animator takes a project from beginning to end, from modeling and texturing to rigging, animating, lighting, and rendering. 3D animation is an incredibly complex process but with Maya, an animator has nearly infinite possibilities for bringing projects to life.
From large scale 3D animation projects in film and television to smaller-scale projects for games or marketing purposes, a Maya Animator is an essential for any team looking to bring their vision to the world. The software’s user friendly interface allows people from many backgrounds to easily learn the foundational tools needed for 3D animation while also giving professional animators access to a range of powerful tools and effects.
By working with our experts on Freelancer.com, clients can experience this power firsthand.
Here’s some projects that our expert Maya Animator made real:
With the help of our skilled Maya Animators at Freelancer.com, you can see your project materialise into a reality that you could never have imagined before. With Maya there is no limit when it comes to what our experts can do and opening yourself up to their expertise gives your project the freedom it needs to truly come alive. Post your project today here at Freelancer.com and let our talented Maya Animators bring your vision come to life!
De 44,032 opiniones, los clientes califican nuestro Maya Animators 4.9 de un total de 5 estrellas.Tengo la ilustración final de mi personaje y necesito que la conviertas en un avatar 3D perfectamente utilizable en Animaze. El modelado debe ajustarse al nivel de detalle estándar que usa la plataforma para tiempo real: geometría limpia, bien optimizada y sin polígonos superfluos. Busco un texturizado de realismo moderado, lo bastante expresivo para verse vivo en cámara pero sin llegar al hiperrealismo. Para la parte facial requiero rig completo compatible con el tracking de Animaze, incluidos huesos para boca, ojos y cejas, visemas básicos, y las expresiones que la app reconoce (felicidad, tristeza, sorpresa, etc.). Además de esas expresiones estándar quiero que el avatar pueda transitar entre gestos alegres y positivas, neutras y ...
I’m building a new Roblox experience and I need a 3D artist who is comfortable in Blender to create a series of low-poly props and items with a bright, cartoonish finish. Think vendor stalls, treasure chests, quirky furniture, and interactive gadgets that feel right at home in a playful Roblox world. Here’s what I’m after: • Clean, efficient low-poly meshes that meet Roblox performance guidelines. • Hand-painted or otherwise stylised textures that pop without looking noisy. • UVs laid out sensibly so any future tweaks are painless. • Source files (.blend) plus exported FBX/OBJ and the final texture maps (PNG preferred). I’ll share a detailed asset list and reference board once we start; the first batch will be 10–15 props so we ca...
I need high-quality 3D modeling completed and delivered within the next four weeks. The job is strictly about creating clean, well-topologized meshes—I’m not looking for animation or rendering work at this stage. I will supply reference images, dimensions, and any other style guides you need. In return, I expect: • Finished models in OBJ and FBX formats • Organized source files (your native scene plus textures, if any) • Geometry that is subdivision-friendly and free of non-manifold issues Please include a brief note on the tools you prefer (Blender, Maya, 3ds Max, ZBrush, etc.) and links to previous modeling projects that show similar complexity. If everything lines up, I’ll share the full reference package so you can get started right away and ...
I'm looking for a talented 3D artist to create hyper-realistic anthropomorphic animals playing instruments in a band. The scene should depict them on a concert stage. Requirements: - 14 animals (e.g., a bear, a fox, and a rabbit) playing guitar, drums, and piano, respectively. - Environment must be a detailed concert stage, complete with lighting, speakers, and an audience in the background. Ideal Skills and Experience: - Expertise in realistic 3D modeling and texturing - Create a video that will sync with a song - Strong background in character design and environment creation - Proficiency in software like Blender, Maya, or 3ds Max - Attention to detail and a good sense of lighting and composition Please provide a portfolio showcasing similar work.
I am polishing Dawn of Horror (Steam page: ) and need five first-person reload animations that look and feel as grounded as the work shown in Road to Vostok (). Scope • Weapons involved are a mix of pistol and rifle models; each model is already rigged as a single mesh that includes the left arm. • I only need the left-handed reload motion—no separate character body, no extra props. • Style must be strictly realistic: believable timing, natural weight shifts, and authentic manipulation of the firearm’s parts (magazine, bolt, slide, etc.). • Total of 5 distinct reloads, one per weapon. Workflow & Delivery 1. You import my supplied FBX files (weapon+arm) into your DCC of choice (Blender, Maya, 3ds Max, etc.). 2. Create clean, non-overlapping ...
I need a medium detail human character 3D model. The model should be rigged for facial expressions. Key requirements include: - Creating a 3D model of a human character with a medium level of detail. - Implementing face and body rigging for a range of facial expressions. Ideal candidates should have a strong portfolio in 3D modelling and rigging, particularly with human characters, and be able to demonstrate their ability to create expressive, animated models.
I need a clear, visually engaging simulation of our manufacturing line’s assembly sequence created in Blender. The sole purpose is to help non-technical stakeholders understand how each station works, so flow and clarity matter more than photorealism or heavy physics. You’ll receive floor plans, station photos, and a timing chart. From these, build a single .blend scene that steps through each stage—parts arriving, conveyors moving, robotic arms placing components—while the camera guides the viewer smoothly from start to finish. Please focus your proposal on your experience producing industrial or mechanical animations in Blender. Deliverables • Editable .blend file with neatly named collections and packed assets • 60–90 sec rendered MP4 walkth...
I’m building a third-person Unreal Engine game and need a fully-rigged Christian (Greek) Orthodox monk that plugs straight into the default UE5.7 third-person skeleton. I’ll supply a high-resolution photo of the real monk whose facial likeness we must match, along with reference pictures for clothing, the gentle smile pose, and the exact way he holds his hands. *************** 1. PLEASE contact with us only IF YOU CAN really make a 3d stylized character looking exactly the same with the photos we will send you. (please send us an example of your work, modelling a real person to a 3d character) *************** We will give you photos of this person and will be converting him in a stylized 3d character. Concerning the polygonal range, maybe about 50000-80000 would be ok, but we...
I’m launching a new product and want a short, high-impact 3D video that feels as real as possible. The goal is simple: give potential customers an immediate, immersive look at the item so they can imagine it in their hands before they ever click “buy.” Here’s what I have in mind: • Realistic visuals—accurate textures, true-to-life lighting, and cinematic camera moves that highlight every key feature. • A clear product-first narrative: no testimonial clips or abstract scenes, just a beautiful walk-around that zooms, explodes, or cross-sections where it helps conversion. • A final clip ready for our website, social ads, and in-store displays (1080p MP4 or higher, with a transparent-background version if feasible). • Source project file...
I need a small set of 3D looping, cartoon-style swimming animations that feel lively and fun rather than strictly realistic. The animations needs to show differnt views of the swimming, so the swimming mechanics/movements are clear 1) side view, 2) front view, 3) rear view 4) above view The character model will be supplied as a rigged FBX; you can work in Maya, Blender, 3ds Max, or any other mainstream package as long as the final files come back to me in FBX (and the original source file). (I am also open to 2D if they are good at showing the swimming mechanics clearly) Deliverables (four views/angles for each animation, 1,2,3,4) • Freestyle cycle (20-30 seconds) • Backstroke cycle (20-30 seconds) • Breaststroke cycle (20-30 seconds) Here is the animation example to ...
I’m looking for a skilled 3D character animator to create a short LEGO-style animated video for our lawn care business, to be used for social media advertising (Facebook, Instagram Reels, TikTok). The concept is a custom LEGO-style character based on my husband, wearing work clothes and performing everyday lawn care tasks such as: • Lawn mowing • Hedging • Whipper snipping • General garden maintenance The animation needs to be smooth, high-quality, and visually engaging — not stop motion or slideshow style. I’m looking for realistic movement, good lighting, and professional animation quality that stands out for advertising purposes. Key Requirements: • Create a custom 3D LEGO-style character • Animate the character interacting natura...
I’m building a cross-platform game—mobile, PC, and console—where every character’s power comes from what’s on their head. Beanies shoot frost, fedoras bend shadows, headbands unleash sonic waves; I already have a long catalogue of hat types and abilities sketched out. What I need now is a playable prototype that shows off the core loop: pick a hat, jump into a vibrant cartoon-style arena, and trade blows using each hat’s unique move set. That means tight, responsive fighting mechanics, exaggerated VFX, and arenas that feel alive yet run smoothly on all three target platforms. I’m looking for collaborators who can: • Script real-time combat logic in a way that keeps animations, hit-boxes, and cooldowns perfectly in sync. • Model, rig...
We are seeking a skilled 3D animator to rig and animate a stylized cartoon snake character for real-time game development (Unity/Unreal). The character features a large expressive head, simple stylized body patterns, and a long flexible form designed for smooth, appealing motion. The main objective is to achieve clean and visually appealing snake locomotion using stylized S-curve movement, while maintaining consistent volume and avoiding deformation issues. The animation style should be expressive and slightly exaggerated, inspired by modern animated films (Pixar/DreamWorks), rather than realistic. All animations must be optimized for real-time performance, loop seamlessly where required, and remain consistent with the provided design sheet. Rigging - Spline or IK-based snake rig - Cont...
I’m putting together a complete 3-D animation that clearly demonstrates how wave energy is captured and converted to usable power. All stages are needed—from concept sketches right through to the final rendered video—so you’ll handle storyboarding, modelling, texturing, lighting, animation, basic compositing and sound. Because I’m in Bangalore and already have about ₹40 k set aside in my Freelancer balance, I’d prefer to work with someone local; meeting in person will let me walk you through the finer engineering details and help us iterate faster. Core deliverables I expect: • Storyboard with visual treatment and timing • High-quality 3-D models of the wave energy device and environment (Blender, Maya or equivalent—your choice) &...
I need a set of original, cartoonish 3D characters fully sculpted and modeled for upcoming marketing material. Blender or ZBrush are both fine—whichever workflow you prefer—as long as the final meshes are clean, UV-ready, and suitable for high-resolution stills that will appear on web banners, print ads, and short promo clips. My focus is on lively, brand-friendly designs rather than game-ready optimization, so feel free to push exaggerated proportions and expressive details. Textures should carry a stylized, hand-painted feel that pops against flat-color backgrounds. Deliver each character with: • Native Blender (.blend) or ZBrush (.ztl) file • Exported FBX/OBJ with embedded UVs • 4K PBR texture set (base-color at minimum) • One neutral T-pose plus ...
Title: Stylized Indian Male Character (3D Sculpt + Game-Ready Mesh + Rig Only) Description: I need a stylized 3D character (Indian male, age ~19) for a short film. Style: stylized realism (Not cartoon, not hyper-real) I already have a detailed design brief (PDF attached) — must be followed strictly. --- What I need: - High-quality sculpt (Blender or ZBrush) - Clean retopology (game/animation ready mesh) - Proper edge flow for face (important) - UVs (optional but preferred) - Full rig (body + basic face controls) --- What I DO NOT need: - No texturing - No materials - No rendering setup Focus only on: Form Topology Rig --- Character requirements: - Indian facial features (natural, not stereotyped) - Slight stylization (subtle, not exaggerated) - Clean silhouet...
I’m preparing a research presentation for an upcoming ocean-energy symposium and I want an animation that clearly showcases the latest technological innovations in our wave-energy system. The piece will be shown to a room full of researchers, so scientific accuracy and clean, data-driven visuals are critical. Here’s what I need the animation to achieve: • Walk the viewer through our full-scale device in the open sea, then dive inside to reveal how the mechanical, electrical, and control subsystems interact. • Spotlight the novel elements—advanced materials, adaptive control algorithms, and modular mooring solutions—explaining why each is a step forward for the field. • Overlay key performance metrics (power curves, efficiency gains, durability ...
Saya sedang mencari seorang ahli Desain Produk yang dapat membantu saya mengubah ide menjadi konsep yang matang dan siap diproduksi. Fokus utama saya adalah mendapatkan rancangan yang menarik secara visual sekaligus fungsional, sehingga produk akhir terlihat profesional dan mudah diwujudkan di lini manufaktur. Lingkup kerja yang saya harapkan meliputi: • Riset singkat untuk memastikan konsep sesuai tren pasar dan kebutuhan pengguna. • Pengembangan sketsa awal hingga saya menyetujui arah desain. • Pembuatan model 3D beserta rendering realistis agar mudah dipresentasikan ke pemangku kepentingan. • Gambar teknik (dimensi, material, dan toleransi dasar) yang dapat dijadikan referensi awal bagi pabrikan. Saya terbuka untuk diskusi mengenai proses kreatif Anda, metode...
I’m producing a set of short, realistic animations that explain our Smart Park systems—stack, pit, puzzle, tower, and horizontal-circulation solutions—and I’d like you to build the 3D/AI-driven models and render the final clips for distribution on WhatsApp, our website, and assorted social channels. What I need • A separate, self-contained animation for each parking solution (5 in total). • Photorealistic look and smooth camera moves that make the mechanics instantly clear to a lay viewer. • Final exports optimised in two aspect ratios: square (1:1) for WhatsApp and general feeds, and widescreen (16:9) for the website. • Length per clip: roughly 20–30 seconds so they remain share-friendly. • All work must follow our existing...
I need a fully textured 3D character produced quickly. The overall look must stay firmly in the realistic camp: correct human proportions, natural materials, believable skin, hair, and fabric. and with a camera in his hand, so it has to be side position Time is critical, so efficient communication and clear milestones are essential. I will share reference sketches and a short style guide the moment we start. If you already have a preferred sculpting and texturing workflow—ZBrush, Blender, Maya, Substance Painter, or similar—please stick with what gets results fastest, as long as the final files import cleanly into Unreal Engine and Unity. Deliverables I must receive: • The final character mesh in .stl or .obj • All texture maps (albedo, normal, roughness, metall...
I already have finished AI poster designs that will act as the common base for every model. What I need now is a clean, production-ready 3D interpretation of them, plus a set of simple variations: • Ten miniature figures – each shares the same body, pose and proportions; only the hat shape and the small badge on the chest change. Both of those details should stay in a minimalist style, exactly as in the reference posters. • Ten small houses – again, one external shell (same dimensions for every piece). Inside, each house must show three to four different furniture or décor items so every interior feels unique while still belonging to the same collection. File expectations – Watertight, print-ready STL or OBJ for each variation, neatly named. &ndash...
I need a 3D environment built directly in Autodesk Maya with a clean, medium-detail finish and a distinctly stylized look. The scene will be integrated into an existing workflow, so efficient topology, organized outliner hierarchy, and fully laid-out UVs are important to keep draw calls low and edits painless. Please model using Maya’s native tools—no third-party plugins I would have to purchase—so the file opens error-free on Maya 2022. Geometry should stay in quads wherever practical, and any repeating assets can share materials to keep the scene lightweight. Texturing can be done with your preferred PBR workflow; I simply need the textures exported as PNG or TGA and named logically. To make expectations crystal clear, here is what I will accept as complete: • ...
I need a production-ready robotic welding arm built in Blender that I can drop straight into an industrial-simulation scene for unreal engine . The model should sit in the “moderate detail” sweet spot: clean, believable geometry with sensible poly counts, visible joints, cabling and a realistic torch head, but without the ultra-fine nuts-and-bolts treatment that would bloat file size. Please rig the arm so every axis of motion is functional—base rotation, shoulder, elbow, wrist, and torch swivel—and then create a short, looping cycle that shows a full weld sequence: move into position, strike arc, trace a seam, retract, and reset. All pivots have to align with real-world kinematics so the animation can be retimed later without drifting. PBR materials matter becaus...
I need realistic and detailed morphing special effects for a short digital film based on a script. Currently it is only in Script form. I will be producing the short film and I am seeking to make up a budget so I can gain finance. I am seeking the costs of editing and morphing many actions of (sheep.) I need a quote first so I can include the costs in the budget, before production starts. Can a quote be provided? I have provided the script. Would you need me to mark the parts that will need morphing before a quote can be provided? Ideal Skills and Experience: - Expertise in visual effects, particularly morphing - Proficiency in industry-standard software (e.g., After Effects, Nuke) - Strong portfolio showcasing realistic special effects - Ability to work from script excerpts and conceptua...
I’m putting together a series of short, mixed-media videos to showcase the cultural experiences at the heart of my travel packages and drive new enquiries through Instagram, Facebook, TikTok and YouTube Shorts. Each piece should blend live-action footage or stills with subtle motion graphics so the final result feels modern and authentic rather than overly commercial. Here’s what I need from you: engaging text overlays that highlight key itinerary points, a friendly voice-over that invites viewers to picture themselves on the trip, and royalty-free background music that reinforces the local vibe. You’ll handle the full workflow—storyboarding, asset selection, editing in Premiere Pro or DaVinci Resolve, light animation in After Effects if required, colour grading, a...
I am looking to commission a crisp 3D animation that demonstrates my new line of power-banks. The video’s sole purpose is product demonstration, so every second should focus on showing viewers exactly why this device outperforms the ordinary. What I need shown • Battery capacity and charging speed — think dynamic charge-up graphics, gauge overlays, or a split-screen “before vs. after” moment. • Design and portability — smooth hero rotations, exploded views that reveal the slim cell layout, and quick lifestyle cuts that prove it slips easily into a pocket or bag. I will provide CAD files, reference photography, and the exact technical specs once we start. You are free to work in Blender, Cinema 4D, Maya, or any comparable 3D package; just be sur...
I have a simple 1–2-minute explainer that currently relies on flat, dated graphics. I want to keep the core message intact—clarifying our service offering—but re-imagine every visual element in crisp, contemporary 3D. The existing video that we want recreated is here: From there, I’m looking for a full rebuild: fresh storyboards, polished 3D scenes, smooth motion, and subtle text or icon overlays that reinforce the narration without clutter. Feel free to work in the package you know best—Blender, Cinema 4D, Maya, or equivalent—as long as the final render is delivered in 1080p (or higher) and ready for immediate upload to our site and social channels. Key deliverables • Final 3D animation (1–2 min, 25 fps or 30 fps) • Editable...
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