How can I help?
Depending on your needs, I can:
- create a new website, landing page, or application
- improve the existing website or app
- create a pixel-perfect implementation of your design
- create WordPress theme or plugin
- review and advice about maintaining a large-scale project (CSS architecture, design system, style guide)
- improve the user experience and increase conversion
- audit your website (SEO, UX, performance, accessibility, etc.)
- improve the workflow in your organization
- help to build a professional front-end and UX/UI team
- consult a variety of digital and web-related topics
Not sure what exactly your project needs? No problem, let’s talk.
About me
I solve problems by finding the best balance of user needs, business goals, and technical viability. I create web applications that are fast, accessible, easy to use, and effective. I’m a creative, open-minded, UX-oriented web developer with over 20 years of web development and UX experience. My work often lies at the intersection of front-end development, management, and UX design, and it’s also called UX engineer, UX developer, UI developer, full-stack designer, full-stack developer, or design technologist. I create standards-compliant, progressively enhanced, fully responsive, optimized for performance and SEO, accessible, user-friendly interfaces.
I follow industry blogs and news, I like to participate in meetings and conferences. I love to create tangible results. I have experience working in Agile, Scrum, Kanban methodologies in an international team. I’ve worked with different projects and technologies related to front-end and WordPress, TYPO3, Symfony, Ruby on Rails, Magento development (not accidental order). I like to learn through doing. I’m always looking to apply best practices and improvements to my workflow (including automation).
I’m self-motivated and self-disciplined. I pay extra attention to details, accessibility, usability, and productivity. I also have a strong background in SEO, social media, UI, and UX. When it comes to writing CSS, I’m an advocate of a component-based approach and BEM, ITCSS (BEMIT) in combination with the utility classes. I like to share knowledge.
I’m committed and passionate about my work, and I’m very happy to be a part of the web industry. We live in fascinating times when amazing things are possible. So, let’s get in touch and do something great together (or you can continue reading for more information).
User Experience Developer – Design Technologist, UX Engineer
With years of commercial experience in web development and practical knowledge of UX best practices, I always try to find the best balance of user needs, business goals, and technical viability.
I deal with UX regularly as a UX consultant and front-end developer (with a bit of back-end). I create user-friendly prototypes and interfaces. When working with me, you can expect pixel-perfect precision and user-oriented implementation. I have an appreciation and understanding of the UX best practices, user research, empathy, psychology, and how they can impact digital products.
Combining front-end development with UX is very exciting and has much potential, from conversion to overall user satisfaction. It’s easy to underestimate the impact of implementation on UX, but often it’s a crucial part of product success.
More than work (background story)
Despite the great passion for programming and UX, I also try to find some time for other activities. I pursue a simple and healthy lifestyle with intermittent fasting, a semi-vegetarian diet (also called a flexitarian diet), and daily workouts. I like books, psychology, philosophy, art, photography, nature, walks, and blogging. I’m interested in video games, especially competitive and challenging ones like fighting games (I’m semi-pro Tekken player), movies (there’re too many to mention), and martial arts (for some years I trained Taekwondo and Wing Chun).
These hobbies led me in 2005 to creating Honmaru.pl – fighting games community, where I’ve published hundreds of articles and tutorials over the years, and handled UX and development matters. I’ve organized many events and game competitions. It was a great, important, and valuable experience to be editor-in-chief and work with an awesome passionate team on such a project from scratch to well known in its niche. Honmaru was featured in national trade press (printed magazine) and recognized abroad.

