Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 2 年前Slay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square44linkfedilinkarrow-up1751arrow-down14file-textcross-posted to: [email protected][email protected]
arrow-up1747arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 2 年前message-square44linkfedilinkfile-textcross-posted to: [email protected][email protected]
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
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