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Cake day: February 15th, 2025

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  • hkspowers@lemmy.todaytoProgrammer Humortechnical debt
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    21 days ago

    This seems more like an example of procrastination not technical debt. Technical debt as I understand it requires a previous decision to impeed new decisions/progress because it wasn’t done properly the first time.

    A better example would be he wants to add a brick chimney to the roof but can’t because the roof is made of straw thatch and can’t support the weight, so it would need to be rebuilt first out of timber, and then a chimmney can be added.







  • Yep, I can’t remember the game anymore, but was super excited to be playing it as a sequel, then came upon the first escort mission… I immediatly turned the game off, and never played it again. Nothing enrages me more than artifically wasting my time/difficulty because the dev’s can’t design a mission properly without using such a shitty crutch…









  • It’s for sure more in the hack and slash style of game play, which I can understand doesn’t fit into the witcher world that well. I just feel there is a balance to be had. I have not played the any of the dark souls series yet but I have played Sekiro, and while I think for my preference it could be a bit more responsive, I feel it achieved a good balance and is very playable.


  • Yep tried to play Witcher 3 several times and gave up because of the ultra janky controls. I work in the industry and I just don’t understand how control schemes can still be so shitty when other games have nailed it as far back as N64. That’s not even counting how much I despise the overall industry shift towards prioritizing flowery character animations over player input, so your character always feels like there is a huge lag between player input and onscreen actions because your character is still doing the 4th twirl on his sword strike from the button you pushed 8 buttons ago…

    In my opinion all characters in games should be as responsive as a fighting game when it comes to input and onscreen actions. I think the Ninja Giaden series nailed this down perfectly, compared to this level of responsiveness pretty much every modern game I’ve played feels like the characters are underwater.