

yeah, i know that all too well…
cool, let me know how it goes!


yeah, i know that all too well…
cool, let me know how it goes!


I’m sure BeyondCompare is much more powerful, but have a look at WinMerge if you don’t know it yet. I keep being impressed by it for being free and OSS.


led lights almost always run off rectified, smoothed supplies, so no flicker. i have one cheap old crappy bulb that doesn’t, and i can definitely perceive the flicker. it’s almost nauseating.

i love the idea, but everything i know tells me that replacing one cell in a series parallel array with a fresh one is a bad idea.
over it’s life, a battery’s capacity and internal resistance change, so it’s not only important to match batteries in a pack by exact type, but also condition. otherwise, the cells won’t charge / discharge evenly, leading to overdischarge / overcharge, or, if managed by the bms, drastically reduced performance (basically all cells are limited to the worst one’s performance).
still, the concept is fantastic, so i hope they found a way to work around this issue!
i second @[email protected]
it’s fantastic for like 85% of all games, and good to acceptable for like 10%. the only big issue is games with kernel level anti cheats, which is a problem for some gamers, mainly AAA and fps lovers.


i wasn’t aware of that. thank you! is this a recent development?


would you mind elaborating on the part rejection? i am not sure what is meant by that


that makes sense. i hate the fact that such a blatant play at covering your bases could hold up in any court. no matter the legal fineprint, it takes two functioning braincells to realise what’s going on here


It is also concerning that you have not apologized to the company, and in fact you have shown no remorse for the effect that your actions have had and will have.
the fucking audacity. i mean, we all knew how it would end, but talk about 5d reverse psychology mindgames


none of the above of i may. i choose this:



i only recently switched, i’m giving it my best shot! so far i’ve been incredibly impressed with the gaming on linux experience! the game peaked my interest, so i tried it out, and felt like my experience could be interesting for other interested people :)


The concept, screenshots and description make it sound rather appealing.
i completely agree, and can now also add that the dev is really responsive to feedback on steam. they have a pinned thread in the game community where people are giving valid feedback, and they actively reply to them and have also released some patches that are certainly going in the right direction for me. definitely a game to keep your eye on if you like this kind of stuff!


tried it out for a while just now. interesting concept, but it still needs a lot of work, the balancing is quite unenjoyable, i was always running out of oil, and the generator overspeeds even with the governor all the way down. a more diegetic tutorial than “go to the main menu and read instructions” would also be nice. another issue was that my 3090 was pegged at 100%, even with the lowest resolution and graphics settings, but that could be an issue with linux/wayland/proton.
looking forward to where this will go!


cool list, very useful. thank you! two recs: florisboard (keyboard) simple time tracker (time tracking tool)
yeah, i succumbed to the impulse this bf after long consideration. even though i was always skeptical of bambu. rookie mistake.
the machine is awesome though, don’t get me wrong
i’m guessing you’re asking about this one?


awesome, thank you!


thank you for looking into this and sharing your findings!


“we’re so ‘sorry’ you don’t like being fucked in the ass, if you are not willing to take it nice and deep, that’s your problem”.
also they are blatantly lying about “actively working with developers like Orca Slicer…”. Softfever knew no earlier than us exactly what was coming. See also their comment here. Or on the official GitHub issue.
oh no, the “i knew better and still did it” feeling, one of the worst, my condolences