N64 only has 1 joystick so games had to work around that. The joystick makes you walk forward/backwards and look left/right. There are also the C buttons that act as a D-pad for your right hand. Up/down is look and left/right is strafe. There were considered advanced movements that the majority of casual players could ignore.
I remember Goldeneye but I played it on GameCube so have no idea how more traditional controllers handled input.
Goldeneye Rogue Agent is a very different game to 1997’s Goldeneye, tho.
N64 only has 1 joystick so games had to work around that. The joystick makes you walk forward/backwards and look left/right. There are also the C buttons that act as a D-pad for your right hand. Up/down is look and left/right is strafe. There were considered advanced movements that the majority of casual players could ignore.
One of the first console shooters where you could reasonably circle strafe.