It’s past time for Apple to start killing some darlings with the Vision Pro, but I truly hope it doesn’t go too far and kill the whole platform.
I sincerely thought this thing was already dead and buried.
Haven’t heard a peep from Apple about it in months.
I’ve seen reviews of it and it seemslike a gimmick. Something you take out at parties to show others or put on your shelf as a souvenir for bad purchases, but nothing more.
Are there people actually using them? Even for gaming?
These are essentially development kits until they figure out how to put in in glasses.
Apple seems to do this with most of their new product lines when introduced.
The AppleWatch started being geared towards a health device around revision 3 or 4.
The iPhone was a camera/iPod/Phone multi device by the iPhone 4.
AppleTV was gathering market share in the tv device field for several years before Apple introduced their own streaming platform.
It took the iPad a few iterations before it settled into having drawing/art/media capabilities.
The Vision Pro is a dev kit of sorts as Apple measures an emerging market of hardware and user preferences while they figure out what Apple customers would really want out of such a device. No one is forcing anyone to buy a $3500 Vision Pro; some buyers were disappointed that the headset wasn’t as polished as they what they expect from Apple and some knew what they were buying.
I own two Vision Pros for business and personal use. I have had many VR headsets over the years, the tech has gotten much better over time. I was interested in seeing what Apple could do in the space. The hardware was slick but visionOS 1.0 was spartan and lacking. It has been fun to see how much better the software has become in each iteration. Nowadays I use my Vision Pro for at least an hour or two each day. It is incredibly useful in my daily routines.
The initial news cycles about it were negative and it is easy to see how and why, people projected onto it what they wanted it to be. The naysayers thought it was too expensive, and for them it was, the Apple zealots wanted it to be everything and more, they were disappointed, and the influencers wanted a drama. I think it was all of those things but I don’t think the product ever really flopped. There are plenty of people who own them and use them all the time. I am happy with my purchase and I don’t plan on upgrading to the latest version because the ones I have are fine.
I am interested to see where Apple takes this tech.
Everyone keeps saying these are development kits but quite frankly that doesn’t make any sense whatsoever. For a machine that’s supposedly a developer kit it seems to be missing a few key things including:
- Developer tools
- Any way to directly interface with the device such as a UART port or a USB C port capable of debugging
- Proper dev mode
- Proper APIs for development
- Physical controllers (it doesn’t make sense to sell devs on a device without tactile feedback)
If this was acturally a dev kit it probrally would also be a completely tethered headset without a built in processor (maybe their VR coprocessor for image processing)
That’s your definition of a developer kit. For Apple, it’s a device that allows developers to test their Augmented Reality apps in the Apple ecosystem. They market it for people because it helps pay for R&D, but this is obviously not the product they want to sell.
That would make sense if they didnt then make another identical one
Can’t believe they actually made another one of these things after the first one flopped so badly. And they changed nothing but the chip?
Make a display that plugs into your already-wildly-expensive MacBook and you might sell a few…
Just to be fair, the MacBook pros are actually a tremendously good value if you actually need their power. I’d kill for a full Linux machine running on comparable hardware to their M5 processors.
That said, it just reinforces that if they made a screen you needed to be plugged into your MacBook for (and for low power on the go, like watching a movie on a plane, you could have a small battery pack that lasts for a few hours and use your phone for the content), it would be an absolute thoroughbred for sales. You could offer it for 500-1000 dollars and folks buying 2 and 3 thousand dollar MacBook pros, or 1200 plus dollar phones, would tack that on like they do Apple Watches and AirPods. That should be their goal.
Their mistake was trying to make a standalone product. They should’ve made a companion piece that was more affordable.
the MacBook pros are actually a tremendously good value if you actually need their power
I mean sure, if you like spending $1500+ on a new computer every year…they’re completely irreparable, unupgradeable, and they have a definite lifespan when Apple arbitrarily decides that they’re “obsolete”.
If we are being fair, Apple doesn’t arbitrarily decide when something becomes obsolete, it is at 7 years for them when they retire hardware from support, that covers software as well.
Also, MacBook Pros have a longer shelf life on average than PC counterparts, unless it is corporate not many Mac users are upgrading their hardware every year. I believe the average is every 3-5 years but I know people who are still using 10+ year old MacBook Airs as their daily driver for personal use.
My 2011 13" Pro is still trucking along. Granted, it’s running Linux these days, but it’s still a damn useful machine.
7 years is arbitrary.
Who cares about “shelf life”? I don’t buy a computer and put it on a shelf…
I guess you have your own definition of arbitrary because 7 years for in house support of their hardware isn’t decided on a whim or by chance but seems well reasoned.
But I can see by your shelf life comment that you have no intention of actually discussing anything and are just trolling so, goodbye!
7 years…seems well reasoned.
Oh, I can’t wait for this. Please tell me what the “well reason” is?
But I can see by your shelf life comment
That I’m smarter than you? Yes, bowing out is probably a good choice at this point.







