Reminiscing on how kids of the 80s, 90s and 00s can all get games of their respective times via emulation and piracy, but anything inside Roblox is likely to be inaccessible when present day kids become adults and look back with nostalgia

  • I Cast FistOP
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    15 hours ago

    Wasn’t it a way to put things together and program them?

    Yes, aimed at kids from the get go.

    How did it become a place for pedos to groom kids?

    When you make a platform targeted specifically at kids, they inevitably come. When you don’t treat it like a problem, even more of them come.

    • baggachipz@sh.itjust.works
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      15 hours ago

      But what is the medium for interaction with the kids? This seems like a game that could be offline. Is there some sort of “social” aspect to it?

      • I Cast FistOP
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        15 hours ago

        If I’m not mistaken, it runs straight off the browser, so no need to download anything. You can easily browse through games (or “experiences”, as they’re called) and join in.

        It’s very social because every game is multiplayer by default. If you ever played or heard of Second Life or VR Chat, it’s not too different from them.

        I suppose some of its games could damn well be run offline and locally, but that’d be bad for profits.

          • I Cast FistOP
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            7 hours ago

            “CEO of Roblox Says Child Predators on the Platform Are an “Opportunity””

            The Hard Fork hosts went on to grill Baszucki on a 2024 report by short seller and activist firm Hindenburg Research, titled “Roblox: Inflated Key Metrics For Wall Street And A Pedophile Hellscape For Kids.” As the colorful title outlines, the report’s thesis was that Roblox was lowering its spending on user safety in order to report growth to investors.
            (…) In other words, Baszucki claims that the reason for the dip in safety spending is directly linked to the adoption of AI systems.