rpc

package standard library
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Published: Mar 7, 2023 License: BSD-3-Clause Imports: 14 Imported by: 18,263

Documentation

Overview

Package rpc provides access to the exported methods of an object across a network or other I/O connection. A server registers an object, making it visible as a service with the name of the type of the object. After registration, exported methods of the object will be accessible remotely. A server may register multiple objects (services) of different types but it is an error to register multiple objects of the same type.

Only methods that satisfy these criteria will be made available for remote access; other methods will be ignored:

  • the method's type is exported.
  • the method is exported.
  • the method has two arguments, both exported (or builtin) types.
  • the method's second argument is a pointer.
  • the method has return type error.

In effect, the method must look schematically like

func (t *T) MethodName(argType T1, replyType *T2) error

where T1 and T2 can be marshaled by encoding/gob. These requirements apply even if a different codec is used. (In the future, these requirements may soften for custom codecs.)

The method's first argument represents the arguments provided by the caller; the second argument represents the result parameters to be returned to the caller. The method's return value, if non-nil, is passed back as a string that the client sees as if created by errors.New. If an error is returned, the reply parameter will not be sent back to the client.

The server may handle requests on a single connection by calling ServeConn. More typically it will create a network listener and call Accept or, for an HTTP listener, HandleHTTP and http.Serve.

A client wishing to use the service establishes a connection and then invokes NewClient on the connection. The convenience function Dial (DialHTTP) performs both steps for a raw network connection (an HTTP connection). The resulting Client object has two methods, Call and Go, that specify the service and method to call, a pointer containing the arguments, and a pointer to receive the result parameters.

The Call method waits for the remote call to complete while the Go method launches the call asynchronously and signals completion using the Call structure's Done channel.

Unless an explicit codec is set up, package encoding/gob is used to transport the data.

Here is a simple example. A server wishes to export an object of type Arith:

package server

import "errors"

type Args struct {
	A, B int
}

type Quotient struct {
	Quo, Rem int
}

type Arith int

func (t *Arith) Multiply(args *Args, reply *int) error {
	*reply = args.A * args.B
	return nil
}

func (t *Arith) Divide(args *Args, quo *Quotient) error {
	if args.B == 0 {
		return errors.New("divide by zero")
	}
	quo.Quo = args.A / args.B
	quo.Rem = args.A % args.B
	return nil
}

The server calls (for HTTP service):

arith := new(Arith)
rpc.Register(arith)
rpc.HandleHTTP()
l, e := net.Listen("tcp", ":1234")
if e != nil {
	log.Fatal("listen error:", e)
}
go http.Serve(l, nil)

At this point, clients can see a service "Arith" with methods "Arith.Multiply" and "Arith.Divide". To invoke one, a client first dials the server:

client, err := rpc.DialHTTP("tcp", serverAddress + ":1234")
if err != nil {
	log.Fatal("dialing:", err)
}

Then it can make a remote call:

// Synchronous call
args := &server.Args{7,8}
var reply int
err = client.Call("Arith.Multiply", args, &reply)
if err != nil {
	log.Fatal("arith error:", err)
}
fmt.Printf("Arith: %d*%d=%d", args.A, args.B, reply)

or

// Asynchronous call
quotient := new(Quotient)
divCall := client.Go("Arith.Divide", args, quotient, nil)
replyCall := <-divCall.Done	// will be equal to divCall
// check errors, print, etc.

A server implementation will often provide a simple, type-safe wrapper for the client.

The net/rpc package is frozen and is not accepting new features.

Index

Constants

View Source
const (
	// Defaults used by HandleHTTP
	DefaultRPCPath   = "/_goRPC_"
	DefaultDebugPath = "/debug/rpc"
)

Variables

View Source
var DefaultServer = NewServer()

DefaultServer is the default instance of *Server.

View Source
var ErrShutdown = errors.New("connection is shut down")

Functions

func Accept

func Accept(lis net.Listener)

Accept accepts connections on the listener and serves requests to DefaultServer for each incoming connection. Accept blocks; the caller typically invokes it in a go statement.

func HandleHTTP

func HandleHTTP()

HandleHTTP registers an HTTP handler for RPC messages to DefaultServer on DefaultRPCPath and a debugging handler on DefaultDebugPath. It is still necessary to invoke http.Serve(), typically in a go statement.

func Register

func Register(rcvr any) error

Register publishes the receiver's methods in the DefaultServer.

func RegisterName

func RegisterName(name string, rcvr any) error

RegisterName is like Register but uses the provided name for the type instead of the receiver's concrete type.

func ServeCodec

func ServeCodec(codec ServerCodec)

ServeCodec is like ServeConn but uses the specified codec to decode requests and encode responses.

func ServeConn

func ServeConn(conn io.ReadWriteCloser)

ServeConn runs the DefaultServer on a single connection. ServeConn blocks, serving the connection until the client hangs up. The caller typically invokes ServeConn in a go statement. ServeConn uses the gob wire format (see package gob) on the connection. To use an alternate codec, use ServeCodec. See NewClient's comment for information about concurrent access.

func ServeRequest

func ServeRequest(codec ServerCodec) error

ServeRequest is like ServeCodec but synchronously serves a single request. It does not close the codec upon completion.

Types

type Call

type Call struct {
	ServiceMethod string     // The name of the service and method to call.
	Args          any        // The argument to the function (*struct).
	Reply         any        // The reply from the function (*struct).
	Error         error      // After completion, the error status.
	Done          chan *Call // Receives *Call when Go is complete.
}

Call represents an active RPC.

type Client

type Client struct {
	// contains filtered or unexported fields
}

Client represents an RPC Client. There may be multiple outstanding Calls associated with a single Client, and a Client may be used by multiple goroutines simultaneously.

func Dial

func Dial(network, address string) (*Client, error)

Dial connects to an RPC server at the specified network address.

func DialHTTP

func DialHTTP(network, address string) (*Client, error)

DialHTTP connects to an HTTP RPC server at the specified network address listening on the default HTTP RPC path.

func DialHTTPPath

func DialHTTPPath(network, address, path string) (*Client, error)

DialHTTPPath connects to an HTTP RPC server at the specified network address and path.

func NewClient

func NewClient(conn io.ReadWriteCloser) *Client

NewClient returns a new Client to handle requests to the set of services at the other end of the connection. It adds a buffer to the write side of the connection so the header and payload are sent as a unit.

The read and write halves of the connection are serialized independently, so no interlocking is required. However each half may be accessed concurrently so the implementation of conn should protect against concurrent reads or concurrent writes.

func NewClientWithCodec

func NewClientWithCodec(codec ClientCodec) *Client

NewClientWithCodec is like NewClient but uses the specified codec to encode requests and decode responses.

func (*Client) Call

func (client *Client) Call(serviceMethod string, args any, reply any) error

Call invokes the named function, waits for it to complete, and returns its error status.

func (*Client) Close

func (client *Client) Close() error

Close calls the underlying codec's Close method. If the connection is already shutting down, ErrShutdown is returned.

func (*Client) Go

func (client *Client) Go(serviceMethod string, args any, reply any, done chan *Call) *