xml

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Published: Apr 11, 2022 License: BSD-3-Clause Imports: 12 Imported by: 0

README

encoding/xml with namespace prefixes

This is a fork of the Go encoding/xml package that improves support for XML namespaces, kept in sync with golang/go#48641.

It allows round-trip unmarshaling/marshaling with explicit namespace prefixes. For example, this can be unmarshalled and re-marshalled into this precise XML:

<epp xmlns="urn:ietf:params:xml:ns:epp-1.0">
        <command>
                <check>
                        <domain:check xmlns:domain="urn:ietf:params:xml:ns:domain-1.0">
                                <domain:name>golang.org</domain:name>
                                <domain:name>go.dev</domain:name>
                        </domain:check>
                </check>
        </command>
</epp>

For marshaling, a preferred namespace prefix can now be specified in a struct tag or XMLName value by prefixing the local name:

xml:"urn:ietf:params:xml:ns:domain-1.0 domain:check"

Name-spaced tag and attribute names are now strictly parsed and will fail with an error if any are malformed, such as having a leading or trailing colon, or more than 1 colon.

An example playground that would be fixed with this package:

https://play.golang.org/p/-6Ee8tcLl2L

Usage


// Instead of "encoding/xml"
import "github.com/nbio/xml"

Development

To ease keeping this code in sync with a fork of Go, this repository contains a go.mod file in vendor/go/src that declares itself as the std package. This package must be tested from that directory:

cd vendor/go/src && go test -v ./encoding/xml

Documentation

Overview

Package xml implements a simple XML 1.0 parser that understands XML name spaces.

Example (CustomMarshalXML)
package main

import (
	"encoding/xml"
	"fmt"
	"log"
	"strings"
)

type Animal int

const (
	Unknown Animal = iota
	Gopher
	Zebra
)

func (a *Animal) UnmarshalXML(d *xml.Decoder, start xml.StartElement) error {
	var s string
	if err := d.DecodeElement(&s, &start); err != nil {
		return err
	}
	switch strings.ToLower(s) {
	default:
		*a = Unknown
	case "gopher":
		*a = Gopher
	case "zebra":
		*a = Zebra
	}

	return nil
}

func (a Animal) MarshalXML(e *xml.Encoder, start xml.StartElement) error {
	var s string
	switch a {
	default:
		s = "unknown"
	case Gopher:
		s = "gopher"
	case Zebra:
		s = "zebra"
	}
	return e.EncodeElement(s, start)
}

func main() {
	blob := `
	<animals>
		<animal>gopher</animal>
		<animal>armadillo</animal>
		<animal>zebra</animal>
		<animal>unknown</animal>
		<animal>gopher</animal>
		<animal>bee</animal>
		<animal>gopher</animal>
		<animal>zebra</animal>
	</animals>`
	var zoo struct {
		Animals []Animal `xml:"animal"`
	}
	if err := xml.Unmarshal([]byte(blob), &zoo); err != nil {
		log.Fatal(err)
	}

	census := make(map[Animal]int)
	for _, animal := range zoo.Animals {
		census[animal] += 1
	}

	fmt.Printf("Zoo Census:\n* Gophers: %d\n* Zebras:  %d\n* Unknown: %d\n",
		census[Gopher], census[Zebra], census[Unknown])

}
Output:
Zoo Census:
* Gophers: 3
* Zebras:  2
* Unknown: 3
Example (TextMarshalXML)
package main

import (
	"encoding/xml"
	"fmt"
	"log"
	"strings"
)

type Size int

const (
	Unrecognized Size = iota
	Small
	Large
)

func (s *Size) UnmarshalText(text []byte) error {
	switch strings.ToLower(string(text)) {
	default:
		*s = Unrecognized
	case "small":
		*s = Small
	case "large":
		*s = Large
	}
	return nil
}

func (s Size) MarshalText() ([]byte, error) {
	var name string
	switch s {
	default:
		name = "unrecognized"
	case Small:
		name = "small"
	case Large:
		name = "large"
	}
	return []byte(name), nil
}

func main() {
	blob := `
	<sizes>
		<size>small</size>
		<size>regular</size>
		<size>large</size>
		<size>unrecognized</size>
		<size>small</size>
		<size>normal</size>
		<size>small</size>
		<size>large</size>
	</sizes>`
	var inventory struct {
		Sizes []Size `xml:"size"`
	}
	if err := xml.Unmarshal([]byte(blob), &inventory); err != nil {
		log.Fatal(err)
	}

	counts := make(map[Size]int)
	for _, size := range inventory.Sizes {
		counts[size] += 1
	}

	fmt.Printf("Inventory Counts:\n* Small:        %d\n* Large:        %d\n* Unrecognized: %d\n",
		counts[Small], counts[Large], counts[Unrecognized])

}
Output:
Inventory Counts:
* Small:        3
* Large:        2
* Unrecognized: 3

Index