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Joined 2 months ago
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Cake day: January 9th, 2026

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  • The old game (2013 release) is 1.43 GB small and the new version is 3.43 GB big. There was some speculation to what the changed would include. I speculated about the fast battle options and such, but also speculated that the online server requirement and launcher would go away. I am currently downloading the new version to test this out by disabling my internet connection (after download obviously lol). It is neat we get the new version for free, take that Nintendo and Sony!

    • after download immediately disconnect from internet
    • run game for first time, it installs DirectX in the background (I’m on Linux BTW)
    • I get a Unable to Sync warning for the save files, obviously, click Play anyway
    • there is a new launcher… sigh
    • but the game finally launches without internet requirement, no more server check! Exactly what I was hoping more, plus the new launcher can be controlled with gamepad
    • the sword on the title screen looks ugly…
    • video intro sequence still 15 fps, they did not change that

    Generally looks and plays fine, no further issues. I still prefer the original game on Playstation 1 (maybe my favorite game of all time?) and prefer to emulate it with RetroArch, to apply quality shaders that mimic CRT. The graphics without CRT shader look ugly to me. But this version seems to be fine to play too. It’s a vastly different game compared to the Remake… At least there is not disc swapping issue.














  • Lol same for me. Link’s Awakening was the first Zelda game I played through on my own Game Boy. This was basically my dream game from the SNES in small format for me. I have so much memories of this game too, the entire game was not even about Zelda. After that I got a SNES and well the rest is history.