OwlBoy

  • 33 Posts
  • 107 Comments
Joined 3 years ago
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Cake day: June 16th, 2023

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  • I’m another person who uses VR mostly for VRChat. I hang with friends, co-host a weekly movie night, and run/maintain The Great Pug. I host large parties for Halloween and St. Patrick’s Day. — If any lemmings would like to join the next event, or the Discord server, hit me up on Discord.

    There’s a thing common to a lot of VRChat users in how they only play VRChat. It’s what VR is.

    I have the original Beyond, and stick to PCVR. It’s where all the cool club spaces are too.

    I also have a Vision Pro. And I use that mainly for watching movies and shows, and socializing with a close friend.

    Right now, I’m looking forward to the day where VR feels less unfinished and janky. It surprises me just how Janky VR still is. And the jank is still present for a wide variety of reasons.





















  • I don’t think it was bullshit. When Alyx came out, SteamVR still had substantial issues managing VRAM at times. As a VRChat player, it was very obvious.

    This warning may have been partially related to the SteamVR overlay failing when VRAM is full, when it failed the overlay wouldn’t work. And then there were massive perf issues when returning to the app. All centered around managing VRAM.

    To this day the overlay will fail to come up if VRAM is maxed out or over burdened. But it seems to recover better. So this issue has improved a lot since Alyx came out. At least in my experience.

    Maybe I’m way off. But to sum things up, I don’t think it was bullshit. It was just very cautious and upfront about possible issues.

    It is strange that you are still seeing the message on your new config tho. Might just be a bug. — Maybe it’s reading your integrated graphics VRAM in error? Are you using Link with a Quest? Maybe that config causes it to read things wrong?