cross-posted from: https://lemmings.world/post/37241738

Not specific, just want to know if this even exists: a city clearing zombie game

Has anyone made a zombie game where you actually clear/retake an infested city? Lots of games have you raid a city to build a base somewhere else, (7D2D, unturned, now Vein, etc.) or just do things in an infested city (Dying Light, RE, etc.) sometimes culminating in some sort of big climax that results in or implies the end of the zombie times, or maybe you just leave, but are there any that have that element of progression where you slowly take more of the map and the zombies aren’t just randomly spawned in a radius around the player regardless of how many you knock down? The closest I have ever found was an old flash game from when those were a thing, based around worker placement and resource management.

  • Tanis Nikana
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    3 months ago

    Honestly, with Frostpunk kinds of despair vibes, that would kick ass.

    • Sunsofold@lemmings.worldOP
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      3 months ago

      It could make for a real emotional rollercoaster. Yay, we cleared the first full neighborhood! Shit, we started a fire and it took out three blocks of possible stuff and a mile long section of our wall! Yay, we found an enclave of survivors. Shit, they’re cannibals! Yay, we finally captured all but one burrough. Shit, the first neighborhood we captured let in what they thought were more reinforcements from HQ, but they were hit on the way and have no equipment, food, or supplies, just a lot of worrying wounds.