Similarly:
“NOT THE BEEEES! AAAAAAAAAHH!”
Similarly:
“NOT THE BEEEES! AAAAAAAAAHH!”
Crossherd #354
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🟩🟩🟩🟩🟩🟩🟩🟩🟩🟩 10/10 | 2026-02-25
That’s what you call him
Top shelf, anything by Felix Colgrave is a good time but Double King takes the cake.
Yep- pinch to zoom on mobile, I assume scroll wheel for desktop
About to clock in at the mines


Instantly recognized the logo, lmao
Crossherd #342
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🟩🟩🟩🟥🟩🟥🟩🟩🟩🟩 8/10 | 2026-02-13
Tightrope, a daily trivia game | Britannica
Feb. 12, 2026
T I G H T R O P E
✅ ✅ 💔 ✅ ✅ ✅ ✅ 💔 ✅ 🎉
My Score: 1810
https://www.britannica.com/quiz/tightrope
🟥🟩🟩🟩🟩🟩🟩🟩🟩🟩 9/10 | 2026-02-12
Crossherd #340
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crossherd.clevergoat.com 🐐
Crossherd #339
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crossherd.clevergoat.com 🐐
Crossherd #338
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crossherd.clevergoat.com 🐐


I can’t tell you what’s worked because I’m still in the process, but here’s what I’m doing or plan to do soon:
-Demo released on steam and itch
-youtube channel with soundtrack uploads and video essays
-eye catching, engaging trailer
-promotion on personal YouTube channel
-Outreach to content creators (specifically, ones that seem like a good fit for you kind of game)
-Steam next fest/ other online game expo events
-Word of mouth/flyer adverts if you live in or near a decently sized city
If there was a silver bullet marketing strat, everyone would be doing it. I’m hoping that consistent, boots on the ground effort, diversification of marketing, and persistence will pay off.
Crossherd #337
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crossherd.clevergoat.com 🐐


In my opinion, the game is designed for you to take any path. Maybe keep in mind which section of a world you’re in (1-2 vs 1-3, for example) as that will probably give you an idea of how far you should progress at a given time. As far as I can tell, world tendency will never prevent you from accessing the critical path or progressing the plot.
Also, without giving away too much, the dragon god fight can be done at any time after Flamelurker.
So your argument is that they’re mostly alright so you’ll look the other way here?