Hey everybody,

I’m looking for a tool stack that is FOSS as much as possible, running on linux.

Currently:

  • 2D Art: Krita / GIMP / InkScape
  • 3D Modeling: Blender
  • Engine: Godot
  • Content creation: Kdenlive

All this works great, but I’m looking for a more general world editor.

I was watching this video from Blizcon 2016 and their editor, WowEdit, is just the dream. No way there is something like that right now.

What I’m mostly looking for is a tool where I can paint terrain, with a pen, like they do in the video. It needs to be able to export heightmaps and splatmaps. Do any of you have a good suggestion for this? I’ve looked at TerreSculptor, but that is mostly generation of heightmaps, which is cool in it’s own right.

It’s okay if it isn’t FOSS, but being FOSS would be preferable. I try to support such projects anyway, so Free as in Libre, haha.

  • entwine@programming.dev
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    6 days ago

    I don’t see anything particularly unique about that WoW editor, as pretty much every terrain editor used to look like that. Nowadays, the focus is more on procedural generation for higher realism and fidelity, but I’m sure there are still plenty of tools and/or plugins for hand painting them.

    Some links:

    There are also a ton of different ways to do it in blender. You can set it up yourself, or find one of many plugins that can streamline the process.

    A convoluted, impractical, legally dubious, but maximally cool alternative is to hijack a commercial game’s level editor. I know at least Far Cry 2 has a level editor with a terrain system. If you can reverse engineer the level format, you can write a script that’ll convert them to whatever format you need… Just make sure you don’t keep the meshes and textures from the game.

  • Björn@swg-empire.de
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    6 days ago

    Doesn’t Blender support this in one of its modes? I bet it has a sculpting mode you could use for this.

    • kcweller@feddit.nlOP
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      5 days ago

      Thanks for the idea. I hate that their showcase is hidden behind a discord, and when you’re on the discord, the showcase is not just the showcase of the tool, so there’s no way of knowing what is actually showcasing the tool…