I often bemoan the fact that marketing or circumstances surrounding a game have a disproportionate amount of sway on the perception of quality in video games. "Bad" games can be successful and "good" games can be review bombed to hell. With this post I would like to look at why the situation surrounding a game is as important to ...
therefore the higher the playtime in the ‘window’ of reviews that you look at, the more likely they are to skew high.
Yes, I'm looking at 2 hours, not exactly high.
Two hours is the window for a refund, so I absolutely make a call within 2 hours.
2 hours is arbitrarily chosen as a catch-all. You can finish some games and refund them within that time, it doesn't work well in all situations. It's not some objective measure of how much time you need to judge a game.
specially a new / expensive game - hasn’t engaged me within that time, I refund it and move on.
The example is a free game. There's also a difference between moving on and leaving a negative review
For a while, meta progression felt like a clever way to keep games fresh. You’d unlock new gear, perks, or passive bonuses between runs, and that sense of forward motion made failure feel productive. I still remember how ground-breaking this felt the first time I played Rogue Legacy. The game nearly made me look forward to ...
"Benefit of the doubt" is a very important aspect of a game's success
I often bemoan the fact that marketing or circumstances surrounding a game have a disproportionate amount of sway on the perception of quality in video games. "Bad" games can be successful and "good" games can be review bombed to hell. With this post I would like to look at why the situation surrounding a game is as important to ...
Meta progression in roguelites was fun for a while, but it's starting to feel unrewarding
For a while, meta progression felt like a clever way to keep games fresh. You’d unlock new gear, perks, or passive bonuses between runs, and that sense of forward motion made failure feel productive. I still remember how ground-breaking this felt the first time I played Rogue Legacy. The game nearly made me look forward to ...