@h4ckernews@mastodon.social avatar h4ckernews Bot , to random

MIRA – An open-source persistent AI entity with memory

https://github.com/taylorsatula/mira-OSS

-source

@h4ckernews@mastodon.social avatar h4ckernews Bot , to random

Mysterious Intrigue Around an x86 "Corporate Entity Other Than Intel/AMD"

https://www.phoronix.com/news/x86-Opcodes-Not-AMD-Or-Intel

/AMD ://www.phoronix.com/news/x86-Opcodes-Not-AMD-Or-Intel

x86

@h4ckernews@mastodon.social avatar h4ckernews Bot , to random
Rogue , (edited ) to Rust Programming in Is there any drag and drop method to develop a GUI with Rust?

It's not immediately clear what it is you're trying to achieve, but if you were able to solve it in Godot then you can probably solve it with Bevy it's an ECS based game engine for Rust.

https://bevyengine.org/

I've been incredibly impressed with it so far, and they've got a rapid rate of development so it's improving fast.

The recent v0.15 release integrated support for picking that includes specific events for drag and drop:

https://bevyengine.org/news/bevy-0-15/#entity-picking-selection

You can find some UI examples here, none specifically show drag and drop as far as I can see. There are separately some examples of picking that you might want to look at

https://bevyengine.org/examples/#ui-user-interface

And a Bevy community:

bevy@programming.dev icon Bevy