@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

This weeks is live! Read it at: https://bsky.app/profile/alice-i-cecile.bsky.social/post/3mezeaxcfd22a

And admire the tasty pretzel buns we made today :D Feel free to DM for the recipe.

ALT
@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

20 PRs, and something like 50 posts :sweat_smile: That's right, it's another ! Web multithreading, fancy SIMD ECS features, responsive font sizes, a Mwriting Monday Miracle and a whole bunch of cleanup.

Read it at: https://bsky.app/profile/alice-i-cecile.bsky.social/post/3mdvzandrxc2v (sorry, Mastodon's threading support is too poor to post here!).

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random
@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

The is up and running again! This week: carefully unifying code through thoughtful abstractions, the pain of breaking assets by fixing bugs, the expand-and-contract migration strategy, and musings on testing philosophy! Read it at: https://bsky.app/profile/did:plc:fjg6pzaigjmfpsfnbyp6m5oc/post/3mcv2g2uev22b

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

I'm very pleased to be recovered enough to run a again! 24 items in the end, revising the 0.18 https://bsky.app/profile/did:plc:fjg6pzaigjmfpsfnbyp6m5oc/post/3mb66krtx6k2h

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Just posted this week's :D https://bsky.app/profile/did:plc:fjg6pzaigjmfpsfnbyp6m5oc/post/3m4qp6zgvzc2j

A fun mid-length train this week, with an unexpected subtheme on "how we can we easily allow users to migrate their code between versions". Thanks , it's always a pleasure to write these <3

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

No today, sorry! Off sick: I got my annual flu and COVID vax, which is very good, but comes at a great and terrible cost (a day or two of enforced rest). Take care y'all; I'll see you next week.

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

A cozy this week: https://bsky.app/profile/did:plc:fjg6pzaigjmfpsfnbyp6m5oc/post/3m3nt5hno7k2g

Naming conventions (abbreviations are bad!), bug fixes, code organization and dynamic types in Rust code!

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

This week's is up, which you can read over on https://bsky.app/profile/alice-i-cecile.bsky.social/post/3m33uwhnvzk2p .

Crunchy fixes, philosophical digressions, and a tricky PR that I shamelessly punted on 😅

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Another week, another :) I really enjoyed the digression about async executors and when to NIH key dependencies, and I'm quite pleased about all of the little cleanup work that the community has prepared for us!

Read it at: https://bsky.app/profile/did:plc:fjg6pzaigjmfpsfnbyp6m5oc/post/3m2kcnkywsk2b

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random
@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Hey :) I'm in the mood for a special edition of the weekly : expanding our focus from community-reviewed PRs to also cover a bout of issue and PR triage. Follow along, and see how the sausage is made! You might even learn a thing or two about or .

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Hey :) It's time for your weekly . While we're still hard at work nailing down the last couple of problems for 0.17, the must go on.

Let's see what work the community has cooked up and reviewed for us this week: https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

No today: CI is down, we're into the last stretch of the release candidate prep (please, I beg you, no more bugs) and I'm taking the day off to rest. TTYL!

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Hi ! It may be release season, but it's time for a quick . As I explained this morning in a mentoring meeting with a PM from (!), each week, I go over the community-approved PRs and make a final call.

Let's take a look at the 8 PRs: https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Alright, it's time for some serious project management. Our planned 0.17 release candidate date of August 4th is approaching quickly, and we still have an alarming 78 issues and PRs in our milestone: https://github.com/bevyengine/bevy/milestone/32

Surely we can get that number down, right?

alice_i_cecile OP ,
@alice_i_cecile@mastodon.gamedev.place avatar

Without further ado, let's get into this. This work is going to be broken into multiple threads, as Fedica (my cross-posting solution) has a 50 message limit. One post per milestone item, just like the classic . please feel free to jump into the linked threads or comment directly!

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

0.17 release season may be upon us, but until the release candidate is cut, we will continue to merge small community-approved features and fixes. Before I triage the milestone today, let's do a quick <3 Tiny 3 item train today, as folks prepare for the release :)

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Alright, back in the conductor's seat for another . Love , , or ? Marvel at the gloriously chaotic, productive and creative process of engine dev as I go over 29 PRs that the community thinks we should merge!

https://github.com/bevyengine/bevy/pulls?page=2&q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , (edited ) to random

Another week, another for the crew :) As is now tradition, I'm going to go over the community-approved (that means you!) PRs for our game engine.

Despite cleaning them all out last week, there's apparently another 33 PRs already?? https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

alice_i_cecile OP ,
@alice_i_cecile@mastodon.gamedev.place avatar

Or you know, lol... Sorry!

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Hey , it's time for your weekly . There were 5 community-approved PRs, so this should be a nice chill roundup, right? Wait, there's 20?!

https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

And then another 7 from the website?? https://github.com/bevyengine/bevy-website/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

Well, let's get cracking...

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Hey :D It's time for your weekly , where I go over the community-reviewed PRs for the game engine that I help maintain!

Somehow, there's already 24 PRs in our backlog today: https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

Will we merge the PR, or request changes? Follow along!

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Hey ! It's time to pull my head out of the design clouds, and drive the weekly . Want to see how works? Curious about the considerations involved in making an engine for ? Follow along for the 14 PRs in the queue this week:
https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

Hey ! Monday's rolled around, and it's time for another <3

Like every week, we have a round-up of community-reviewed PRs that have enough approvals to merge :) This week, there's 22! https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

Follow along, and learn some and :)

@alice_i_cecile@mastodon.gamedev.place avatar alice_i_cecile , to random

I'm taking a break from the seasonal festivities (banning trolls), and banging out this week's <3 Let's see what the community has cooked up and reviewed this week!

A much more modest 7 PRs apparently: https://github.com/bevyengine/bevy/pulls?q=is%3Aopen+is%3Apr+label%3AS-Ready-For-Final-Review

Okay, nice!