Any good strategy for solo indie marketing? Building a game is one thing, but getting eyeballs on it without a publisher or marketing budget feels like shouting into the void. What's actually worked for you?
I've been working on Educational Family Games, a 4-player local co-op for families. The 'quick games' mode has 80 mini-games, and honestly? They took two years from first prototype to final polish. ...
Well, here's an unexpected combination... Toyota's Toyota Connected North America unit is developing a console-grade open-source game engine. Making it even more unusual is their engineering choices of building around the Flutter toolkit and in turn the Dart programming language. This new game engine creation is called Fluorite. ...
made this over the weekend, also i've never posted on retrolemmy before so i was looking for something cool to share. ten levels of clunky dodging and positioning and sound effects. its free have fun, windows and linux versions available
CtrlAssist v0.4.0 introduces demultiplexing functionality along with enhancements to the system tray and rumble targeting. The updated README now features FAQ and Cookbook sections with practical examples, such as the "Double Agent Tag Team" scenario, where a single assist controller uses a demux to help multiple primary players ...
A single subscribed mod can now provide multiple builds targeting different game versions. This is tied to the existing branch system originally used for betas. Subscribers will be automatically given the mod build that matches their installed game version. ...
Economic integrity is what makes progression in online RPGs mean something: a level playing field where items and advancement are earned through gameplay and skill, not purchased, botted, exploited, or obtained by socially engineering a studio's customer support department. ...
Announcing the release of CtrlAssist v0.3.0, which introduces significant new features and usability improvements. CtrlAssist brings "controller assist" functionality to Linux gaming by allowing multiple physical controllers to operate as a single virtual input device. This enables collaborative play and customizable gamepad ...
Hi all, I'm currently working on a hobby project currently titled "Prometheus and the Gods" (but will be changed at a later date to reference the duck), where you are tasked by Prometheus, the Titan who stole fire from the gods, to infiltrate in the worlds of the twelve (Greek) Olympian gods and steal their power for the humans ...
As the title says. Working on making a GDExtension to add a custom archive format to export to instead of PCK or Zip. Main reason is the format I am adding is not only compressed with ZStandard, which I know Godot supports already, but is also a format my studio made for our previous projects before moving to Godot. ...
I tend to overthink alot and im not sure if my ideas are good enough for a game, most of them are incomplete ideas with plot holes and such in them. ...
Excited to announce release v0.2.0 for CtrlAssist, adding rumble pass-through support and significant improvements to controller multiplexing! CtrlAssist brings "controller assist" functionality to Linux gaming by allowing multiple physical controllers to operate as a single virtual input device. This enables collaborative play ...
I belive i would like to try making games but my laptop isint that powerful. Its a thinkpad from like 10 years ago, i upgraded it to a 250gb ssd, and 16gb of low voltage ddr3, i also put linux on it to screeze out as much as possible. So i need something that will run but im struggling on choosing expecially sense i want to ...
CtrlAssist – an open source project to bring more accessible, collaborative gaming to Linux! Inspired by PC gaming sessions with my own family, where both young and old relish exploring rich stories with immersive worlds (like Witcher 3, RDR3, Hogwarts Legacy, etc) but find coordinated combat or movement control too ...
GDC's collection of Royalty Free Music and SFX ( sonniss.com )
The link is for Sonniss collection of royalty free music and sound effects that get released with each GDC. ...
How I Designed Slick Movement for my Indie Game ( youtu.be )
Solo indie marketing strategies that actually work?
Any good strategy for solo indie marketing? Building a game is one thing, but getting eyeballs on it without a publisher or marketing budget feels like shouting into the void. What's actually worked for you?
Developing and Testing all quick games took 2 years - a breakdown
I've been working on Educational Family Games, a 4-player local co-op for families. The 'quick games' mode has 80 mini-games, and honestly? They took two years from first prototype to final polish. ...
Toyota Developing A Console-Grade, Open-Source Game Engine - Using Flutter & Dart ( www.phoronix.com )
Well, here's an unexpected combination... Toyota's Toyota Connected North America unit is developing a console-grade open-source game engine. Making it even more unusual is their engineering choices of building around the Flutter toolkit and in turn the Dart programming language. This new game engine creation is called Fluorite. ...
The Hideout is live (social games, browser-only)
Quick intro for anyone new 👋 ...
Reverse Engineering Star Wars: Yoda Stories ( www.trashworldnews.com )
Pretty interesting deep-dive from Zach Barth (of Zachtronics) into how this mostly-forgotten randomised adventure from 1997 works under the hood.
arcade-like game weekend project
made this over the weekend, also i've never posted on retrolemmy before so i was looking for something cool to share. ten levels of clunky dodging and positioning and sound effects. its free have fun, windows and linux versions available
Animated Particle Constellations in Roblox (Luau) ( slicker.me )
Made a 3d model -> voxel SDF translator
Getting some acceptable performances, 6minutes for 300³ voxels and 16k triangle. ...
How to avoid losing your Minecraft server due to dangerous mods ( pvs-studio.com )
CtrlAssist v0.4.0: Controller Assist for gaming on Linux 🎮🤝 ( github.com )
CtrlAssist v0.4.0 introduces demultiplexing functionality along with enhancements to the system tray and rumble targeting. The updated README now features FAQ and Cookbook sections with practical examples, such as the "Double Agent Tag Team" scenario, where a single assist controller uses a demux to help multiple primary players ...
What′s C++ like in gamedev? ( pvs-studio.com )
Steam adds official support for game version-specific Workshop mods ( store.steampowered.com )
A single subscribed mod can now provide multiple builds targeting different game versions. This is tied to the existing branch system originally used for betas. Subscribers will be automatically given the mod build that matches their installed game version. ...
Ghost of Yotei, Clair Obscur: Expedition 33 lead 2026 DICE Awards ( www.gamedeveloper.com )
[Video] Chris Wilson | Protecting Your Online RPG’s Economic Integrity ( youtu.be )
Economic integrity is what makes progression in online RPGs mean something: a level playing field where items and advancement are earned through gameplay and skill, not purchased, botted, exploited, or obtained by socially engineering a studio's customer support department. ...
Elder Scrolls 6
What do you think is most likely to be taking them so long? ...
CtrlAssist v0.3.0: Controller Assist for gaming on Linux ( github.com )
Announcing the release of CtrlAssist v0.3.0, which introduces significant new features and usability improvements. CtrlAssist brings "controller assist" functionality to Linux gaming by allowing multiple physical controllers to operate as a single virtual input device. This enables collaborative play and customizable gamepad ...
Anyone want to help make a game with me?
Hi all, I'm currently working on a hobby project currently titled "Prometheus and the Gods" (but will be changed at a later date to reference the duck), where you are tasked by Prometheus, the Titan who stole fire from the gods, to infiltrate in the worlds of the twelve (Greek) Olympian gods and steal their power for the humans ...
Need help adding new pack formats to Godot 4.4
As the title says. Working on making a GDExtension to add a custom archive format to export to instead of PCK or Zip. Main reason is the format I am adding is not only compressed with ZStandard, which I know Godot supports already, but is also a format my studio made for our previous projects before moving to Godot. ...
How to flesh out a idea in a simple manner?
I tend to overthink alot and im not sure if my ideas are good enough for a game, most of them are incomplete ideas with plot holes and such in them. ...
CtrlAssist v0.2.0: Controller Assist for gaming on Linux 🎮🤝 ( github.com )
Excited to announce release v0.2.0 for CtrlAssist, adding rumble pass-through support and significant improvements to controller multiplexing! CtrlAssist brings "controller assist" functionality to Linux gaming by allowing multiple physical controllers to operate as a single virtual input device. This enables collaborative play ...
What are the most simple free engines and tools for a beginner?
I belive i would like to try making games but my laptop isint that powerful. Its a thinkpad from like 10 years ago, i upgraded it to a 250gb ssd, and 16gb of low voltage ddr3, i also put linux on it to screeze out as much as possible. So i need something that will run but im struggling on choosing expecially sense i want to ...
reWinWar 0.0.5 release. Computer opponent starts actually playing the game
The computer has taken its first steps toward actually playing the game. ...
CtrlAssist: Controller Assist for gaming on Linux 🎮🤝 ( github.com )
CtrlAssist – an open source project to bring more accessible, collaborative gaming to Linux! Inspired by PC gaming sessions with my own family, where both young and old relish exploring rich stories with immersive worlds (like Witcher 3, RDR3, Hogwarts Legacy, etc) but find coordinated combat or movement control too ...