I just ended up buying a 2018 Mac mini that was still barely hanging on to the supported devices list for Xcode (at the time) that has an Intel CPU and upgradablable RAM. IOS/Mac is all about living in the walled garden.
Also yes, when android wanted to lockdown sideloading, I genuinely started looking into trying a Linux mobile OS.
I hope someone will have a better solution but in my experience, having developed a few multiplatform apps with Flutter, iOS development is unfeasible without a mac.
We’re currently focusing on enhancing the Android version, but an iOS app is definitely on our roadmap. Stay tuned for updates—we want Splito to be accessible to everyone!
Why would security be an upcoming feature? Surely if privacy is actually an important aspect of your software it would be incorporated from the start -- especially when the software is entirely focused on live real-world location tracking of your loved ones!?
You're absolutely right! I want to clarify that GroupTrack already has foundational security measures in place to ensure your data is protected from the start. For instance, all location data is encrypted and accessible only to authorized group members.
However, we're continuously working to enhance security with advanced features like End-to-End Encryption and Zero-Knowledge Architecture to make it even stronger.
I've used very low-end devices with no lag, so this is surprising. I've always had more consistent performance in flutter, and the smoothness is usally what tips me off. React Native tends to be very fast though, since it uses native views.
I built an app that is running mainly in a Samsung tab A7 lite.
The app itself is pretty simple, no internet connection, only uses a local SQLite, no complex operations, no custom animations, but the performance is shit, its usable, but there is clearly a lag.
Though testing it in my phone (Redmi Note 10, not high-end at all) I have no problems with performances.
I test the apps in my company using a Tecno Pova 2, and the performance is far better thab my Samsung device.
Our apps contains lots of features, for example we use lots of media streaming (video player, google cast, pip, airplay), we use webviews to display our content for better compability with our websites, and AdMob. The main problem is the number of Ads used, however these are requirements from the client.
You could pass it up a level by having the ScrollController be a class property obtained thru the constructor, which the parent would then provide when calling the widget.
This gets unwieldy fast. That’s where the state management solutions come in. From the pubspec.yaml, it seems Thunder uses Bloc for that. Look at the docs.
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