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stewlab

61
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A member registered May 12, 2016 · View creator page →

Creator of

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Thanks for playing!

Thanks for playing :) There's a lot of cheese in this one lol

Awesome :)

Great game! I'm bad

thanks for playing!

wow

love this art style

Nice job :)

Thanks for playing!

dope :D

wow

Thanks for playing :)

I lost lol

This is dope

Excellent concept and fun

Thanks for the feedback :) I should be adding an in-game tutorial soon.

(1 edit)

I really like strategy games like this.  At first I though it was some type of tower defense type game, but then I read the instructions :)  I love the music as well...very relaxing.  Great job!

(1 edit)

Sorry, I was pretty tired when submitting it and neglected to add instructions and such.  The premise is pretty simple but not obvious...the player is in factory in the sky working on an assembly line  The goal is to basically hit the cube when it's directly over the square (I was going to add  another shape to "assemble" it to, but ran out of time).  If you hit the cube outside of the square, the fog increases slightly making it harder to see the next cube coming.  The cube also speeds up after each cycle, whether or not the player hits it.  

I noticed that it's a bit too difficult though, so I'll be updating it shortly to fix that, to add some zoom limitations on the camera, and to remove that default cloud texture that I was using as a placeholder.   Thanks for the feedback :)

Thanks!  Yes I played that specifically for this jam :)  I'll update the page shortly to add instructions

Thanks for your feedback :)

Very fun and original...I was actually happy to make it to the hole :)  I had an issue continuing at the end of the first hole because the game kept control of the mouse and I had to kill it.  You may want to manually turn off mouse grab at the end of every hole.  I had a similar problem w/ a game that I was making ;)  Other than that, great game!

Very fun...couldn't stop punching people untill we landed :)