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Quiet

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A member registered Feb 07, 2023 · View creator page →

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Ah, I ended up making a deal with a publisher shortly after this to put it up on Steam... I can't make it free for everyone now.

Tell you what, I'll make the game free for a little while here on itch (just don't go advertising this everywhere!) If you've been waiting for a year to play it, you should be able to. I appreciate your understanding.

It's safe! I think Smart screen flags it because I'm not a 'recognized developer' or something.

I'm actually between projects at the moment, but I'll for sure post here once I've got something new!

DX has all new art, QoL, and dialogue updates.

I'm sorry, but I don't really know why the game wouldn't be working on that specific device and working fine on others. I'd recommend making sure you can install developer apks, as this isn't a Google Play app.

I'm sorry, but I can't help without them. You can check the minimum specs for godot games here: https://docs.godotengine.org/en/stable/about/system_requirements.html

Can you tell me what errors you are getting? It may just be that your video card isn't supported by Godot 4.4. I'm not sure how old your machine is, but that would be my guess.

Hm, does the non-DX version of the game run? Or the web version that's on this page?

Should be all resolved now!

Hello! Let's get this resolved! What platform/device are you playing on? 

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Hey! Thanks for the thorough comment, I really appreciate it, and thanks for supporting me!

BLK is a % chance to block attacks, potentially preventing damage or stopping piercing attacks.
The cloud unit dealing 0 is a typo from me, will update.
I've encountered the "shoot forever" bug once or twice, but thought I fixed it... I'll take another look.
Already patched the Maeve bug! Redownload.
Units should die when they go offscreen... Must've accidently turned that off. I'll look into it.

I'll investigate and fix these issues ASAP!

Should be all fixed now. Forgot to check a single box in the export settings 🙃

Hey gang, just saw this. Will be fixed within the hour.

All of the song names are in the credits! I did not do the music.

I really liked playing this game... If you plan on switching over to Godot, I'd be happy to help out! I ported my game over to Godot and learned quite a bit.

Can I ask what device you're playing on?

Can I ask what device you're running on?

No

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There are downloadable versions as well! I'll see if I can figure out what's happening and patch though.

Ok, sorry you don't enjoy! Hope you find something you like.

The gallery is completely unlocked from the start of the game if you find it too difficult!

Mmm, yeah. It seems like you just need to adjust your strategy. I'd recommend playing a bit more and seeing if you can come up with something different.

I'm wondering if you did run into a bug? Could I ask what your strategy was for any of the runs? This is a puzzle/strategy game.

I'll take a look at this asap!

Huh, interesting! Which dialogue did you mash through? I'll fix this for next patch.

Android 11 was considered end-of-life as of March 27th, 2024. You can't get new security patches, so I'd bet it just locks you out of the install... Sorry!

I use this comment to motivate me to work on the project <3
The game has been remade since it was left, but it still makes me want to polish things. You have impacted me with your words.

Thanks for the kind words!

Hm, I'm not sure why it wouldn't be working. I know Godot has some issues if you have your browser zoomed in/out at all. 

What browser are you using?

It's certainly the hardest puzzle! Here's how I do it...

Use Apple Units to "build an engine." (1-10 Runs)

Seraphim Units tank hits, and Cherub Units have piercing attacks...

You don't need to kill the enemies, only the seals in the back!

Good luck!

Cute idea!

In the next build, I'll try switching up some rendering settings to support older devices!

I'm not so evil as to make the game impossible!