
Unity game developer focused on creating gameplay-driven experiences through game jams, prototypes, and personal projects.
I enjoy building first-person shooters, horror games, survival experiences, and experimental mechanics while continuously improving my programming, level design, and gameplay systems skills.
Most of my projects are developed in Unity and created under tight game jam deadlines, helping me grow rapidly as a developer and problem solver.
Currently seeking opportunities to contribute to professional game development teams while continuing to expand my portfolio and technical abilities.
100% addicted to developing games and looking forward to each new challenge from GamJams.
A curated selection of my strongest Unity game development projects, including game jam entries, gameplay prototypes, and experimental systems that showcase my programming, design, and problem-solving skills. Recommended starting point for...