ssjmarx [he/him]

  • 6 Posts
  • 30 Comments
Joined 5 years ago
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Cake day: August 21st, 2020

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  • It’s a topic I should do more reading on, but the feeling I get is that it was a backlash to the highly progressive currents of the 20s. It affected nearly everything - the Soviet Union had some of the first schools for the blind and deaf, then some of them got shut down. There were women’s work programs, then they got replaced with “traditional family” propaganda. Stalin is undoubtedly the source for some of it, but he was also the head of a huge and popular movement so he can’t be solely blamed.









  • Square Enix keeps doing this thing where they make killer mobile games but refuse to market them outside of Japan. The most recent is:

    Final Fantasy Crystal Chronicles. This is a remake of a GameCube game that was also released on console, with all four versions of the game able to play with each other online. There’s even a Lite version, which is both a demo and a way to play with a friend who owns the game without having to buy it yourself. It’s a simple action RPG where players explore dungeons, level up, fight bosses etc, the real fun is doing these things with friends if you got 'em. The game is a bop.

    People have review bombed it on the Play Store for being $30, but the thing is it’s a real fucking video game and not a “free” MTX hellscape. Squeenix seems to keep running into this problem with all of their games that don’t have MTX, meanwhile their gacha bullshit games crush it because they’re more in line with player expectations.



  • then pay attention so you know about it before it kills you. there are very few true surprises, mostly its stuff that you blunder into if you’re not watching out.

    Very often what I’m talking about is a combo attack that stun locks you until death while fighting a boss. Your only chance to dodge it is after you know it exists, and unless the AI bugs out and it whiffs the attack you’re not going to know about it until after it’s killed you with it at least once.

    Yeah, surprisingly when they spent 5 years making 4 other games in the genre in between Dark Souls and Sekiro, they learned a few things about making games in that genre. surprising

    If they learned about the genre, why do they keep doing the same shit in DS 2, 3, Bloodborne and Elden Ring? Why is Sekiro the only one where they seem to have done something different?

    It is possible that I’m just surrounded by wierdos who don’t like Sekiro.









  • Not a fan of when there’s one magic system and seemingly everyone in the world is on the same page about it. Even in science you have conflicting theories to explain certain things - with magic, where half the shit you do is seemingly random and the results you see are based on vibes, practically every person wielding it should have a completely different understanding of what they’re doing and why it works. That should be the reason why it’s so hard to pass from teacher to student - I could teach you to do the same things I do, and speak the same incantations, but that doesn’t mean it will work for you the way it does for me, because it’s magic and it’s inherently illogical.