There is a lot of stuff in Middle-Earth — exquisite gems, magic rings, fabled swords, and ancestral talismans — as well as the more general matter of clothes and armor, megaliths and monuments, food and drink. A supernatural aura suffuses many of these things: stones (standing stones, Seeing Stones, ruins), trees (waking, walking, warring), and paths (traces and memories of ancient footsteps, sentient and animate, seeming to plot). Some things are more mundane (rations, gear), others immense, international enterprises — such as the outbreak of total war and the mass mobilization of armed forces across Middle-Earth, activating communities in different ways.