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Joined 3 years ago
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Cake day: June 10th, 2023

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  • PC games were always weird with physical media though, shareware and piracy were prevalent since the 80s. And the physical games were even worse than digital in some regards, with Starforce and Securom rootkit-like drm that crashes modern PCs or Games for Windows Live locking save files (and not even cloud saves, normal local save files) behind online service that is now dead. I resisted making a steam account for as long as I could, but today no one even owns a disc drive, steam just won on convenience




  • afaix@lemmy.worldtoGames@lemmy.worldDying Light
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    2 months ago

    You can just kill everyone in stealth sections so far, and there was no eavesdropping in the missions I’ve done. There are some escort missions, but they give you time and tools to try killing all of the attackers before they even approach
















  • No, I think if something can be done to allow more people to enjoy the game, then it should not be considered a bad thing to do it. You can not make it accessible to everyone in the world, but if there are time and resources to add accessibility, it should not be neglected.

    And I don’t agree with the use of artistic intent as an excuse to not include specific accessibility options: take closed captions for example, they are made to allow deaf and hard of hearing people enjoy the content even when they can’t hear the sound. A lot of media is built on sound being a cornerstone of the experience, and people who will use closed captions will have no notion of it, but does it mean that they should be excluded completely?

    Just because people who use the accessibility options will not experience everything in a way the author intended does not mean they should not be experience it at all, and in this day no one really complains about game including captions or colourblind options, but anything that might affect difficulty is, for some reason, out of the question and is only subject to the artist’s vision of it.