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Joined 3 years ago
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Cake day: July 19th, 2023

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  • Yes I think it would be frustrating if you are playing with random people. Learning is part of the gameplay so experienced players will have to teach / direct new players. For example, my group died multiple times when we had to deal with radiation just because we didn’t know what to do with irradiated material.

    On mic is absolutely a requirement as coordination is a major emphasis. Granted the game is still in active development. But from what I’ve heard, the new features will require even more teamwork and coordination.

    I.e. you can have fire on one side of the ship and radiation on the other, whilst in the middle of a dogfight. These elements are scaled to the size of your party and difficulty level though. If you play solo, you have an onboard bot that helps and you don’t have to juggle as much.





  • I would recommend it. It’s got an interesting story, problem solving, and great puzzles. There isn’t any story impacting decisions because the main character sleeps with everyone.

    I’m playing the prequel to Treasure of Nadia, Lust Epidemic and don’t like it as much. It’s older and the animation isn’t as good and the story is much more rapey and cringey than TN. So it’s nice to see that the developer has grown. And also the games are connected. I’m not sure how yet, but I did meet characters from Lust Epidemic in Treasure of Nadia. I bought the latest offering from the developer, The Genesis Order, because of course it continues. But I might hold off on playing that and jump back into Expedition 33.








  • I’m enjoying the game but I only play with friends. After the initial hours spent figuring out how to play together (of which there are still a myriad of issues and hurdles - a true Monster Hunter staple), we’ve been having a lot of fun together.

    I’m no Monster Hunter vet or anything like that. I’ve played previous Monster Hunters, but Wilds is the first I’ve played until credits rolled.

    I knew what to expect going into it. I knew not to expect seamless coop play. Don’t not expect any captivating story (I skip most of the dialogue, and don’t really know why I’m killing the monsters half of the time). Do expect a convoluted inventory system and interface.

    Really, all I’m here for is to slay monsters with friends and occasionally scroll through a bad inventory list, applying a few wrong potions or antidotes before finding the right one.