• 0 Posts
  • 319 Comments
Joined 3 years ago
cake
Cake day: July 1st, 2023

help-circle






  • We had to read manuals for tutorials, maps, and story exposition. Try releasing a game nowadays that does that and you’re going to get slapped with a 1/10 because people nowadays have less patience than a goldfish.

    I kind of get where you’re coming from but your dismissive framing means it comes across as out of touch, ‘old man yells at clouds’ type stuff.

    The shift has far less to do with patience and more to do with designers getting better at integrating tutorials into the games themselves. Games now are designed to teach you how to play through playing, so reading a manual became unnecessary. That’s not a flaw, that’s an improvement.

    The only reasons this wasn’t done earlier was because the field of UX was still developing, and because cartridges limited how much text could be crammed into the games themselves.

    That said, there are still well-received games that rely on manuals, but it’s now an explicit design or aesthetic choice rather than something everyone has to do to make up for limited tutorialisation. Check out Tunic, Keep Talking and Nobody Explodes, or TIS-100 as examples.

    I’d rather games only include a manual because they wanted to, rather than because they had no choice.












  • MurrayL@lemmy.worldtoGames@lemmy.worldHow GOG fixed Cold Fear | GOG Tech Talk
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    2
    ·
    edit-2
    20 days ago

    Do you say the same for Epic Games Store exclusives?

    Yes, actually. If they funded a game, like with Alan Wake 2, then whether or not they make it an EGS exclusive is their prerogative.

    there is no pro-consumer reason that the GOG fixes could not have been given to everyone that already owned the game on Steam as a free update

    I disagree. GOG invested time and resources into patching the game. Tacking the word ‘pro-consumer’ in there means nothing. They’re a business. They shouldn’t be expected to give away their work for free to customers of a competing platform.

    I don’t care if 2% or whatever goes to GOG for their fixes

    That much is clear. You seem to want something for nothing. Pirate the GOG version if you’re so desperate to play without paying for the work that went into fixing it, but don’t frame it as some kind of pro-consumer protest.



  • Oh, well that’s the easier part to understand.

    Before they even start on any technical work, the GOG legal team contacts the owners of the game they want to sell (e.g. SEGA, in the case of Alpha Protocol) and they negotiate a deal to update and distribute the game.

    Things get complicated when a game has joint owners, or when it’s not clear who owns a game, but otherwise it’s as simple as that.