Open ended RPG scenarios with problems, not scripts.
Things keep happening whether players act or not.
A Pale Lantern
A living dungeon inside a descending cosmic horror
The Terror of Dunmoor
A sandbox where multiple threats escalate without player action.
Designed to show how to run this style of play.
The Terror of Dunmoor
The Old Blood
A decaying city investigation with escalating murders and multiple hidden causes.
A Pale Lantern
The Astral Tower
A drifting tower sustained by bound elementals. Disturbing it collapses the environment.
The Lost Tomb of Queen Rhawen
A short dungeon with an active cult and a ticking ritual.
Short, self-contained scenarios built around a single idea.
#1 Beneath Stillroot
A village is already dead, but still pretending not to be.
#2 The Tower of Dreams
An endless tower illusion where progress is a lie.
Codex Ossium
A necromantic artifact that creates permanent undead and grows a living bone dungeon.
The White Beast of Sel Vorynn
A non-linear dream dungeon of linked realities.
Pharmacy Run
A sandbox job scenario presented as a DOS hypertext module.
Walk Alone
A short interactive horror game about isolation and risk on a deserted road.
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