Version: 2019.3
LanguageEnglish
  • C#

ScriptableWizard

class in UnityEditor

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Inherits from:EditorWindow

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Implemented in:UnityEditor

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Description

Derive from this class to create an editor wizard.

Editor wizards are typically opened using a menu item.

// Creates a simple wizard that lets you create a Light GameObject
// or if the user clicks in "Apply", it will set the color of the currently
// object selected to red

using UnityEditor; using UnityEngine;

public class WizardCreateLight : ScriptableWizard { public float range = 500; public Color color = Color.red;

[MenuItem("GameObject/Create Light Wizard")] static void CreateWizard() { ScriptableWizard.DisplayWizard<WizardCreateLight>("Create Light", "Create", "Apply"); //If you don't want to use the secondary button simply leave it out: //ScriptableWizard.DisplayWizard<WizardCreateLight>("Create Light", "Create"); }

void OnWizardCreate() { GameObject go = new GameObject("New Light"); Light lt = go.AddComponent<Light>(); lt.range = range; lt.color = color; }

void OnWizardUpdate() { helpString = "Please set the color of the light!"; }

// When the user presses the "Apply" button OnWizardOtherButton is called. void OnWizardOtherButton() { if (Selection.activeTransform != null) { Light lt = Selection.activeTransform.GetComponent<Light>();

if (lt != null) { lt.color = Color.red; } } } }

Properties

createButtonNameAllows you to set the text shown on the create button of the wizard.
errorStringAllows you to set the error text of the wizard.
helpStringAllows you to set the help text of the wizard.
isValidAllows you to enable and disable the wizard create button, so that the user can not click it.
otherButtonNameAllows you to set the text shown on the optional other button of the wizard. Leave this parameter out to leave the button out.

Protected Methods

DrawWizardGUIWill be called for drawing contents when the ScriptableWizard needs to update its GUI.

Static Methods

DisplayWizardCreates a wizard.

Messages

OnWizardCreateThis is called when the user clicks on the Create button.
OnWizardOtherButtonAllows you to provide an action when the user clicks on the other button.
OnWizardUpdateThis is called when the wizard is opened or whenever the user changes something in the wizard.

Inherited Members

Static Properties