Internet Engineering Task Force (IETF)                         A. Freier
Request for Comments: 6101                                    P. Karlton
Category: Historic                               Netscape Communications
ISSN: 2070-1721                                                P. Kocher
                                                  Independent Consultant
                                                             August 2011


          The Secure Sockets Layer (SSL) Protocol Version 3.0

Abstract

   This document is published as a historical record of the SSL 3.0
   protocol.  The original Abstract follows.

   This document specifies version 3.0 of the Secure Sockets Layer (SSL
   3.0) protocol, a security protocol that provides communications
   privacy over the Internet.  The protocol allows client/server
   applications to communicate in a way that is designed to prevent
   eavesdropping, tampering, or message forgery.

Foreword

   Although the SSL 3.0 protocol is a widely implemented protocol, a
   pioneer in secure communications protocols, and the basis for
   Transport Layer Security (TLS), it was never formally published by
   the IETF, except in several expired Internet-Drafts.  This allowed no
   easy referencing to the protocol.  We believe a stable reference to
   the original document should exist and for that reason, this document
   describes what is known as the last published version of the SSL 3.0
   protocol, that is, the November 18, 1996, version of the protocol.

   There were no changes to the original document other than trivial
   editorial changes and the addition of a "Security Considerations"
   section.  However, portions of the original document that no longer
   apply were not included.  Such as the "Patent Statement" section, the
   "Reserved Ports Assignment" section, and the cipher-suite registrator
   note in the "The CipherSuite" section.  The "US export rules"
   discussed in the document do not apply today but are kept intact to
   provide context for decisions taken in protocol design.  The "Goals
   of This Document" section indicates the goals for adopters of SSL
   3.0, not goals of the IETF.

   The authors and editors were retained as in the original document.
   The editor of this document is Nikos Mavrogiannopoulos
   (nikos.mavrogiannopoulos@esat.kuleuven.be).  The editor would like to
   thank Dan Harkins, Linda Dunbar, Sean Turner, and Geoffrey Keating
   for reviewing this document and providing helpful comments.



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Status of This Memo

   This document is not an Internet Standards Track specification; it is
   published for the historical record.

   This document defines a Historic Document for the Internet community.
   This document is a product of the Internet Engineering Task Force
   (IETF).  It represents the consensus of the IETF community.  It has
   received public review and has been approved for publication by the
   Internet Engineering Steering Group (IESG).  Not all documents
   approved by the IESG are a candidate for any level of Internet
   Standard; see Section 2 of RFC 5741.

   Information about the current status of this document, any errata,
   and how to provide feedback on it may be obtained at
   http://www.rfc-editor.org/info/rfc6101.

Copyright Notice

   Copyright (c) 2011 IETF Trust and the persons identified as the
   document authors.  All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
   Provisions Relating to IETF Documents
   (http://trustee.ietf.org/license-info) in effect on the date of
   publication of this document.  Please review these documents
   carefully, as they describe your rights and restrictions with respect
   to this document.  Code Components extracted from this document must
   include Simplified BSD License text as described in Section 4.e of
   the Trust Legal Provisions and are provided without warranty as
   described in the Simplified BSD License.

   This document may contain material from IETF Documents or IETF
   Contributions published or made publicly available before November
   10, 2008.  The person(s) controlling the copyright in some of this
   material may not have granted the IETF Trust the right to allow
   modifications of such material outside the IETF Standards Process.
   Without obtaining an adequate license from the person(s) controlling
   the copyright in such materials, this document may not be modified
   outside the IETF Standards Process, and derivative works of it may
   not be created outside the IETF Standards Process, except to format
   it for publication as an RFC or to translate it into languages other
   than English.








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Table of Contents

   1. Introduction ....................................................5
   2. Goals ...........................................................5
   3. Goals of This Document ..........................................6
   4. Presentation Language ...........................................6
      4.1. Basic Block Size ...........................................7
      4.2. Miscellaneous ..............................................7
      4.3. Vectors ....................................................7
      4.4. Numbers ....................................................8
      4.5. Enumerateds ................................................8
      4.6. Constructed Types ..........................................9
           4.6.1. Variants ...........................................10
      4.7. Cryptographic Attributes ..................................11
      4.8. Constants .................................................12
   5. SSL Protocol ...................................................12
      5.1. Session and Connection States .............................12
      5.2. Record Layer ..............................................14
           5.2.1. Fragmentation ......................................14
           5.2.2. Record Compression and Decompression ...............15
           5.2.3. Record Payload Protection and the CipherSpec .......16
      5.3. Change Cipher Spec Protocol ...............................18
      5.4. Alert Protocol ............................................18
           5.4.1. Closure Alerts .....................................19
           5.4.2. Error Alerts .......................................20
      5.5. Handshake Protocol Overview ...............................21
      5.6. Handshake Protocol ........................................23
           5.6.1. Hello messages .....................................24
           5.6.2. Server Certificate .................................28
           5.6.3. Server Key Exchange Message ........................28
           5.6.4. Certificate Request ................................30
           5.6.5. Server Hello Done ..................................31
           5.6.6. Client Certificate .................................31
           5.6.7. Client Key Exchange Message ........................31
           5.6.8. Certificate Verify .................................34
           5.6.9. Finished ...........................................35
      5.7. Application Data Protocol .................................36
   6. Cryptographic Computations .....................................36
      6.1. Asymmetric Cryptographic Computations .....................36
           6.1.1. RSA ................................................36
           6.1.2. Diffie-Hellman .....................................37
           6.1.3. FORTEZZA ...........................................37
      6.2. Symmetric Cryptographic Calculations and the CipherSpec ...37
           6.2.1. The Master Secret ..................................37
           6.2.2. Converting the Master Secret into Keys and
                  MAC Secrets ........................................37
   7. Security Considerations ........................................39
   8. Informative References .........................................40



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   Appendix A. Protocol Constant Values ..............................42
     A.1. Record Layer ...............................................42
     A.2. Change Cipher Specs Message ................................43
     A.3. Alert Messages .............................................43
     A.4. Handshake Protocol .........................................44
       A.4.1. Hello Messages .........................................44
       A.4.2. Server Authentication and Key Exchange Messages ........45
     A.5. Client Authentication and Key Exchange Messages ............46
       A.5.1. Handshake Finalization Message .........................47
     A.6. The CipherSuite ............................................47
     A.7. The CipherSpec .............................................49
   Appendix B. Glossary ..............................................50
   Appendix C. CipherSuite Definitions ...............................53
   Appendix D. Implementation Notes ..................................56
     D.1. Temporary RSA Keys .........................................56
     D.2. Random Number Generation and Seeding .......................56
     D.3. Certificates and Authentication ............................57
     D.4. CipherSuites ...............................................57
     D.5. FORTEZZA ...................................................57
       D.5.1. Notes on Use of FORTEZZA Hardware ......................57
       D.5.2. FORTEZZA Cipher Suites .................................58
       D.5.3. FORTEZZA Session Resumption ............................58
   Appendix E. Version 2.0 Backward Compatibility ....................59
     E.1. Version 2 Client Hello .....................................59
     E.2. Avoiding Man-in-the-Middle Version Rollback ..............61
   Appendix F. Security Analysis .....................................61
     F.1. Handshake Protocol .........................................61
       F.1.1. Authentication and Key Exchange ........................61
       F.1.2. Version Rollback Attacks ...............................64
       F.1.3. Detecting Attacks against the Handshake Protocol .......64
       F.1.4. Resuming Sessions ......................................65
       F.1.5. MD5 and SHA ............................................65
     F.2. Protecting Application Data ................................65
     F.3. Final Notes ................................................66
   Appendix G. Acknowledgements ......................................66
     G.1. Other Contributors .........................................66
     G.2. Early Reviewers ............................................67














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1.  Introduction

   The primary goal of the SSL protocol is to provide privacy and
   reliability between two communicating applications.  The protocol is
   composed of two layers.  At the lowest level, layered on top of some
   reliable transport protocol (e.g., TCP [RFC0793]), is the SSL record
   protocol.  The SSL record protocol is used for encapsulation of
   various higher level protocols.  One such encapsulated protocol, the
   SSL handshake protocol, allows the server and client to authenticate
   each other and to negotiate an encryption algorithm and cryptographic
   keys before the application protocol transmits or receives its first
   byte of data.  One advantage of SSL is that it is application
   protocol independent.  A higher level protocol can layer on top of
   the SSL protocol transparently.  The SSL protocol provides connection
   security that has three basic properties:

   o  The connection is private.  Encryption is used after an initial
      handshake to define a secret key.  Symmetric cryptography is used
      for data encryption (e.g., DES [DES], 3DES [3DES], RC4 [SCH]).

   o  The peer's identity can be authenticated using asymmetric, or
      public key, cryptography (e.g., RSA [RSA], DSS [DSS]).

   o  The connection is reliable.  Message transport includes a message
      integrity check using a keyed Message Authentication Code (MAC)
      [RFC2104].  Secure hash functions (e.g., SHA, MD5) are used for
      MAC computations.

2.  Goals

   The goals of SSL protocol version 3.0, in order of their priority,
   are:

   1.  Cryptographic security

          SSL should be used to establish a secure connection between
          two parties.

   2.  Interoperability

          Independent programmers should be able to develop applications
          utilizing SSL 3.0 that will then be able to successfully
          exchange cryptographic parameters without knowledge of one
          another's code.







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          Note: It is not the case that all instances of SSL (even in
          the same application domain) will be able to successfully
          connect.  For instance, if the server supports a particular
          hardware token, and the client does not have access to such a
          token, then the connection will not succeed.

   3.  Extensibility

          SSL seeks to provide a framework into which new public key and
          bulk encryption methods can be incorporated as necessary.
          This will also accomplish two sub-goals: to prevent the need
          to create a new protocol (and risking the introduction of
          possible new weaknesses) and to avoid the need to implement an
          entire new security library.

   4.  Relative efficiency

          Cryptographic operations tend to be highly CPU intensive,
          particularly public key operations.  For this reason, the SSL
          protocol has incorporated an optional session caching scheme
          to reduce the number of connections that need to be
          established from scratch.  Additionally, care has been taken
          to reduce network activity.

3.  Goals of This Document

   The SSL protocol version 3.0 specification is intended primarily for
   readers who will be implementing the protocol and those doing
   cryptographic analysis of it.  The spec has been written with this in
   mind, and it is intended to reflect the needs of those two groups.
   For that reason, many of the algorithm-dependent data structures and
   rules are included in the body of the text (as opposed to in an
   appendix), providing easier access to them.

   This document is not intended to supply any details of service
   definition or interface definition, although it does cover select
   areas of policy as they are required for the maintenance of solid
   security.

4.  Presentation Language

   This document deals with the formatting of data in an external
   representation.  The following very basic and somewhat casually
   defined presentation syntax will be used.  The syntax draws from
   several sources in its structure.  Although it resembles the
   programming language "C" in its syntax and External Data
   Representation (XDR) [RFC1832] in both its syntax and intent, it




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   would be risky to draw too many parallels.  The purpose of this
   presentation language is to document SSL only, not to have general
   application beyond that particular goal.

4.1.  Basic Block Size

   The representation of all data items is explicitly specified.  The
   basic data block size is one byte (i.e., 8 bits).  Multiple byte data
   items are concatenations of bytes, from left to right, from top to
   bottom.  From the byte stream, a multi-byte item (a numeric in the
   example) is formed (using C notation) by:

        value = (byte[0] << 8*(n-1)) | (byte[1] << 8*(n-2)) | ...
        | byte[n-1];

   This byte ordering for multi-byte values is the commonplace network
   byte order or big-endian format.

4.2.  Miscellaneous

   Comments begin with "/*" and end with "*/".  Optional components are
   denoted by enclosing them in "[[ ]]" double brackets.  Single-byte
   entities containing uninterpreted data are of type opaque.

4.3.  Vectors

   A vector (single dimensioned array) is a stream of homogeneous data
   elements.  The size of the vector may be specified at documentation
   time or left unspecified until runtime.  In either case, the length
   declares the number of bytes, not the number of elements, in the
   vector.  The syntax for specifying a new type T' that is a fixed-
   length vector of type T is

        T T'[n];

   Here, T' occupies n bytes in the data stream, where n is a multiple
   of the size of T.  The length of the vector is not included in the
   encoded stream.

   In the following example, Datum is defined to be three consecutive
   bytes that the protocol does not interpret, while Data is three
   consecutive Datum, consuming a total of nine bytes.

        opaque Datum[3];      /* three uninterpreted bytes */
        Datum Data[9];        /* 3 consecutive 3 byte vectors */






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   Variable-length vectors are defined by specifying a subrange of legal
   lengths, inclusively, using the notation <floor..ceiling>.  When
   encoded, the actual length precedes the vector's contents in the byte
   stream.  The length will be in the form of a number consuming as many
   bytes as required to hold the vector's specified maximum (ceiling)
   length.  A variable-length vector with an actual length field of zero
   is referred to as an empty vector.

        T T'<floor..ceiling>;

   In the following example, mandatory is a vector that must contain
   between 300 and 400 bytes of type opaque.  It can never be empty.
   The actual length field consumes two bytes, a uint16, sufficient to
   represent the value 400 (see Section 4.4).  On the other hand, longer
   can represent up to 800 bytes of data, or 400 uint16 elements, and it
   may be empty.  Its encoding will include a two-byte actual length
   field prepended to the vector.

        opaque mandatory<300..400>;
              /* length field is 2 bytes, cannot be empty */
        uint16 longer<0..800>;
              /* zero to 400 16-bit unsigned integers */

4.4.  Numbers

   The basic numeric data type is an unsigned byte (uint8).  All larger
   numeric data types are formed from fixed-length series of bytes
   concatenated as described in Section 4.1 and are also unsigned.  The
   following numeric types are predefined.

        uint8 uint16[2];
        uint8 uint24[3];
        uint8 uint32[4];
        uint8 uint64[8];

4.5.  Enumerateds

   An additional sparse data type is available called enum.  A field of
   type enum can only assume the values declared in the definition.
   Each definition is a different type.  Only enumerateds of the same
   type may be assigned or compared.  Every element of an enumerated
   must be assigned a value, as demonstrated in the following example.
   Since the elements of the enumerated are not ordered, they can be
   assigned any unique value, in any order.

        enum { e1(v1), e2(v2), ... , en(vn), [[(n)]] } Te;





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   Enumerateds occupy as much space in the byte stream as would its
   maximal defined ordinal value.  The following definition would cause
   one byte to be used to carry fields of type Color.

        enum { red(3), blue(5), white(7) } Color;

   Optionally, one may specify a value without its associated tag to
   force the width definition without defining a superfluous element.
   In the following example, Taste will consume two bytes in the data
   stream but can only assume the values 1, 2, or 4.

        enum { sweet(1), sour(2), bitter(4), (32000) } Taste;

   The names of the elements of an enumeration are scoped within the
   defined type.  In the first example, a fully qualified reference to
   the second element of the enumeration would be Color.blue.  Such
   qualification is not required if the target of the assignment is well
   specified.

        Color color = Color.blue;     /* overspecified, legal */
        Color color = blue;           /* correct, type implicit */

   For enumerateds that are never converted to external representation,
   the numerical information may be omitted.

        enum { low, medium, high } Amount;

4.6.  Constructed Types

   Structure types may be constructed from primitive types for
   convenience.  Each specification declares a new, unique type.  The
   syntax for definition is much like that of C.

      struct {
          T1 f1;
          T2 f2;
          ...
          Tn fn;
      } [[T]];

   The fields within a structure may be qualified using the type's name
   using a syntax much like that available for enumerateds.  For
   example, T.f2 refers to the second field of the previous declaration.
   Structure definitions may be embedded.







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4.6.1.  Variants

   Defined structures may have variants based on some knowledge that is
   available within the environment.  The selector must be an enumerated
   type that defines the possible variants the structure defines.  There
   must be a case arm for every element of the enumeration declared in
   the select.  The body of the variant structure may be given a label
   for reference.  The mechanism by which the variant is selected at
   runtime is not prescribed by the presentation language.

        struct {
            T1 f1;
            T2 f2;
             ....
            Tn fn;
            select (E) {
                case e1: Te1;
                case e2: Te2;
                    ....
                case en: Ten;
            } [[fv]];
        } [[Tv]];

      For example,

        enum { apple, orange } VariantTag;
        struct {
            uint16 number;
            opaque string<0..10>; /* variable length */
        } V1;

        struct {
            uint32 number;
            opaque string[10];    /* fixed length */
        } V2;
        struct {
            select (VariantTag) { /* value of selector is implicit */
                case apple: V1;   /* VariantBody, tag = apple */
                case orange: V2;  /* VariantBody, tag = orange */
            } variant_body;       /* optional label on variant */
        } VariantRecord;










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   Variant structures may be qualified (narrowed) by specifying a value
   for the selector prior to the type.  For example, an

        orange VariantRecord

   is a narrowed type of a VariantRecord containing a variant_body of
   type V2.

4.7.  Cryptographic Attributes

   The four cryptographic operations digital signing, stream cipher
   encryption, block cipher encryption, and public key encryption are
   designated digitally-signed, stream-ciphered, block-ciphered, and
   public-key-encrypted, respectively.  A field's cryptographic
   processing is specified by prepending an appropriate key word
   designation before the field's type specification.  Cryptographic
   keys are implied by the current session state (see Section 5.1).

   In digital signing, one-way hash functions are used as input for a
   signing algorithm.  In RSA signing, a 36-byte structure of two hashes
   (one SHA and one MD5) is signed (encrypted with the private key).  In
   DSS, the 20 bytes of the SHA hash are run directly through the
   Digital Signature Algorithm with no additional hashing.

   In stream cipher encryption, the plaintext is exclusive-ORed with an
   identical amount of output generated from a cryptographically secure
   keyed pseudorandom number generator.

   In block cipher encryption, every block of plaintext encrypts to a
   block of ciphertext.  Because it is unlikely that the plaintext
   (whatever data is to be sent) will break neatly into the necessary
   block size (usually 64 bits), it is necessary to pad out the end of
   short blocks with some regular pattern, usually all zeroes.

   In public key encryption, one-way functions with secret "trapdoors"
   are used to encrypt the outgoing data.  Data encrypted with the
   public key of a given key pair can only be decrypted with the private
   key, and vice versa.  In the following example:

        stream-ciphered struct {
            uint8 field1;
            uint8 field2;
            digitally-signed opaque hash[20];
        } UserType;

   The contents of hash are used as input for the signing algorithm,
   then the entire structure is encrypted with a stream cipher.




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4.8.  Constants

   Typed constants can be defined for purposes of specification by
   declaring a symbol of the desired type and assigning values to it.
   Under-specified types (opaque, variable-length vectors, and
   structures that contain opaque) cannot be assigned values.  No fields
   of a multi-element structure or vector may be elided.

      For example,
        struct {
            uint8 f1;
            uint8 f2;
        } Example1;

        Example1 ex1 = {1, 4};/* assigns f1 = 1, f2 = 4 */

5.  SSL Protocol

   SSL is a layered protocol.  At each layer, messages may include
   fields for length, description, and content.  SSL takes messages to
   be transmitted, fragments the data into manageable blocks, optionally
   compresses the data, applies a MAC, encrypts, and transmits the
   result.  Received data is decrypted, verified, decompressed, and
   reassembled, then delivered to higher level clients.

5.1.  Session and Connection States

   An SSL session is stateful.  It is the responsibility of the SSL
   handshake protocol to coordinate the states of the client and server,
   thereby allowing the protocol state machines of each to operate
   consistently, despite the fact that the state is not exactly
   parallel.  Logically, the state is represented twice, once as the
   current operating state and (during the handshake protocol) again as
   the pending state.  Additionally, separate read and write states are
   maintained.  When the client or server receives a change cipher spec
   message, it copies the pending read state into the current read
   state.  When the client or server sends a change cipher spec message,
   it copies the pending write state into the current write state.  When
   the handshake negotiation is complete, the client and server exchange
   change cipher spec messages (see Section 5.3), and they then
   communicate using the newly agreed-upon cipher spec.

   An SSL session may include multiple secure connections; in addition,
   parties may have multiple simultaneous sessions.







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   The session state includes the following elements:

   session identifier:  An arbitrary byte sequence chosen by the server
      to identify an active or resumable session state.

   peer certificate:  X509.v3 [X509] certificate of the peer.  This
      element of the state may be null.

   compression method:  The algorithm used to compress data prior to
      encryption.

   cipher spec:  Specifies the bulk data encryption algorithm (such as
      null, DES, etc.) and a MAC algorithm (such as MD5 or SHA).  It
      also defines cryptographic attributes such as the hash_size.  (See
      Appendix A.7 for formal definition.)

   master secret:  48-byte secret shared between the client and server.

   is resumable:  A flag indicating whether the session can be used to
      initiate new connections.

   The connection state includes the following elements:

   server and client random:  Byte sequences that are chosen by the
      server and client for each connection.

   server write MAC secret:  The secret used in MAC operations on data
      written by the server.

   client write MAC secret:  The secret used in MAC operations on data
      written by the client.

   server write key:  The bulk cipher key for data encrypted by the
      server and decrypted by the client.

   client write key:  The bulk cipher key for data encrypted by the
      client and decrypted by the server.

   initialization vectors:  When a block cipher in Cipher Block Chaining
      (CBC) mode is used, an initialization vector (IV) is maintained
      for each key.  This field is first initialized by the SSL
      handshake protocol.  Thereafter, the final ciphertext block from
      each record is preserved for use with the following record.








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   sequence numbers:  Each party maintains separate sequence numbers for
      transmitted and received messages for each connection.  When a
      party sends or receives a change cipher spec message, the
      appropriate sequence number is set to zero.  Sequence numbers are
      of type uint64 and may not exceed 2^64-1.

5.2.  Record Layer

   The SSL record layer receives uninterpreted data from higher layers
   in non-empty blocks of arbitrary size.

5.2.1.  Fragmentation

   The record layer fragments information blocks into SSLPlaintext
   records of 2^14 bytes or less.  Client message boundaries are not
   preserved in the record layer (i.e., multiple client messages of the
   same ContentType may be coalesced into a single SSLPlaintext record).

        struct {
            uint8 major, minor;
        } ProtocolVersion;

        enum {
            change_cipher_spec(20), alert(21), handshake(22),
            application_data(23), (255)
        } ContentType;

        struct {
            ContentType type;
            ProtocolVersion version;
            uint16 length;
            opaque fragment[SSLPlaintext.length];
        } SSLPlaintext;

   type:  The higher level protocol used to process the enclosed
      fragment.

   version:  The version of protocol being employed.  This document
      describes SSL version 3.0 (see Appendix A.1).

   length:  The length (in bytes) of the following
      SSLPlaintext.fragment.  The length should not exceed 2^14.

   fragment:  The application data.  This data is transparent and
      treated as an independent block to be dealt with by the higher
      level protocol specified by the type field.





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   Note: Data of different SSL record layer content types may be
   interleaved.  Application data is generally of lower precedence for
   transmission than other content types.

5.2.2.  Record Compression and Decompression

   All records are compressed using the compression algorithm defined in
   the current session state.  There is always an active compression
   algorithm; however, initially it is defined as
   CompressionMethod.null.  The compression algorithm translates an
   SSLPlaintext structure into an SSLCompressed structure.  Compression
   functions erase their state information whenever the CipherSpec is
   replaced.

   Note: The CipherSpec is part of the session state described in
   Section 5.1.  References to fields of the CipherSpec are made
   throughout this document using presentation syntax.  A more complete
   description of the CipherSpec is shown in Appendix A.7.

   Compression must be lossless and may not increase the content length
   by more than 1024 bytes.  If the decompression function encounters an
   SSLCompressed.fragment that would decompress to a length in excess of
   2^14 bytes, it should issue a fatal decompression_failure alert
   (Section 5.4.2).

        struct {
            ContentType type;       /* same as SSLPlaintext.type */
            ProtocolVersion version;/* same as SSLPlaintext.version */
            uint16 length;
            opaque fragment[SSLCompressed.length];
        } SSLCompressed;

   length:  The length (in bytes) of the following
      SSLCompressed.fragment.  The length should not exceed 2^14 + 1024.

   fragment:  The compressed form of SSLPlaintext.fragment.

   Note: A CompressionMethod.null operation is an identity operation; no
   fields are altered (see Appendix A.4.1.)

   Implementation note: Decompression functions are responsible for
   ensuring that messages cannot cause internal buffer overflows.









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RFC 6101              The SSL Protocol Version 3.0           August 2011


5.2.3.  Record Payload Protection and the CipherSpec

   All records are protected using the encryption and MAC algorithms
   defined in the current CipherSpec.  There is always an active
   CipherSpec; however, initially it is SSL_NULL_WITH_NULL_NULL, which
   does not provide any security.

   Once the handshake is complete, the two parties have shared secrets
   that are used to encrypt records and compute keyed Message
   Authentication Codes (MACs) on their contents.  The techniques used
   to perform the encryption and MAC operations are defined by the
   CipherSpec and constrained by CipherSpec.cipher_type.  The encryption
   and MAC functions translate an SSLCompressed structure into an
   SSLCiphertext.  The decryption functions reverse the process.
   Transmissions also include a sequence number so that missing,
   altered, or extra messages are detectable.

        struct {
            ContentType type;
            ProtocolVersion version;
            uint16 length;
            select (CipherSpec.cipher_type) {
                case stream: GenericStreamCipher;
                case block: GenericBlockCipher;
            } fragment;
        } SSLCiphertext;

   type:  The type field is identical to SSLCompressed.type.

   version:  The version field is identical to SSLCompressed.version.

   length:  The length (in bytes) of the following
      SSLCiphertext.fragment.  The length may not exceed 2^14 + 2048.

   fragment:  The encrypted form of SSLCompressed.fragment, including
      the MAC.

5.2.3.1.  Null or Standard Stream Cipher

   Stream ciphers (including BulkCipherAlgorithm.null; see Appendix A.7)
   convert SSLCompressed.fragment structures to and from stream
   SSLCiphertext.fragment structures.

        stream-ciphered struct {
            opaque content[SSLCompressed.length];
            opaque MAC[CipherSpec.hash_size];
        } GenericStreamCipher;




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   The MAC is generated as:

        hash(MAC_write_secret + pad_2 +
             hash(MAC_write_secret + pad_1 + seq_num +
                  SSLCompressed.type + SSLCompressed.length +
                  SSLCompressed.fragment));

   where "+" denotes concatenation.

   pad_1:  The character 0x36 repeated 48 times for MD5 or 40 times for
      SHA.

   pad_2:  The character 0x5c repeated 48 times for MD5 or 40 times for
      SHA.

   seq_num:  The sequence number for this message.

   hash:  Hashing algorithm derived from the cipher suite.

   Note that the MAC is computed before encryption.  The stream cipher
   encrypts the entire block, including the MAC.  For stream ciphers
   that do not use a synchronization vector (such as RC4), the stream
   cipher state from the end of one record is simply used on the
   subsequent packet.  If the CipherSuite is SSL_NULL_WITH_NULL_NULL,
   encryption consists of the identity operation (i.e., the data is not
   encrypted and the MAC size is zero implying that no MAC is used).
   SSLCiphertext.length is SSLCompressed.length plus
   CipherSpec.hash_size.

5.2.3.2.  CBC Block Cipher

   For block ciphers (such as RC2 or DES), the encryption and MAC
   functions convert SSLCompressed.fragment structures to and from block
   SSLCiphertext.fragment structures.

        block-ciphered struct {
            opaque content[SSLCompressed.length];
            opaque MAC[CipherSpec.hash_size];
            uint8 padding[GenericBlockCipher.padding_length];
            uint8 padding_length;
        } GenericBlockCipher;

   The MAC is generated as described in Section 5.2.3.1.

   padding:  Padding that is added to force the length of the plaintext
      to be a multiple of the block cipher's block length.





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   padding_length:  The length of the padding must be less than the
      cipher's block length and may be zero.  The padding length should
      be such that the total size of the GenericBlockCipher structure is
      a multiple of the cipher's block length.

   The encrypted data length (SSLCiphertext.length) is one more than the
   sum of SSLCompressed.length, CipherSpec.hash_size, and
   padding_length.

   Note: With CBC, the initialization vector (IV) for the first record
   is provided by the handshake protocol.  The IV for subsequent records
   is the last ciphertext block from the previous record.

5.3.  Change Cipher Spec Protocol

   The change cipher spec protocol exists to signal transitions in
   ciphering strategies.  The protocol consists of a single message,
   which is encrypted and compressed under the current (not the pending)
   CipherSpec.  The message consists of a single byte of value 1.

        struct {
            enum { change_cipher_spec(1), (255) } type;
        } ChangeCipherSpec;

   The change cipher spec message is sent by both the client and server
   to notify the receiving party that subsequent records will be
   protected under the just-negotiated CipherSpec and keys.  Reception
   of this message causes the receiver to copy the read pending state
   into the read current state.  The client sends a change cipher spec
   message following handshake key exchange and certificate verify
   messages (if any), and the server sends one after successfully
   processing the key exchange message it received from the client.  An
   unexpected change cipher spec message should generate an
   unexpected_message alert (Section 5.4.2).  When resuming a previous
   session, the change cipher spec message is sent after the hello
   messages.

5.4.  Alert Protocol

   One of the content types supported by the SSL record layer is the
   alert type.  Alert messages convey the severity of the message and a
   description of the alert.  Alert messages with a level of fatal
   result in the immediate termination of the connection.  In this case,
   other connections corresponding to the session may continue, but the
   session identifier must be invalidated, preventing the failed session
   from being used to establish new connections.  Like other messages,
   alert messages are encrypted and compressed, as specified by the
   current connection state.



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        enum { warning(1), fatal(2), (255) } AlertLevel;

        enum {
            close_notify(0),
            unexpected_message(10),
            bad_record_mac(20),
            decompression_failure(30),
            handshake_failure(40),
            no_certificate(41),
            bad_certificate(42),
            unsupported_certificate(43),
            certificate_revoked(44),
            certificate_expired(45),
            certificate_unknown(46),
            illegal_parameter (47)
            (255)
        } AlertDescription;

        struct {
            AlertLevel level;
            AlertDescription description;
        } Alert;

5.4.1.  Closure Alerts

   The client and the server must share knowledge that the connection is
   ending in order to avoid a truncation attack.  Either party may
   initiate the exchange of closing messages.

   close_notify:  This message notifies the recipient that the sender
      will not send any more messages on this connection.  The session
      becomes unresumable if any connection is terminated without proper
      close_notify messages with level equal to warning.

   Either party may initiate a close by sending a close_notify alert.
   Any data received after a closure alert is ignored.

   Each party is required to send a close_notify alert before closing
   the write side of the connection.  It is required that the other
   party respond with a close_notify alert of its own and close down the
   connection immediately, discarding any pending writes.  It is not
   required for the initiator of the close to wait for the responding
   close_notify alert before closing the read side of the connection.

   NB: It is assumed that closing a connection reliably delivers pending
   data before destroying the transport.





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5.4.2.  Error Alerts

   Error handling in the SSL handshake protocol is very simple.  When an
   error is detected, the detecting party sends a message to the other
   party.  Upon transmission or receipt of a fatal alert message, both
   parties immediately close the connection.  Servers and clients are
   required to forget any session identifiers, keys, and secrets
   associated with a failed connection.  The following error alerts are
   defined:

   unexpected_message:  An inappropriate message was received.  This
      alert is always fatal and should never be observed in
      communication between proper implementations.

   bad_record_mac:  This alert is returned if a record is received with
      an incorrect MAC.  This message is always fatal.

   decompression_failure:  The decompression function received improper
      input (e.g., data that would expand to excessive length).  This
      message is always fatal.

   handshake_failure:  Reception of a handshake_failure alert message
      indicates that the sender was unable to negotiate an acceptable
      set of security parameters given the options available.  This is a
      fatal error.

   no_certificate:  A no_certificate alert message may be sent in
      response to a certification request if no appropriate certificate
      is available.

   bad_certificate:  A certificate was corrupt, contained signatures
      that did not verify correctly, etc.

   unsupported_certificate:  A certificate was of an unsupported type.

   certificate_revoked:  A certificate was revoked by its signer.

   certificate_expired:  A certificate has expired or is not currently
      valid.

   certificate_unknown:  Some other (unspecified) issue arose in
      processing the certificate, rendering it unacceptable.

   illegal_parameter:  A field in the handshake was out of range or
      inconsistent with other fields.  This is always fatal.






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RFC 6101              The SSL Protocol Version 3.0           August 2011


5.5.  Handshake Protocol Overview

   The cryptographic parameters of the session state are produced by the
   SSL handshake protocol, which operates on top of the SSL record
   layer.  When an SSL client and server first start communicating, they
   agree on a protocol version, select cryptographic algorithms,
   optionally authenticate each other, and use public key encryption
   techniques to generate shared secrets.  These processes are performed
   in the handshake protocol, which can be summarized as follows: the
   client sends a client hello message to which the server must respond
   with a server hello message, or else a fatal error will occur and the
   connection will fail.  The client hello and server hello are used to
   establish security enhancement capabilities between client and
   server.  The client hello and server hello establish the following
   attributes: Protocol Version, Session ID, Cipher Suite, and
   Compression Method.  Additionally, two random values are generated
   and exchanged: ClientHello.random and ServerHello.random.

   Following the hello messages, the server will send its certificate,
   if it is to be authenticated.  Additionally, a server key exchange
   message may be sent, if it is required (e.g., if their server has no
   certificate, or if its certificate is for signing only).  If the
   server is authenticated, it may request a certificate from the
   client, if that is appropriate to the cipher suite selected.  Now the
   server will send the server hello done message, indicating that the
   hello-message phase of the handshake is complete.  The server will
   then wait for a client response.  If the server has sent a
   certificate request message, the client must send either the
   certificate message or a no_certificate alert.  The client key
   exchange message is now sent, and the content of that message will
   depend on the public key algorithm selected between the client hello
   and the server hello.  If the client has sent a certificate with
   signing ability, a digitally-signed certificate verify message is
   sent to explicitly verify the certificate.

   At this point, a change cipher spec message is sent by the client,
   and the client copies the pending CipherSpec into the current
   CipherSpec.  The client then immediately sends the finished message
   under the new algorithms, keys, and secrets.  In response, the server
   will send its own change cipher spec message, transfer the pending to
   the current CipherSpec, and send its finished message under the new
   CipherSpec.  At this point, the handshake is complete and the client
   and server may begin to exchange application layer data.  (See flow
   chart below.)







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      Client                                                Server

      ClientHello                   -------->
                                                       ServerHello
                                                      Certificate*
                                                ServerKeyExchange*
                                               CertificateRequest*
                                    <--------      ServerHelloDone
      Certificate*
      ClientKeyExchange
      CertificateVerify*
      [ChangeCipherSpec]
      Finished                      -------->
                                                [ChangeCipherSpec]
                                    <--------             Finished
      Application Data              <------->     Application Data

      * Indicates optional or situation-dependent messages that are not
        always sent.

   Note: To help avoid pipeline stalls, ChangeCipherSpec is an
   independent SSL protocol content type, and is not actually an SSL
   handshake message.

   When the client and server decide to resume a previous session or
   duplicate an existing session (instead of negotiating new security
   parameters) the message flow is as follows:

   The client sends a ClientHello using the session ID of the session to
   be resumed.  The server then checks its session cache for a match.
   If a match is found, and the server is willing to re-establish the
   connection under the specified session state, it will send a
   ServerHello with the same session ID value.  At this point, both
   client and server must send change cipher spec messages and proceed
   directly to finished messages.  Once the re-establishment is
   complete, the client and server may begin to exchange application
   layer data.  (See flow chart below.)  If a session ID match is not
   found, the server generates a new session ID and the SSL client and
   server perform a full handshake.












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      Client                                                Server

      ClientHello                   -------->
                                                       ServerHello
                                              [change cipher spec]
                                    <--------             Finished
      change cipher spec
      Finished                      -------->
      Application Data              <------->     Application Data


   The contents and significance of each message will be presented in
   detail in the following sections.

5.6.  Handshake Protocol

   The SSL handshake protocol is one of the defined higher level clients
   of the SSL record protocol.  This protocol is used to negotiate the
   secure attributes of a session.  Handshake messages are supplied to
   the SSL record layer, where they are encapsulated within one or more
   SSLPlaintext structures, which are processed and transmitted as
   specified by the current active session state.

        enum {
            hello_request(0), client_hello(1), server_hello(2),
            certificate(11), server_key_exchange (12),
            certificate_request(13), server_hello_done(14),
            certificate_verify(15), client_key_exchange(16),
            finished(20), (255)
        } HandshakeType;

        struct {
            HandshakeType msg_type;    /* handshake type */
            uint24 length;             /* bytes in message */
            select (HandshakeType) {
                case hello_request: HelloRequest;
                case client_hello: ClientHello;
                case server_hello: ServerHello;
                case certificate: Certificate;
                case server_key_exchange: ServerKeyExchange;
                case certificate_request: CertificateRequest;
                case server_hello_done: ServerHelloDone;
                case certificate_verify: CertificateVerify;
                case client_key_exchange: ClientKeyExchange;
                case finished: Finished;
            } body;
        } Handshake;




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   The handshake protocol messages are presented in the order they must
   be sent; sending handshake messages in an unexpected order results in
   a fatal error.

5.6.1.  Hello messages

   The hello phase messages are used to exchange security enhancement
   capabilities between the client and server.  When a new session
   begins, the CipherSpec encryption, hash, and compression algorithms
   are initialized to null.  The current CipherSpec is used for
   renegotiation messages.

5.6.1.1.  Hello Request

   The hello request message may be sent by the server at any time, but
   will be ignored by the client if the handshake protocol is already
   underway.  It is a simple notification that the client should begin
   the negotiation process anew by sending a client hello message when
   convenient.

   Note: Since handshake messages are intended to have transmission
   precedence over application data, it is expected that the negotiation
   begin in no more than one or two times the transmission time of a
   maximum-length application data message.

   After sending a hello request, servers should not repeat the request
   until the subsequent handshake negotiation is complete.  A client
   that receives a hello request while in a handshake negotiation state
   should simply ignore the message.

   The structure of a hello request message is as follows:

        struct { } HelloRequest;

5.6.1.2.  Client Hello

   When a client first connects to a server it is required to send the
   client hello as its first message.  The client can also send a client
   hello in response to a hello request or on its own initiative in
   order to renegotiate the security parameters in an existing
   connection.  The client hello message includes a random structure,
   which is used later in the protocol.









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      struct {
          uint32 gmt_unix_time;
          opaque random_bytes[28];
      } Random;

   gmt_unix_time:  The current time and date in standard UNIX 32-bit
      format according to the sender's internal clock.  Clocks are not
      required to be set correctly by the basic SSL protocol; higher
      level or application protocols may define additional requirements.

   random_bytes:  28 bytes generated by a secure random number
      generator.

   The client hello message includes a variable-length session
   identifier.  If not empty, the value identifies a session between the
   same client and server whose security parameters the client wishes to
   reuse.  The session identifier may be from an earlier connection,
   this connection, or another currently active connection.  The second
   option is useful if the client only wishes to update the random
   structures and derived values of a connection, while the third option
   makes it possible to establish several simultaneous independent
   secure connections without repeating the full handshake protocol.
   The actual contents of the SessionID are defined by the server.

        opaque SessionID<0..32>;

   Warning: Servers must not place confidential information in session
   identifiers or let the contents of fake session identifiers cause any
   breach of security.

   The CipherSuite list, passed from the client to the server in the
   client hello message, contains the combinations of cryptographic
   algorithms supported by the client in order of the client's
   preference (first choice first).  Each CipherSuite defines both a key
   exchange algorithm and a CipherSpec.  The server will select a cipher
   suite or, if no acceptable choices are presented, return a handshake
   failure alert and close the connection.

        uint8 CipherSuite[2];  /* Cryptographic suite selector */

   The client hello includes a list of compression algorithms supported
   by the client, ordered according to the client's preference.  If the
   server supports none of those specified by the client, the session
   must fail.

        enum { null(0), (255) } CompressionMethod;

   Issue: Which compression methods to support is under investigation.



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   The structure of the client hello is as follows.

        struct {
            ProtocolVersion client_version;
            Random random;
            SessionID session_id;
            CipherSuite cipher_suites<2..2^16-1>;
            CompressionMethod compression_methods<1..2^8-1>;
        } ClientHello;

   client_version:  The version of the SSL protocol by which the client
      wishes to communicate during this session.  This should be the
      most recent (highest valued) version supported by the client.  For
      this version of the specification, the version will be 3.0 (see
      Appendix E for details about backward compatibility).

   random:  A client-generated random structure.

   session_id:  The ID of a session the client wishes to use for this
      connection.  This field should be empty if no session_id is
      available or the client wishes to generate new security
      parameters.

   cipher_suites:  This is a list of the cryptographic options supported
      by the client, sorted with the client's first preference first.
      If the session_id field is not empty (implying a session
      resumption request), this vector must include at least the
      cipher_suite from that session.  Values are defined in
      Appendix A.6.

   compression_methods:  This is a list of the compression methods
      supported by the client, sorted by client preference.  If the
      session_id field is not empty (implying a session resumption
      request), this vector must include at least the compression_method
      from that session.  All implementations must support
      CompressionMethod.null.

   After sending the client hello message, the client waits for a server
   hello message.  Any other handshake message returned by the server
   except for a hello request is treated as a fatal error.

   Implementation note: Application data may not be sent before a
   finished message has been sent.  Transmitted application data is
   known to be insecure until a valid finished message has been
   received.  This absolute restriction is relaxed if there is a
   current, non-null encryption on this connection.





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   Forward compatibility note: In the interests of forward
   compatibility, it is permitted for a client hello message to include
   extra data after the compression methods.  This data must be included
   in the handshake hashes, but must otherwise be ignored.

5.6.1.3.  Server Hello

   The server processes the client hello message and responds with
   either a handshake_failure alert or server hello message.

        struct {
            ProtocolVersion server_version;
            Random random;
            SessionID session_id;
            CipherSuite cipher_suite;
            CompressionMethod compression_method;
        } ServerHello;


   server_version:  This field will contain the lower of that suggested
      by the client in the client hello and the highest supported by the
      server.  For this version of the specification, the version will
      be 3.0 (see Appendix E for details about backward compatibility).

   random:  This structure is generated by the server and must be
      different from (and independent of) ClientHello.random.

   session_id:  This is the identity of the session corresponding to
      this connection.  If the ClientHello.session_id was non-empty, the
      server will look in its session cache for a match.  If a match is
      found and the server is willing to establish the new connection
      using the specified session state, the server will respond with
      the same value as was supplied by the client.  This indicates a
      resumed session and dictates that the parties must proceed
      directly to the finished messages.  Otherwise, this field will
      contain a different value identifying the new session.  The server
      may return an empty session_id to indicate that the session will
      not be cached and therefore cannot be resumed.

   cipher_suite:  The single cipher suite selected by the server from
      the list in ClientHello.cipher_suites.  For resumed sessions, this
      field is the value from the state of the session being resumed.

   compression_method:  The single compression algorithm selected by the
      server from the list in ClientHello.compression_methods.  For
      resumed sessions, this field is the value from the resumed session
      state.




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5.6.2.  Server Certificate

   If the server is to be authenticated (which is generally the case),
   the server sends its certificate immediately following the server
   hello message.  The certificate type must be appropriate for the
   selected cipher suite's key exchange algorithm, and is generally an
   X.509.v3 certificate (or a modified X.509 certificate in the case of
   FORTEZZA(tm) [FOR]).  The same message type will be used for the
   client's response to a certificate request message.

        opaque ASN.1Cert<1..2^24-1>;
        struct {
            ASN.1Cert certificate_list<1..2^24-1>;
        } Certificate;

   certificate_list:  This is a sequence (chain) of X.509.v3
      certificates, ordered with the sender's certificate first followed
      by any certificate authority certificates proceeding sequentially
      upward.

   Note: PKCS #7 [PKCS7] is not used as the format for the certificate
   vector because PKCS #6 [PKCS6] extended certificates are not used.
   Also, PKCS #7 defines a Set rather than a Sequence, making the task
   of parsing the list more difficult.

5.6.3.  Server Key Exchange Message

   The server key exchange message is sent by the server if it has no
   certificate, has a certificate only used for signing (e.g., DSS [DSS]
   certificates, signing-only RSA [RSA] certificates), or FORTEZZA KEA
   key exchange is used.  This message is not used if the server
   certificate contains Diffie-Hellman [DH1] parameters.

   Note: According to current US export law, RSA moduli larger than 512
   bits may not be used for key exchange in software exported from the
   US.  With this message, larger RSA keys may be used as signature-only
   certificates to sign temporary shorter RSA keys for key exchange.

        enum { rsa, diffie_hellman, fortezza_kea }
               KeyExchangeAlgorithm;

        struct {
            opaque rsa_modulus<1..2^16-1>;
            opaque rsa_exponent<1..2^16-1>;
        } ServerRSAParams;






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   rsa_modulus:  The modulus of the server's temporary RSA key.

   rsa_exponent:  The public exponent of the server's temporary RSA key.

        struct {
            opaque dh_p<1..2^16-1>;
            opaque dh_g<1..2^16-1>;
            opaque dh_Ys<1..2^16-1>;
        } ServerDHParams;     /* Ephemeral DH parameters */

   dh_p:  The prime modulus used for the Diffie-Hellman operation.

   dh_g:  The generator used for the Diffie-Hellman operation.

   dh_Ys:  The server's Diffie-Hellman public value (gX mod p).

        struct {
            opaque r_s [128];
        } ServerFortezzaParams;

   r_s:  Server random number for FORTEZZA KEA (Key Exchange Algorithm).

        struct {
            select (KeyExchangeAlgorithm) {
                case diffie_hellman:
                    ServerDHParams params;
                    Signature signed_params;
                case rsa:
                    ServerRSAParams params;
                    Signature signed_params;
                case fortezza_kea:
                    ServerFortezzaParams params;
            };
        } ServerKeyExchange;

   params:  The server's key exchange parameters.

   signed_params:  A hash of the corresponding params value, with the
      signature appropriate to that hash applied.

   md5_hash:  MD5(ClientHello.random + ServerHello.random +
      ServerParams);









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   sha_hash:  SHA(ClientHello.random + ServerHello.random +
      ServerParams);

        enum { anonymous, rsa, dsa } SignatureAlgorithm;

        digitally-signed struct {
            select(SignatureAlgorithm) {
                case anonymous: struct { };
                case rsa:
                    opaque md5_hash[16];
                    opaque sha_hash[20];
                case dsa:
                    opaque sha_hash[20];
            };
        } Signature;

5.6.4.  Certificate Request

   A non-anonymous server can optionally request a certificate from the
   client, if appropriate for the selected cipher suite.

        enum {
            rsa_sign(1), dss_sign(2), rsa_fixed_dh(3), dss_fixed_dh(4),
            rsa_ephemeral_dh(5), dss_ephemeral_dh(6), fortezza_kea(20),
            (255)
        } ClientCertificateType;

        opaque DistinguishedName<1..2^16-1>;

        struct {
            ClientCertificateType certificate_types<1..2^8-1>;
            DistinguishedName certificate_authorities<3..2^16-1>;
        } CertificateRequest;

   certificate_types:  This field is a list of the types of certificates
      requested, sorted in order of the server's preference.

   certificate_authorities:  A list of the distinguished names of
      acceptable certificate authorities.

   Note: DistinguishedName is derived from [X509].

   Note: It is a fatal handshake_failure alert for an anonymous server
   to request client identification.







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5.6.5.  Server Hello Done

   The server hello done message is sent by the server to indicate the
   end of the server hello and associated messages.  After sending this
   message, the server will wait for a client response.

        struct { } ServerHelloDone;

   Upon receipt of the server hello done message the client should
   verify that the server provided a valid certificate if required and
   check that the server hello parameters are acceptable.

5.6.6.  Client Certificate

   This is the first message the client can send after receiving a
   server hello done message.  This message is only sent if the server
   requests a certificate.  If no suitable certificate is available, the
   client should send a no_certificate alert instead.  This alert is
   only a warning; however, the server may respond with a fatal
   handshake failure alert if client authentication is required.  Client
   certificates are sent using the certificate defined in Section 5.6.2.

   Note: Client Diffie-Hellman certificates must match the server
   specified Diffie-Hellman parameters.

5.6.7.  Client Key Exchange Message

   The choice of messages depends on which public key algorithm(s) has
   (have) been selected.  See Section 5.6.3 for the KeyExchangeAlgorithm
   definition.

        struct {
            select (KeyExchangeAlgorithm) {
                case rsa: EncryptedPreMasterSecret;
                case diffie_hellman: ClientDiffieHellmanPublic;
                case fortezza_kea: FortezzaKeys;
            } exchange_keys;
        } ClientKeyExchange;

   The information to select the appropriate record structure is in the
   pending session state (see Section 5.1).










Freier, et al.                  Historic                       [Page 31]


RFC 6101              The SSL Protocol Version 3.0           August 2011