Internet Engineering Task Force (IETF) A. Freier
Request for Comments: 6101 P. Karlton
Category: Historic Netscape Communications
ISSN: 2070-1721 P. Kocher
Independent Consultant
August 2011
The Secure Sockets Layer (SSL) Protocol Version 3.0
Abstract
This document is published as a historical record of the SSL 3.0
protocol. The original Abstract follows.
This document specifies version 3.0 of the Secure Sockets Layer (SSL
3.0) protocol, a security protocol that provides communications
privacy over the Internet. The protocol allows client/server
applications to communicate in a way that is designed to prevent
eavesdropping, tampering, or message forgery.
Foreword
Although the SSL 3.0 protocol is a widely implemented protocol, a
pioneer in secure communications protocols, and the basis for
Transport Layer Security (TLS), it was never formally published by
the IETF, except in several expired Internet-Drafts. This allowed no
easy referencing to the protocol. We believe a stable reference to
the original document should exist and for that reason, this document
describes what is known as the last published version of the SSL 3.0
protocol, that is, the November 18, 1996, version of the protocol.
There were no changes to the original document other than trivial
editorial changes and the addition of a "Security Considerations"
section. However, portions of the original document that no longer
apply were not included. Such as the "Patent Statement" section, the
"Reserved Ports Assignment" section, and the cipher-suite registrator
note in the "The CipherSuite" section. The "US export rules"
discussed in the document do not apply today but are kept intact to
provide context for decisions taken in protocol design. The "Goals
of This Document" section indicates the goals for adopters of SSL
3.0, not goals of the IETF.
The authors and editors were retained as in the original document.
The editor of this document is Nikos Mavrogiannopoulos
(nikos.mavrogiannopoulos@esat.kuleuven.be). The editor would like to
thank Dan Harkins, Linda Dunbar, Sean Turner, and Geoffrey Keating
for reviewing this document and providing helpful comments.
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RFC 6101 The SSL Protocol Version 3.0 August 2011
Status of This Memo
This document is not an Internet Standards Track specification; it is
published for the historical record.
This document defines a Historic Document for the Internet community.
This document is a product of the Internet Engineering Task Force
(IETF). It represents the consensus of the IETF community. It has
received public review and has been approved for publication by the
Internet Engineering Steering Group (IESG). Not all documents
approved by the IESG are a candidate for any level of Internet
Standard; see Section 2 of RFC 5741.
Information about the current status of this document, any errata,
and how to provide feedback on it may be obtained at
http://www.rfc-editor.org/info/rfc6101.
Copyright Notice
Copyright (c) 2011 IETF Trust and the persons identified as the
document authors. All rights reserved.
This document is subject to BCP 78 and the IETF Trust's Legal
Provisions Relating to IETF Documents
(http://trustee.ietf.org/license-info) in effect on the date of
publication of this document. Please review these documents
carefully, as they describe your rights and restrictions with respect
to this document. Code Components extracted from this document must
include Simplified BSD License text as described in Section 4.e of
the Trust Legal Provisions and are provided without warranty as
described in the Simplified BSD License.
This document may contain material from IETF Documents or IETF
Contributions published or made publicly available before November
10, 2008. The person(s) controlling the copyright in some of this
material may not have granted the IETF Trust the right to allow
modifications of such material outside the IETF Standards Process.
Without obtaining an adequate license from the person(s) controlling
the copyright in such materials, this document may not be modified
outside the IETF Standards Process, and derivative works of it may
not be created outside the IETF Standards Process, except to format
it for publication as an RFC or to translate it into languages other
than English.
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RFC 6101 The SSL Protocol Version 3.0 August 2011
Table of Contents
1. Introduction ....................................................5
2. Goals ...........................................................5
3. Goals of This Document ..........................................6
4. Presentation Language ...........................................6
4.1. Basic Block Size ...........................................7
4.2. Miscellaneous ..............................................7
4.3. Vectors ....................................................7
4.4. Numbers ....................................................8
4.5. Enumerateds ................................................8
4.6. Constructed Types ..........................................9
4.6.1. Variants ...........................................10
4.7. Cryptographic Attributes ..................................11
4.8. Constants .................................................12
5. SSL Protocol ...................................................12
5.1. Session and Connection States .............................12
5.2. Record Layer ..............................................14
5.2.1. Fragmentation ......................................14
5.2.2. Record Compression and Decompression ...............15
5.2.3. Record Payload Protection and the CipherSpec .......16
5.3. Change Cipher Spec Protocol ...............................18
5.4. Alert Protocol ............................................18
5.4.1. Closure Alerts .....................................19
5.4.2. Error Alerts .......................................20
5.5. Handshake Protocol Overview ...............................21
5.6. Handshake Protocol ........................................23
5.6.1. Hello messages .....................................24
5.6.2. Server Certificate .................................28
5.6.3. Server Key Exchange Message ........................28
5.6.4. Certificate Request ................................30
5.6.5. Server Hello Done ..................................31
5.6.6. Client Certificate .................................31
5.6.7. Client Key Exchange Message ........................31
5.6.8. Certificate Verify .................................34
5.6.9. Finished ...........................................35
5.7. Application Data Protocol .................................36
6. Cryptographic Computations .....................................36
6.1. Asymmetric Cryptographic Computations .....................36
6.1.1. RSA ................................................36
6.1.2. Diffie-Hellman .....................................37
6.1.3. FORTEZZA ...........................................37
6.2. Symmetric Cryptographic Calculations and the CipherSpec ...37
6.2.1. The Master Secret ..................................37
6.2.2. Converting the Master Secret into Keys and
MAC Secrets ........................................37
7. Security Considerations ........................................39
8. Informative References .........................................40
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Appendix A. Protocol Constant Values ..............................42
A.1. Record Layer ...............................................42
A.2. Change Cipher Specs Message ................................43
A.3. Alert Messages .............................................43
A.4. Handshake Protocol .........................................44
A.4.1. Hello Messages .........................................44
A.4.2. Server Authentication and Key Exchange Messages ........45
A.5. Client Authentication and Key Exchange Messages ............46
A.5.1. Handshake Finalization Message .........................47
A.6. The CipherSuite ............................................47
A.7. The CipherSpec .............................................49
Appendix B. Glossary ..............................................50
Appendix C. CipherSuite Definitions ...............................53
Appendix D. Implementation Notes ..................................56
D.1. Temporary RSA Keys .........................................56
D.2. Random Number Generation and Seeding .......................56
D.3. Certificates and Authentication ............................57
D.4. CipherSuites ...............................................57
D.5. FORTEZZA ...................................................57
D.5.1. Notes on Use of FORTEZZA Hardware ......................57
D.5.2. FORTEZZA Cipher Suites .................................58
D.5.3. FORTEZZA Session Resumption ............................58
Appendix E. Version 2.0 Backward Compatibility ....................59
E.1. Version 2 Client Hello .....................................59
E.2. Avoiding Man-in-the-Middle Version Rollback ..............61
Appendix F. Security Analysis .....................................61
F.1. Handshake Protocol .........................................61
F.1.1. Authentication and Key Exchange ........................61
F.1.2. Version Rollback Attacks ...............................64
F.1.3. Detecting Attacks against the Handshake Protocol .......64
F.1.4. Resuming Sessions ......................................65
F.1.5. MD5 and SHA ............................................65
F.2. Protecting Application Data ................................65
F.3. Final Notes ................................................66
Appendix G. Acknowledgements ......................................66
G.1. Other Contributors .........................................66
G.2. Early Reviewers ............................................67
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1. Introduction
The primary goal of the SSL protocol is to provide privacy and
reliability between two communicating applications. The protocol is
composed of two layers. At the lowest level, layered on top of some
reliable transport protocol (e.g., TCP [RFC0793]), is the SSL record
protocol. The SSL record protocol is used for encapsulation of
various higher level protocols. One such encapsulated protocol, the
SSL handshake protocol, allows the server and client to authenticate
each other and to negotiate an encryption algorithm and cryptographic
keys before the application protocol transmits or receives its first
byte of data. One advantage of SSL is that it is application
protocol independent. A higher level protocol can layer on top of
the SSL protocol transparently. The SSL protocol provides connection
security that has three basic properties:
o The connection is private. Encryption is used after an initial
handshake to define a secret key. Symmetric cryptography is used
for data encryption (e.g., DES [DES], 3DES [3DES], RC4 [SCH]).
o The peer's identity can be authenticated using asymmetric, or
public key, cryptography (e.g., RSA [RSA], DSS [DSS]).
o The connection is reliable. Message transport includes a message
integrity check using a keyed Message Authentication Code (MAC)
[RFC2104]. Secure hash functions (e.g., SHA, MD5) are used for
MAC computations.
2. Goals
The goals of SSL protocol version 3.0, in order of their priority,
are:
1. Cryptographic security
SSL should be used to establish a secure connection between
two parties.
2. Interoperability
Independent programmers should be able to develop applications
utilizing SSL 3.0 that will then be able to successfully
exchange cryptographic parameters without knowledge of one
another's code.
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Note: It is not the case that all instances of SSL (even in
the same application domain) will be able to successfully
connect. For instance, if the server supports a particular
hardware token, and the client does not have access to such a
token, then the connection will not succeed.
3. Extensibility
SSL seeks to provide a framework into which new public key and
bulk encryption methods can be incorporated as necessary.
This will also accomplish two sub-goals: to prevent the need
to create a new protocol (and risking the introduction of
possible new weaknesses) and to avoid the need to implement an
entire new security library.
4. Relative efficiency
Cryptographic operations tend to be highly CPU intensive,
particularly public key operations. For this reason, the SSL
protocol has incorporated an optional session caching scheme
to reduce the number of connections that need to be
established from scratch. Additionally, care has been taken
to reduce network activity.
3. Goals of This Document
The SSL protocol version 3.0 specification is intended primarily for
readers who will be implementing the protocol and those doing
cryptographic analysis of it. The spec has been written with this in
mind, and it is intended to reflect the needs of those two groups.
For that reason, many of the algorithm-dependent data structures and
rules are included in the body of the text (as opposed to in an
appendix), providing easier access to them.
This document is not intended to supply any details of service
definition or interface definition, although it does cover select
areas of policy as they are required for the maintenance of solid
security.
4. Presentation Language
This document deals with the formatting of data in an external
representation. The following very basic and somewhat casually
defined presentation syntax will be used. The syntax draws from
several sources in its structure. Although it resembles the
programming language "C" in its syntax and External Data
Representation (XDR) [RFC1832] in both its syntax and intent, it
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would be risky to draw too many parallels. The purpose of this
presentation language is to document SSL only, not to have general
application beyond that particular goal.
4.1. Basic Block Size
The representation of all data items is explicitly specified. The
basic data block size is one byte (i.e., 8 bits). Multiple byte data
items are concatenations of bytes, from left to right, from top to
bottom. From the byte stream, a multi-byte item (a numeric in the
example) is formed (using C notation) by:
value = (byte[0] << 8*(n-1)) | (byte[1] << 8*(n-2)) | ...
| byte[n-1];
This byte ordering for multi-byte values is the commonplace network
byte order or big-endian format.
4.2. Miscellaneous
Comments begin with "/*" and end with "*/". Optional components are
denoted by enclosing them in "[[ ]]" double brackets. Single-byte
entities containing uninterpreted data are of type opaque.
4.3. Vectors
A vector (single dimensioned array) is a stream of homogeneous data
elements. The size of the vector may be specified at documentation
time or left unspecified until runtime. In either case, the length
declares the number of bytes, not the number of elements, in the
vector. The syntax for specifying a new type T' that is a fixed-
length vector of type T is
T T'[n];
Here, T' occupies n bytes in the data stream, where n is a multiple
of the size of T. The length of the vector is not included in the
encoded stream.
In the following example, Datum is defined to be three consecutive
bytes that the protocol does not interpret, while Data is three
consecutive Datum, consuming a total of nine bytes.
opaque Datum[3]; /* three uninterpreted bytes */
Datum Data[9]; /* 3 consecutive 3 byte vectors */
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Variable-length vectors are defined by specifying a subrange of legal
lengths, inclusively, using the notation <floor..ceiling>. When
encoded, the actual length precedes the vector's contents in the byte
stream. The length will be in the form of a number consuming as many
bytes as required to hold the vector's specified maximum (ceiling)
length. A variable-length vector with an actual length field of zero
is referred to as an empty vector.
T T'<floor..ceiling>;
In the following example, mandatory is a vector that must contain
between 300 and 400 bytes of type opaque. It can never be empty.
The actual length field consumes two bytes, a uint16, sufficient to
represent the value 400 (see Section 4.4). On the other hand, longer
can represent up to 800 bytes of data, or 400 uint16 elements, and it
may be empty. Its encoding will include a two-byte actual length
field prepended to the vector.
opaque mandatory<300..400>;
/* length field is 2 bytes, cannot be empty */
uint16 longer<0..800>;
/* zero to 400 16-bit unsigned integers */
4.4. Numbers
The basic numeric data type is an unsigned byte (uint8). All larger
numeric data types are formed from fixed-length series of bytes
concatenated as described in Section 4.1 and are also unsigned. The
following numeric types are predefined.
uint8 uint16[2];
uint8 uint24[3];
uint8 uint32[4];
uint8 uint64[8];
4.5. Enumerateds
An additional sparse data type is available called enum. A field of
type enum can only assume the values declared in the definition.
Each definition is a different type. Only enumerateds of the same
type may be assigned or compared. Every element of an enumerated
must be assigned a value, as demonstrated in the following example.
Since the elements of the enumerated are not ordered, they can be
assigned any unique value, in any order.
enum { e1(v1), e2(v2), ... , en(vn), [[(n)]] } Te;
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Enumerateds occupy as much space in the byte stream as would its
maximal defined ordinal value. The following definition would cause
one byte to be used to carry fields of type Color.
enum { red(3), blue(5), white(7) } Color;
Optionally, one may specify a value without its associated tag to
force the width definition without defining a superfluous element.
In the following example, Taste will consume two bytes in the data
stream but can only assume the values 1, 2, or 4.
enum { sweet(1), sour(2), bitter(4), (32000) } Taste;
The names of the elements of an enumeration are scoped within the
defined type. In the first example, a fully qualified reference to
the second element of the enumeration would be Color.blue. Such
qualification is not required if the target of the assignment is well
specified.
Color color = Color.blue; /* overspecified, legal */
Color color = blue; /* correct, type implicit */
For enumerateds that are never converted to external representation,
the numerical information may be omitted.
enum { low, medium, high } Amount;
4.6. Constructed Types
Structure types may be constructed from primitive types for
convenience. Each specification declares a new, unique type. The
syntax for definition is much like that of C.
struct {
T1 f1;
T2 f2;
...
Tn fn;
} [[T]];
The fields within a structure may be qualified using the type's name
using a syntax much like that available for enumerateds. For
example, T.f2 refers to the second field of the previous declaration.
Structure definitions may be embedded.
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4.6.1. Variants
Defined structures may have variants based on some knowledge that is
available within the environment. The selector must be an enumerated
type that defines the possible variants the structure defines. There
must be a case arm for every element of the enumeration declared in
the select. The body of the variant structure may be given a label
for reference. The mechanism by which the variant is selected at
runtime is not prescribed by the presentation language.
struct {
T1 f1;
T2 f2;
....
Tn fn;
select (E) {
case e1: Te1;
case e2: Te2;
....
case en: Ten;
} [[fv]];
} [[Tv]];
For example,
enum { apple, orange } VariantTag;
struct {
uint16 number;
opaque string<0..10>; /* variable length */
} V1;
struct {
uint32 number;
opaque string[10]; /* fixed length */
} V2;
struct {
select (VariantTag) { /* value of selector is implicit */
case apple: V1; /* VariantBody, tag = apple */
case orange: V2; /* VariantBody, tag = orange */
} variant_body; /* optional label on variant */
} VariantRecord;
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Variant structures may be qualified (narrowed) by specifying a value
for the selector prior to the type. For example, an
orange VariantRecord
is a narrowed type of a VariantRecord containing a variant_body of
type V2.
4.7. Cryptographic Attributes
The four cryptographic operations digital signing, stream cipher
encryption, block cipher encryption, and public key encryption are
designated digitally-signed, stream-ciphered, block-ciphered, and
public-key-encrypted, respectively. A field's cryptographic
processing is specified by prepending an appropriate key word
designation before the field's type specification. Cryptographic
keys are implied by the current session state (see Section 5.1).
In digital signing, one-way hash functions are used as input for a
signing algorithm. In RSA signing, a 36-byte structure of two hashes
(one SHA and one MD5) is signed (encrypted with the private key). In
DSS, the 20 bytes of the SHA hash are run directly through the
Digital Signature Algorithm with no additional hashing.
In stream cipher encryption, the plaintext is exclusive-ORed with an
identical amount of output generated from a cryptographically secure
keyed pseudorandom number generator.
In block cipher encryption, every block of plaintext encrypts to a
block of ciphertext. Because it is unlikely that the plaintext
(whatever data is to be sent) will break neatly into the necessary
block size (usually 64 bits), it is necessary to pad out the end of
short blocks with some regular pattern, usually all zeroes.
In public key encryption, one-way functions with secret "trapdoors"
are used to encrypt the outgoing data. Data encrypted with the
public key of a given key pair can only be decrypted with the private
key, and vice versa. In the following example:
stream-ciphered struct {
uint8 field1;
uint8 field2;
digitally-signed opaque hash[20];
} UserType;
The contents of hash are used as input for the signing algorithm,
then the entire structure is encrypted with a stream cipher.
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4.8. Constants
Typed constants can be defined for purposes of specification by
declaring a symbol of the desired type and assigning values to it.
Under-specified types (opaque, variable-length vectors, and
structures that contain opaque) cannot be assigned values. No fields
of a multi-element structure or vector may be elided.
For example,
struct {
uint8 f1;
uint8 f2;
} Example1;
Example1 ex1 = {1, 4};/* assigns f1 = 1, f2 = 4 */
5. SSL Protocol
SSL is a layered protocol. At each layer, messages may include
fields for length, description, and content. SSL takes messages to
be transmitted, fragments the data into manageable blocks, optionally
compresses the data, applies a MAC, encrypts, and transmits the
result. Received data is decrypted, verified, decompressed, and
reassembled, then delivered to higher level clients.
5.1. Session and Connection States
An SSL session is stateful. It is the responsibility of the SSL
handshake protocol to coordinate the states of the client and server,
thereby allowing the protocol state machines of each to operate
consistently, despite the fact that the state is not exactly
parallel. Logically, the state is represented twice, once as the
current operating state and (during the handshake protocol) again as
the pending state. Additionally, separate read and write states are
maintained. When the client or server receives a change cipher spec
message, it copies the pending read state into the current read
state. When the client or server sends a change cipher spec message,
it copies the pending write state into the current write state. When
the handshake negotiation is complete, the client and server exchange
change cipher spec messages (see Section 5.3), and they then
communicate using the newly agreed-upon cipher spec.
An SSL session may include multiple secure connections; in addition,
parties may have multiple simultaneous sessions.
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The session state includes the following elements:
session identifier: An arbitrary byte sequence chosen by the server
to identify an active or resumable session state.
peer certificate: X509.v3 [X509] certificate of the peer. This
element of the state may be null.
compression method: The algorithm used to compress data prior to
encryption.
cipher spec: Specifies the bulk data encryption algorithm (such as
null, DES, etc.) and a MAC algorithm (such as MD5 or SHA). It
also defines cryptographic attributes such as the hash_size. (See
Appendix A.7 for formal definition.)
master secret: 48-byte secret shared between the client and server.
is resumable: A flag indicating whether the session can be used to
initiate new connections.
The connection state includes the following elements:
server and client random: Byte sequences that are chosen by the
server and client for each connection.
server write MAC secret: The secret used in MAC operations on data
written by the server.
client write MAC secret: The secret used in MAC operations on data
written by the client.
server write key: The bulk cipher key for data encrypted by the
server and decrypted by the client.
client write key: The bulk cipher key for data encrypted by the
client and decrypted by the server.
initialization vectors: When a block cipher in Cipher Block Chaining
(CBC) mode is used, an initialization vector (IV) is maintained
for each key. This field is first initialized by the SSL
handshake protocol. Thereafter, the final ciphertext block from
each record is preserved for use with the following record.
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sequence numbers: Each party maintains separate sequence numbers for
transmitted and received messages for each connection. When a
party sends or receives a change cipher spec message, the
appropriate sequence number is set to zero. Sequence numbers are
of type uint64 and may not exceed 2^64-1.
5.2. Record Layer
The SSL record layer receives uninterpreted data from higher layers
in non-empty blocks of arbitrary size.
5.2.1. Fragmentation
The record layer fragments information blocks into SSLPlaintext
records of 2^14 bytes or less. Client message boundaries are not
preserved in the record layer (i.e., multiple client messages of the
same ContentType may be coalesced into a single SSLPlaintext record).
struct {
uint8 major, minor;
} ProtocolVersion;
enum {
change_cipher_spec(20), alert(21), handshake(22),
application_data(23), (255)
} ContentType;
struct {
ContentType type;
ProtocolVersion version;
uint16 length;
opaque fragment[SSLPlaintext.length];
} SSLPlaintext;
type: The higher level protocol used to process the enclosed
fragment.
version: The version of protocol being employed. This document
describes SSL version 3.0 (see Appendix A.1).
length: The length (in bytes) of the following
SSLPlaintext.fragment. The length should not exceed 2^14.
fragment: The application data. This data is transparent and
treated as an independent block to be dealt with by the higher
level protocol specified by the type field.
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Note: Data of different SSL record layer content types may be
interleaved. Application data is generally of lower precedence for
transmission than other content types.
5.2.2. Record Compression and Decompression
All records are compressed using the compression algorithm defined in
the current session state. There is always an active compression
algorithm; however, initially it is defined as
CompressionMethod.null. The compression algorithm translates an
SSLPlaintext structure into an SSLCompressed structure. Compression
functions erase their state information whenever the CipherSpec is
replaced.
Note: The CipherSpec is part of the session state described in
Section 5.1. References to fields of the CipherSpec are made
throughout this document using presentation syntax. A more complete
description of the CipherSpec is shown in Appendix A.7.
Compression must be lossless and may not increase the content length
by more than 1024 bytes. If the decompression function encounters an
SSLCompressed.fragment that would decompress to a length in excess of
2^14 bytes, it should issue a fatal decompression_failure alert
(Section 5.4.2).
struct {
ContentType type; /* same as SSLPlaintext.type */
ProtocolVersion version;/* same as SSLPlaintext.version */
uint16 length;
opaque fragment[SSLCompressed.length];
} SSLCompressed;
length: The length (in bytes) of the following
SSLCompressed.fragment. The length should not exceed 2^14 + 1024.
fragment: The compressed form of SSLPlaintext.fragment.
Note: A CompressionMethod.null operation is an identity operation; no
fields are altered (see Appendix A.4.1.)
Implementation note: Decompression functions are responsible for
ensuring that messages cannot cause internal buffer overflows.
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5.2.3. Record Payload Protection and the CipherSpec
All records are protected using the encryption and MAC algorithms
defined in the current CipherSpec. There is always an active
CipherSpec; however, initially it is SSL_NULL_WITH_NULL_NULL, which
does not provide any security.
Once the handshake is complete, the two parties have shared secrets
that are used to encrypt records and compute keyed Message
Authentication Codes (MACs) on their contents. The techniques used
to perform the encryption and MAC operations are defined by the
CipherSpec and constrained by CipherSpec.cipher_type. The encryption
and MAC functions translate an SSLCompressed structure into an
SSLCiphertext. The decryption functions reverse the process.
Transmissions also include a sequence number so that missing,
altered, or extra messages are detectable.
struct {
ContentType type;
ProtocolVersion version;
uint16 length;
select (CipherSpec.cipher_type) {
case stream: GenericStreamCipher;
case block: GenericBlockCipher;
} fragment;
} SSLCiphertext;
type: The type field is identical to SSLCompressed.type.
version: The version field is identical to SSLCompressed.version.
length: The length (in bytes) of the following
SSLCiphertext.fragment. The length may not exceed 2^14 + 2048.
fragment: The encrypted form of SSLCompressed.fragment, including
the MAC.
5.2.3.1. Null or Standard Stream Cipher
Stream ciphers (including BulkCipherAlgorithm.null; see Appendix A.7)
convert SSLCompressed.fragment structures to and from stream
SSLCiphertext.fragment structures.
stream-ciphered struct {
opaque content[SSLCompressed.length];
opaque MAC[CipherSpec.hash_size];
} GenericStreamCipher;
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The MAC is generated as:
hash(MAC_write_secret + pad_2 +
hash(MAC_write_secret + pad_1 + seq_num +
SSLCompressed.type + SSLCompressed.length +
SSLCompressed.fragment));
where "+" denotes concatenation.
pad_1: The character 0x36 repeated 48 times for MD5 or 40 times for
SHA.
pad_2: The character 0x5c repeated 48 times for MD5 or 40 times for
SHA.
seq_num: The sequence number for this message.
hash: Hashing algorithm derived from the cipher suite.
Note that the MAC is computed before encryption. The stream cipher
encrypts the entire block, including the MAC. For stream ciphers
that do not use a synchronization vector (such as RC4), the stream
cipher state from the end of one record is simply used on the
subsequent packet. If the CipherSuite is SSL_NULL_WITH_NULL_NULL,
encryption consists of the identity operation (i.e., the data is not
encrypted and the MAC size is zero implying that no MAC is used).
SSLCiphertext.length is SSLCompressed.length plus
CipherSpec.hash_size.
5.2.3.2. CBC Block Cipher
For block ciphers (such as RC2 or DES), the encryption and MAC
functions convert SSLCompressed.fragment structures to and from block
SSLCiphertext.fragment structures.
block-ciphered struct {
opaque content[SSLCompressed.length];
opaque MAC[CipherSpec.hash_size];
uint8 padding[GenericBlockCipher.padding_length];
uint8 padding_length;
} GenericBlockCipher;
The MAC is generated as described in Section 5.2.3.1.
padding: Padding that is added to force the length of the plaintext
to be a multiple of the block cipher's block length.
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padding_length: The length of the padding must be less than the
cipher's block length and may be zero. The padding length should
be such that the total size of the GenericBlockCipher structure is
a multiple of the cipher's block length.
The encrypted data length (SSLCiphertext.length) is one more than the
sum of SSLCompressed.length, CipherSpec.hash_size, and
padding_length.
Note: With CBC, the initialization vector (IV) for the first record
is provided by the handshake protocol. The IV for subsequent records
is the last ciphertext block from the previous record.
5.3. Change Cipher Spec Protocol
The change cipher spec protocol exists to signal transitions in
ciphering strategies. The protocol consists of a single message,
which is encrypted and compressed under the current (not the pending)
CipherSpec. The message consists of a single byte of value 1.
struct {
enum { change_cipher_spec(1), (255) } type;
} ChangeCipherSpec;
The change cipher spec message is sent by both the client and server
to notify the receiving party that subsequent records will be
protected under the just-negotiated CipherSpec and keys. Reception
of this message causes the receiver to copy the read pending state
into the read current state. The client sends a change cipher spec
message following handshake key exchange and certificate verify
messages (if any), and the server sends one after successfully
processing the key exchange message it received from the client. An
unexpected change cipher spec message should generate an
unexpected_message alert (Section 5.4.2). When resuming a previous
session, the change cipher spec message is sent after the hello
messages.
5.4. Alert Protocol
One of the content types supported by the SSL record layer is the
alert type. Alert messages convey the severity of the message and a
description of the alert. Alert messages with a level of fatal
result in the immediate termination of the connection. In this case,
other connections corresponding to the session may continue, but the
session identifier must be invalidated, preventing the failed session
from being used to establish new connections. Like other messages,
alert messages are encrypted and compressed, as specified by the
current connection state.
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enum { warning(1), fatal(2), (255) } AlertLevel;
enum {
close_notify(0),
unexpected_message(10),
bad_record_mac(20),
decompression_failure(30),
handshake_failure(40),
no_certificate(41),
bad_certificate(42),
unsupported_certificate(43),
certificate_revoked(44),
certificate_expired(45),
certificate_unknown(46),
illegal_parameter (47)
(255)
} AlertDescription;
struct {
AlertLevel level;
AlertDescription description;
} Alert;
5.4.1. Closure Alerts
The client and the server must share knowledge that the connection is
ending in order to avoid a truncation attack. Either party may
initiate the exchange of closing messages.
close_notify: This message notifies the recipient that the sender
will not send any more messages on this connection. The session
becomes unresumable if any connection is terminated without proper
close_notify messages with level equal to warning.
Either party may initiate a close by sending a close_notify alert.
Any data received after a closure alert is ignored.
Each party is required to send a close_notify alert before closing
the write side of the connection. It is required that the other
party respond with a close_notify alert of its own and close down the
connection immediately, discarding any pending writes. It is not
required for the initiator of the close to wait for the responding
close_notify alert before closing the read side of the connection.
NB: It is assumed that closing a connection reliably delivers pending
data before destroying the transport.
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5.4.2. Error Alerts
Error handling in the SSL handshake protocol is very simple. When an
error is detected, the detecting party sends a message to the other
party. Upon transmission or receipt of a fatal alert message, both
parties immediately close the connection. Servers and clients are
required to forget any session identifiers, keys, and secrets
associated with a failed connection. The following error alerts are
defined:
unexpected_message: An inappropriate message was received. This
alert is always fatal and should never be observed in
communication between proper implementations.
bad_record_mac: This alert is returned if a record is received with
an incorrect MAC. This message is always fatal.
decompression_failure: The decompression function received improper
input (e.g., data that would expand to excessive length). This
message is always fatal.
handshake_failure: Reception of a handshake_failure alert message
indicates that the sender was unable to negotiate an acceptable
set of security parameters given the options available. This is a
fatal error.
no_certificate: A no_certificate alert message may be sent in
response to a certification request if no appropriate certificate
is available.
bad_certificate: A certificate was corrupt, contained signatures
that did not verify correctly, etc.
unsupported_certificate: A certificate was of an unsupported type.
certificate_revoked: A certificate was revoked by its signer.
certificate_expired: A certificate has expired or is not currently
valid.
certificate_unknown: Some other (unspecified) issue arose in
processing the certificate, rendering it unacceptable.
illegal_parameter: A field in the handshake was out of range or
inconsistent with other fields. This is always fatal.
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5.5. Handshake Protocol Overview
The cryptographic parameters of the session state are produced by the
SSL handshake protocol, which operates on top of the SSL record
layer. When an SSL client and server first start communicating, they
agree on a protocol version, select cryptographic algorithms,
optionally authenticate each other, and use public key encryption
techniques to generate shared secrets. These processes are performed
in the handshake protocol, which can be summarized as follows: the
client sends a client hello message to which the server must respond
with a server hello message, or else a fatal error will occur and the
connection will fail. The client hello and server hello are used to
establish security enhancement capabilities between client and
server. The client hello and server hello establish the following
attributes: Protocol Version, Session ID, Cipher Suite, and
Compression Method. Additionally, two random values are generated
and exchanged: ClientHello.random and ServerHello.random.
Following the hello messages, the server will send its certificate,
if it is to be authenticated. Additionally, a server key exchange
message may be sent, if it is required (e.g., if their server has no
certificate, or if its certificate is for signing only). If the
server is authenticated, it may request a certificate from the
client, if that is appropriate to the cipher suite selected. Now the
server will send the server hello done message, indicating that the
hello-message phase of the handshake is complete. The server will
then wait for a client response. If the server has sent a
certificate request message, the client must send either the
certificate message or a no_certificate alert. The client key
exchange message is now sent, and the content of that message will
depend on the public key algorithm selected between the client hello
and the server hello. If the client has sent a certificate with
signing ability, a digitally-signed certificate verify message is
sent to explicitly verify the certificate.
At this point, a change cipher spec message is sent by the client,
and the client copies the pending CipherSpec into the current
CipherSpec. The client then immediately sends the finished message
under the new algorithms, keys, and secrets. In response, the server
will send its own change cipher spec message, transfer the pending to
the current CipherSpec, and send its finished message under the new
CipherSpec. At this point, the handshake is complete and the client
and server may begin to exchange application layer data. (See flow
chart below.)
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RFC 6101 The SSL Protocol Version 3.0 August 2011
Client Server
ClientHello -------->
ServerHello
Certificate*
ServerKeyExchange*
CertificateRequest*
<-------- ServerHelloDone
Certificate*
ClientKeyExchange
CertificateVerify*
[ChangeCipherSpec]
Finished -------->
[ChangeCipherSpec]
<-------- Finished
Application Data <-------> Application Data
* Indicates optional or situation-dependent messages that are not
always sent.
Note: To help avoid pipeline stalls, ChangeCipherSpec is an
independent SSL protocol content type, and is not actually an SSL
handshake message.
When the client and server decide to resume a previous session or
duplicate an existing session (instead of negotiating new security
parameters) the message flow is as follows:
The client sends a ClientHello using the session ID of the session to
be resumed. The server then checks its session cache for a match.
If a match is found, and the server is willing to re-establish the
connection under the specified session state, it will send a
ServerHello with the same session ID value. At this point, both
client and server must send change cipher spec messages and proceed
directly to finished messages. Once the re-establishment is
complete, the client and server may begin to exchange application
layer data. (See flow chart below.) If a session ID match is not
found, the server generates a new session ID and the SSL client and
server perform a full handshake.
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Client Server
ClientHello -------->
ServerHello
[change cipher spec]
<-------- Finished
change cipher spec
Finished -------->
Application Data <-------> Application Data
The contents and significance of each message will be presented in
detail in the following sections.
5.6. Handshake Protocol
The SSL handshake protocol is one of the defined higher level clients
of the SSL record protocol. This protocol is used to negotiate the
secure attributes of a session. Handshake messages are supplied to
the SSL record layer, where they are encapsulated within one or more
SSLPlaintext structures, which are processed and transmitted as
specified by the current active session state.
enum {
hello_request(0), client_hello(1), server_hello(2),
certificate(11), server_key_exchange (12),
certificate_request(13), server_hello_done(14),
certificate_verify(15), client_key_exchange(16),
finished(20), (255)
} HandshakeType;
struct {
HandshakeType msg_type; /* handshake type */
uint24 length; /* bytes in message */
select (HandshakeType) {
case hello_request: HelloRequest;
case client_hello: ClientHello;
case server_hello: ServerHello;
case certificate: Certificate;
case server_key_exchange: ServerKeyExchange;
case certificate_request: CertificateRequest;
case server_hello_done: ServerHelloDone;
case certificate_verify: CertificateVerify;
case client_key_exchange: ClientKeyExchange;
case finished: Finished;
} body;
} Handshake;
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The handshake protocol messages are presented in the order they must
be sent; sending handshake messages in an unexpected order results in
a fatal error.
5.6.1. Hello messages
The hello phase messages are used to exchange security enhancement
capabilities between the client and server. When a new session
begins, the CipherSpec encryption, hash, and compression algorithms
are initialized to null. The current CipherSpec is used for
renegotiation messages.
5.6.1.1. Hello Request
The hello request message may be sent by the server at any time, but
will be ignored by the client if the handshake protocol is already
underway. It is a simple notification that the client should begin
the negotiation process anew by sending a client hello message when
convenient.
Note: Since handshake messages are intended to have transmission
precedence over application data, it is expected that the negotiation
begin in no more than one or two times the transmission time of a
maximum-length application data message.
After sending a hello request, servers should not repeat the request
until the subsequent handshake negotiation is complete. A client
that receives a hello request while in a handshake negotiation state
should simply ignore the message.
The structure of a hello request message is as follows:
struct { } HelloRequest;
5.6.1.2. Client Hello
When a client first connects to a server it is required to send the
client hello as its first message. The client can also send a client
hello in response to a hello request or on its own initiative in
order to renegotiate the security parameters in an existing
connection. The client hello message includes a random structure,
which is used later in the protocol.
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struct {
uint32 gmt_unix_time;
opaque random_bytes[28];
} Random;
gmt_unix_time: The current time and date in standard UNIX 32-bit
format according to the sender's internal clock. Clocks are not
required to be set correctly by the basic SSL protocol; higher
level or application protocols may define additional requirements.
random_bytes: 28 bytes generated by a secure random number
generator.
The client hello message includes a variable-length session
identifier. If not empty, the value identifies a session between the
same client and server whose security parameters the client wishes to
reuse. The session identifier may be from an earlier connection,
this connection, or another currently active connection. The second
option is useful if the client only wishes to update the random
structures and derived values of a connection, while the third option
makes it possible to establish several simultaneous independent
secure connections without repeating the full handshake protocol.
The actual contents of the SessionID are defined by the server.
opaque SessionID<0..32>;
Warning: Servers must not place confidential information in session
identifiers or let the contents of fake session identifiers cause any
breach of security.
The CipherSuite list, passed from the client to the server in the
client hello message, contains the combinations of cryptographic
algorithms supported by the client in order of the client's
preference (first choice first). Each CipherSuite defines both a key
exchange algorithm and a CipherSpec. The server will select a cipher
suite or, if no acceptable choices are presented, return a handshake
failure alert and close the connection.
uint8 CipherSuite[2]; /* Cryptographic suite selector */
The client hello includes a list of compression algorithms supported
by the client, ordered according to the client's preference. If the
server supports none of those specified by the client, the session
must fail.
enum { null(0), (255) } CompressionMethod;
Issue: Which compression methods to support is under investigation.
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The structure of the client hello is as follows.
struct {
ProtocolVersion client_version;
Random random;
SessionID session_id;
CipherSuite cipher_suites<2..2^16-1>;
CompressionMethod compression_methods<1..2^8-1>;
} ClientHello;
client_version: The version of the SSL protocol by which the client
wishes to communicate during this session. This should be the
most recent (highest valued) version supported by the client. For
this version of the specification, the version will be 3.0 (see
Appendix E for details about backward compatibility).
random: A client-generated random structure.
session_id: The ID of a session the client wishes to use for this
connection. This field should be empty if no session_id is
available or the client wishes to generate new security
parameters.
cipher_suites: This is a list of the cryptographic options supported
by the client, sorted with the client's first preference first.
If the session_id field is not empty (implying a session
resumption request), this vector must include at least the
cipher_suite from that session. Values are defined in
Appendix A.6.
compression_methods: This is a list of the compression methods
supported by the client, sorted by client preference. If the
session_id field is not empty (implying a session resumption
request), this vector must include at least the compression_method
from that session. All implementations must support
CompressionMethod.null.
After sending the client hello message, the client waits for a server
hello message. Any other handshake message returned by the server
except for a hello request is treated as a fatal error.
Implementation note: Application data may not be sent before a
finished message has been sent. Transmitted application data is
known to be insecure until a valid finished message has been
received. This absolute restriction is relaxed if there is a
current, non-null encryption on this connection.
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Forward compatibility note: In the interests of forward
compatibility, it is permitted for a client hello message to include
extra data after the compression methods. This data must be included
in the handshake hashes, but must otherwise be ignored.
5.6.1.3. Server Hello
The server processes the client hello message and responds with
either a handshake_failure alert or server hello message.
struct {
ProtocolVersion server_version;
Random random;
SessionID session_id;
CipherSuite cipher_suite;
CompressionMethod compression_method;
} ServerHello;
server_version: This field will contain the lower of that suggested
by the client in the client hello and the highest supported by the
server. For this version of the specification, the version will
be 3.0 (see Appendix E for details about backward compatibility).
random: This structure is generated by the server and must be
different from (and independent of) ClientHello.random.
session_id: This is the identity of the session corresponding to
this connection. If the ClientHello.session_id was non-empty, the
server will look in its session cache for a match. If a match is
found and the server is willing to establish the new connection
using the specified session state, the server will respond with
the same value as was supplied by the client. This indicates a
resumed session and dictates that the parties must proceed
directly to the finished messages. Otherwise, this field will
contain a different value identifying the new session. The server
may return an empty session_id to indicate that the session will
not be cached and therefore cannot be resumed.
cipher_suite: The single cipher suite selected by the server from
the list in ClientHello.cipher_suites. For resumed sessions, this
field is the value from the state of the session being resumed.
compression_method: The single compression algorithm selected by the
server from the list in ClientHello.compression_methods. For
resumed sessions, this field is the value from the resumed session
state.
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5.6.2. Server Certificate
If the server is to be authenticated (which is generally the case),
the server sends its certificate immediately following the server
hello message. The certificate type must be appropriate for the
selected cipher suite's key exchange algorithm, and is generally an
X.509.v3 certificate (or a modified X.509 certificate in the case of
FORTEZZA(tm) [FOR]). The same message type will be used for the
client's response to a certificate request message.
opaque ASN.1Cert<1..2^24-1>;
struct {
ASN.1Cert certificate_list<1..2^24-1>;
} Certificate;
certificate_list: This is a sequence (chain) of X.509.v3
certificates, ordered with the sender's certificate first followed
by any certificate authority certificates proceeding sequentially
upward.
Note: PKCS #7 [PKCS7] is not used as the format for the certificate
vector because PKCS #6 [PKCS6] extended certificates are not used.
Also, PKCS #7 defines a Set rather than a Sequence, making the task
of parsing the list more difficult.
5.6.3. Server Key Exchange Message
The server key exchange message is sent by the server if it has no
certificate, has a certificate only used for signing (e.g., DSS [DSS]
certificates, signing-only RSA [RSA] certificates), or FORTEZZA KEA
key exchange is used. This message is not used if the server
certificate contains Diffie-Hellman [DH1] parameters.
Note: According to current US export law, RSA moduli larger than 512
bits may not be used for key exchange in software exported from the
US. With this message, larger RSA keys may be used as signature-only
certificates to sign temporary shorter RSA keys for key exchange.
enum { rsa, diffie_hellman, fortezza_kea }
KeyExchangeAlgorithm;
struct {
opaque rsa_modulus<1..2^16-1>;
opaque rsa_exponent<1..2^16-1>;
} ServerRSAParams;
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rsa_modulus: The modulus of the server's temporary RSA key.
rsa_exponent: The public exponent of the server's temporary RSA key.
struct {
opaque dh_p<1..2^16-1>;
opaque dh_g<1..2^16-1>;
opaque dh_Ys<1..2^16-1>;
} ServerDHParams; /* Ephemeral DH parameters */
dh_p: The prime modulus used for the Diffie-Hellman operation.
dh_g: The generator used for the Diffie-Hellman operation.
dh_Ys: The server's Diffie-Hellman public value (gX mod p).
struct {
opaque r_s [128];
} ServerFortezzaParams;
r_s: Server random number for FORTEZZA KEA (Key Exchange Algorithm).
struct {
select (KeyExchangeAlgorithm) {
case diffie_hellman:
ServerDHParams params;
Signature signed_params;
case rsa:
ServerRSAParams params;
Signature signed_params;
case fortezza_kea:
ServerFortezzaParams params;
};
} ServerKeyExchange;
params: The server's key exchange parameters.
signed_params: A hash of the corresponding params value, with the
signature appropriate to that hash applied.
md5_hash: MD5(ClientHello.random + ServerHello.random +
ServerParams);
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RFC 6101 The SSL Protocol Version 3.0 August 2011
sha_hash: SHA(ClientHello.random + ServerHello.random +
ServerParams);
enum { anonymous, rsa, dsa } SignatureAlgorithm;
digitally-signed struct {
select(SignatureAlgorithm) {
case anonymous: struct { };
case rsa:
opaque md5_hash[16];
opaque sha_hash[20];
case dsa:
opaque sha_hash[20];
};
} Signature;
5.6.4. Certificate Request
A non-anonymous server can optionally request a certificate from the
client, if appropriate for the selected cipher suite.
enum {
rsa_sign(1), dss_sign(2), rsa_fixed_dh(3), dss_fixed_dh(4),
rsa_ephemeral_dh(5), dss_ephemeral_dh(6), fortezza_kea(20),
(255)
} ClientCertificateType;
opaque DistinguishedName<1..2^16-1>;
struct {
ClientCertificateType certificate_types<1..2^8-1>;
DistinguishedName certificate_authorities<3..2^16-1>;
} CertificateRequest;
certificate_types: This field is a list of the types of certificates
requested, sorted in order of the server's preference.
certificate_authorities: A list of the distinguished names of
acceptable certificate authorities.
Note: DistinguishedName is derived from [X509].
Note: It is a fatal handshake_failure alert for an anonymous server
to request client identification.
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5.6.5. Server Hello Done
The server hello done message is sent by the server to indicate the
end of the server hello and associated messages. After sending this
message, the server will wait for a client response.
struct { } ServerHelloDone;
Upon receipt of the server hello done message the client should
verify that the server provided a valid certificate if required and
check that the server hello parameters are acceptable.
5.6.6. Client Certificate
This is the first message the client can send after receiving a
server hello done message. This message is only sent if the server
requests a certificate. If no suitable certificate is available, the
client should send a no_certificate alert instead. This alert is
only a warning; however, the server may respond with a fatal
handshake failure alert if client authentication is required. Client
certificates are sent using the certificate defined in Section 5.6.2.
Note: Client Diffie-Hellman certificates must match the server
specified Diffie-Hellman parameters.
5.6.7. Client Key Exchange Message
The choice of messages depends on which public key algorithm(s) has
(have) been selected. See Section 5.6.3 for the KeyExchangeAlgorithm
definition.
struct {
select (KeyExchangeAlgorithm) {
case rsa: EncryptedPreMasterSecret;
case diffie_hellman: ClientDiffieHellmanPublic;
case fortezza_kea: FortezzaKeys;
} exchange_keys;
} ClientKeyExchange;
The information to select the appropriate record structure is in the
pending session state (see Section 5.1).
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