Tim Dierks
                                                             Independent
                                                           Eric Rescorla
INTERNET-DRAFT                                                RTFM, Inc.
<draft-ietf-tls-rfc2246-bis-13.txt>    June 2005 (Expires December 2005)

                            The TLS Protocol
                              Version 1.1

Status of this Memo

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any applicable patent or other IPR claims of which he or she is
aware have been or will be disclosed, and any of which he or she
becomes aware will be disclosed, in accordance with Section 6 of
BCP 79.

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Copyright Notice

   Copyright (C) The Internet Society (2005).  All Rights Reserved.

Abstract

   This document specifies Version 1.1 of the Transport Layer Security
   (TLS) protocol. The TLS protocol provides communications security
   over the Internet. The protocol allows client/server applications to
   communicate in a way that is designed to prevent eavesdropping,
   tampering, or message forgery.

Table of Contents

   1.        Introduction
   5 1.1       Differences from TLS 1.0



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   6 1.1       Requirements Terminology
   7 2.        Goals
   7 3.        Goals of this document
   7 4.        Presentation language
   8 4.1.      Basic block size
   9 4.2.      Miscellaneous
   9 4.3.      Vectors
   9 4.4.      Numbers
   10 4.5.      Enumerateds
   10 4.6.      Constructed types
   11 4.6.1.    Variants
   12 4.7.      Cryptographic attributes
   13 4.8.      Constants
   14 5.        HMAC and the pseudorandom function
   14 6.        The TLS Record Protocol
   17 6.1.      Connection states
   18 6.2.      Record layer
   20 6.2.1.    Fragmentation
   20 6.2.2.    Record compression and decompression
   21 6.2.3.    Record payload protection
   22 6.2.3.1.  Null or standard stream cipher
   23 6.2.3.2.  CBC block cipher
   23 6.3.      Key calculation
   26 7.        The TLS Handshaking Protocols
   27 7.1.      Change cipher spec protocol
   28 7.2.      Alert protocol
   28 7.2.1.    Closure alerts
   29 7.2.2.    Error alerts
   30 7.3.      Handshake Protocol overview
   33 7.4.      Handshake protocol
   37 7.4.1.    Hello messages
   38 7.4.1.1.  Hello request
   38 7.4.1.2.  Client hello
   39 7.4.1.3.  Server hello
   41 7.4.2.    Server certificate
   42 7.4.3.    Server key exchange message
   44 7.4.4.    Certificate request
   46 7.4.5.    Server hello done
   48 7.4.6.    Client certificate
   48 7.4.7.    Client key exchange message
   48 7.4.7.1.  RSA encrypted premaster secret message
   49 7.4.7.2.  Client Diffie-Hellman public value
   51 7.4.8.    Certificate verify
   52 7.4.9.    Finished
   52 8.        Cryptographic computations
   53 8.1.      Computing the master secret
   54 8.1.1.    RSA
   55 8.1.2.    Diffie-Hellman



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   55 9.        Mandatory Cipher Suites
   55 A.        Protocol constant values
   57 A.1.      Record layer
   57 A.2.      Change cipher specs message
   58 A.3.      Alert messages
   58 A.4.      Handshake protocol
   59 A.4.1.    Hello messages
   59 A.4.2.    Server authentication and key exchange messages
   60 A.4.3.    Client authentication and key exchange messages
   61 A.4.4.    Handshake finalization message
   62 A.5.      The CipherSuite
   62 A.6.      The Security Parameters
   65 B.        Glossary
   67 C.        CipherSuite definitions
   71 D.        Implementation Notes
   73 D.1       Random Number Generation and Seeding
   73 D.2       Certificates and authentication
   73 D.3       CipherSuites
   73 E.        Backward Compatibility With SSL
   74 E.1.      Version 2 client hello
   75 E.2.      Avoiding man-in-the-middle version rollback
   76 F.        Security analysis
   78 F.1.      Handshake protocol
   78 F.1.1.    Authentication and key exchange
   78 F.1.1.1.  Anonymous key exchange
   78 F.1.1.2.  RSA key exchange and authentication
   79 F.1.1.3.  Diffie-Hellman key exchange with authentication
   80 F.1.2.    Version rollback attacks
   80 F.1.3.    Detecting attacks against the handshake protocol
   81 F.1.4.    Resuming sessions
   81 F.1.5.    MD5 and SHA
   82 F.2.      Protecting application data
   82 F.3.      Explicit IVs
   82 F.4       Security of Composite Cipher Modes
   83 F.5       Denial of Service
   84 F.6.      Final notes
   84


Change history

   22-Jun-05 ekr@rtfm.com
    * IESG comments
    * IANA comments
    * Cleaned up some references

   31-May-05 ekr@rtfm.com
    * IETF Last Call comments (minor cleanups)



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   03-Dec-04 ekr@rtfm.com
    * Removed export cipher suites

   26-Oct-04 ekr@rtfm.com
    * Numerous cleanups from Last Call comments

   10-Aug-04 ekr@rtfm.com
    * Added clarifying material about interleaved application data.

   27-Jul-04 ekr@rtfm.com
    * Premature closes no longer cause a session to be nonresumable.
      Response to WG consensus.

    * Added IANA considerations and registry for cipher suites
      and ClientCertificateTypes

   26-Jun-03 ekr@rtfm.com
    * Incorporated Last Call comments from Franke Marcus, Jack Lloyd,
    Brad Wetmore, and others.

   22-Apr-03 ekr@rtfm.com
    * coverage of the Vaudenay, Boneh-Brumley, and KPR attacks
    * cleaned up IV text a bit.
    * Added discussion of Denial of Service attacks.

   11-Feb-02 ekr@rtfm.com
    * Clarified the behavior of empty certificate lists [Nelson Bolyard]
    * Added text explaining the security implications of authenticate
      then encrypt.
    * Cleaned up the explicit IV text.
    * Added some more acknowledgement names

   02-Nov-02 ekr@rtfm.com
    * Changed this to be TLS 1.1.
    * Added fixes for the Rogaway and Vaudenay CBC attacks
    * Separated references into normative and informative

   01-Mar-02 ekr@rtfm.com
    * Tightened up the language in F.1.1.2 [Peter Watkins]
    * Fixed smart quotes [Bodo Moeller]
    * Changed handling of padding errors to prevent CBC-based attack
      [Bodo Moeller]
    * Fixed certificate_list spec in the appendix [Aman Sawrup]
    * Fixed a bug in the V2 definitions [Aman Sawrup]
    * Fixed S 7.2.1 to point out that you don't need a close notify
      if you just sent some other fatal alert [Andreas Sterbenz]
    * Marked alert 41 reserved [Andreas Sterbenz]
    * Changed S 7.4.2 to point out that 512-bit keys cannot be used for



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      signing [Andreas Sterbenz]
    * Added reserved client key types from SSLv3 [Andreas Sterbenz]
    * Changed EXPORT40 to "40-bit EXPORT" in S 9 [Andreas Sterbenz]
    * Removed RSA patent statement [Andreas Sterbenz]
    * Removed references to BSAFE and RSAREF [Andreas Sterbenz]

   14-Feb-02 ekr@rtfm.com
    * Re-converted to I-D from RFC
    * Made RSA/3DES the mandatory cipher suite.
    * Added discussion of the EncryptedPMS encoding and PMS version number
      issues to 7.4.7.1
    * Removed the requirement in 7.4.1.3 that the Server random must be
      different from the Client random, since these are randomly generated
      and we don't expect servers to reject Server random values which
      coincidentally are the same as the Client random.
    * Replaced may/should/must with MAY/SHOULD/MUST where appropriate.
      In many cases, shoulds became MUSTs, where I believed that was the
      actual sense of the text. Added an RFC 2119 bulletin.
   * Clarified the meaning of "empty certificate" message. [Peter Gutmann]
   * Redid the CertificateRequest grammar to allow no distinguished names.
     [Peter Gutmann]
   * Removed the reference to requiring the master secret to generate
     the CertificateVerify in F.1.1 [Bodo Moeller]
   * Deprecated EXPORT40.
   * Fixed a bunch of errors in the SSLv2 backward compatible client hello.

1. Introduction

   The primary goal of the TLS Protocol is to provide privacy and data
   integrity between two communicating applications. The protocol is
   composed of two layers: the TLS Record Protocol and the TLS Handshake
   Protocol. At the lowest level, layered on top of some reliable
   transport protocol (e.g., TCP[TCP]), is the TLS Record Protocol. The
   TLS Record Protocol provides connection security that has two basic
   properties:

     -  The connection is private. Symmetric cryptography is used for
       data encryption (e.g., DES [DES], RC4 [SCH], etc.). The keys for
       this symmetric encryption are generated uniquely for each
       connection and are based on a secret negotiated by another
       protocol (such as the TLS Handshake Protocol). The Record
       Protocol can also be used without encryption.

     -  The connection is reliable. Message transport includes a message
       integrity check using a keyed MAC. Secure hash functions (e.g.,
       SHA, MD5, etc.) are used for MAC computations. The Record
       Protocol can operate without a MAC, but is generally only used in
       this mode while another protocol is using the Record Protocol as



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       a transport for negotiating security parameters.

   The TLS Record Protocol is used for encapsulation of various higher
   level protocols. One such encapsulated protocol, the TLS Handshake
   Protocol, allows the server and client to authenticate each other and
   to negotiate an encryption algorithm and cryptographic keys before
   the application protocol transmits or receives its first byte of
   data. The TLS Handshake Protocol provides connection security that
   has three basic properties:

     -  The peer's identity can be authenticated using asymmetric, or
       public key, cryptography (e.g., RSA [RSA], DSS [DSS], etc.). This
       authentication can be made optional, but is generally required
       for at least one of the peers.

     -  The negotiation of a shared secret is secure: the negotiated
       secret is unavailable to eavesdroppers, and for any authenticated
       connection the secret cannot be obtained, even by an attacker who
       can place himself in the middle of the connection.

     -  The negotiation is reliable: no attacker can modify the
       negotiation communication without being detected by the parties
       to the communication.

   One advantage of TLS is that it is application protocol independent.
   Higher level protocols can layer on top of the TLS Protocol
   transparently. The TLS standard, however, does not specify how
   protocols add security with TLS; the decisions on how to initiate TLS
   handshaking and how to interpret the authentication certificates
   exchanged are left up to the judgment of the designers and
   implementors of protocols which run on top of TLS.

1.1 Differences from TLS 1.0
   This document is a revision of the TLS 1.0 [TLS1.0] protocol which
   contains some small security improvements, clarifications, and
   editorial improvements. The major changes are:

     - The implicit Initialization Vector (IV) is replaced with an
   explicit
       IV to protect against CBC attacks [CBCATT].

     - Handling of padding errors is changed to use the bad_record_mac
       alert rather than the decryption_failed alert to protect against
       CBC attacks.

     - IANA registries are defined for protocol parameters.

     - Premature closes no longer cause a session to be nonresumable.



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     - Additional informational notes were added for various new attacks
       on TLS.

   In addition, a number of minor clarifications and editorial
   improvements were made.



1.1 Requirements Terminology

   Keywords "MUST", "MUST NOT", "REQUIRED", "SHOULD", "SHOULD NOT" and
   "MAY" that appear in this document are to be interpreted as described
   in RFC 2119 [REQ].

2. Goals

   The goals of TLS Protocol, in order of their priority, are:

    1. Cryptographic security: TLS should be used to establish a secure
       connection between two parties.

    2. Interoperability: Independent programmers should be able to
       develop applications utilizing TLS that will then be able to
       successfully exchange cryptographic parameters without knowledge
       of one another's code.

    3. Extensibility: TLS seeks to provide a framework into which new
       public key and bulk encryption methods can be incorporated as
       necessary. This will also accomplish two sub-goals: to prevent
       the need to create a new protocol (and risking the introduction
       of possible new weaknesses) and to avoid the need to implement an
       entire new security library.

    4. Relative efficiency: Cryptographic operations tend to be highly
       CPU intensive, particularly public key operations. For this
       reason, the TLS protocol has incorporated an optional session
       caching scheme to reduce the number of connections that need to
       be established from scratch. Additionally, care has been taken to
       reduce network activity.

3. Goals of this document

   This document and the TLS protocol itself are based on the SSL 3.0
   Protocol Specification as published by Netscape. The differences
   between this protocol and SSL 3.0 are not dramatic, but they are
   significant enough that TLS 1.1, TLS 1.0,  and SSL 3.0 do not
   interoperate (although each protocol incorporates a mechanism by
   which an implementation can back down prior versions. This document



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   is intended primarily for readers who will be implementing the
   protocol and those doing cryptographic analysis of it. The
   specification has been written with this in mind, and it is intended
   to reflect the needs of those two groups. For that reason, many of
   the algorithm-dependent data structures and rules are included in the
   body of the text (as opposed to in an appendix), providing easier
   access to them.

   This document is not intended to supply any details of service
   definition nor interface definition, although it does cover select
   areas of policy as they are required for the maintenance of solid
   security.

4. Presentation language

   This document deals with the formatting of data in an external
   representation. The following very basic and somewhat casually
   defined presentation syntax will be used. The syntax draws from
   several sources in its structure. Although it resembles the
   programming language "C" in its syntax and XDR [XDR] in both its
   syntax and intent, it would be risky to draw too many parallels. The
   purpose of this presentation language is to document TLS only, not to
   have general application beyond that particular goal.




























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4.1. Basic block size

   The representation of all data items is explicitly specified. The
   basic data block size is one byte (i.e. 8 bits). Multiple byte data
   items are concatenations of bytes, from left to right, from top to
   bottom. From the bytestream a multi-byte item (a numeric in the
   example) is formed (using C notation) by:

       value = (byte[0] << 8*(n-1)) | (byte[1] << 8*(n-2)) |
               ... | byte[n-1];

   This byte ordering for multi-byte values is the commonplace network
   byte order or big endian format.

4.2. Miscellaneous

   Comments begin with "/*" and end with "*/".

   Optional components are denoted by enclosing them in "[[ ]]" double
   brackets.

   Single byte entities containing uninterpreted data are of type
   opaque.

4.3. Vectors

   A vector (single dimensioned array) is a stream of homogeneous data
   elements. The size of the vector may be specified at documentation
   time or left unspecified until runtime. In either case the length
   declares the number of bytes, not the number of elements, in the
   vector. The syntax for specifying a new type T' that is a fixed
   length vector of type T is

       T T'[n];

   Here T' occupies n bytes in the data stream, where n is a multiple of
   the size of T. The length of the vector is not included in the
   encoded stream.

   In the following example, Datum is defined to be three consecutive
   bytes that the protocol does not interpret, while Data is three
   consecutive Datum, consuming a total of nine bytes.

       opaque Datum[3];      /* three uninterpreted bytes */
       Datum Data[9];        /* 3 consecutive 3 byte vectors */






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   Variable length vectors are defined by specifying a subrange of legal
   lengths, inclusively, using the notation <floor..ceiling>.  When
   encoded, the actual length precedes the vector's contents in the byte
   stream. The length will be in the form of a number consuming as many
   bytes as required to hold the vector's specified maximum (ceiling)
   length. A variable length vector with an actual length field of zero
   is referred to as an empty vector.

       T T'<floor..ceiling>;

   In the following example, mandatory is a vector that must contain
   between 300 and 400 bytes of type opaque. It can never be empty. The
   actual length field consumes two bytes, a uint16, sufficient to
   represent the value 400 (see Section 4.4). On the other hand, longer
   can represent up to 800 bytes of data, or 400 uint16 elements, and it
   may be empty. Its encoding will include a two byte actual length
   field prepended to the vector. The length of an encoded vector must
   be an even multiple of the length of a single element (for example, a
   17 byte vector of uint16 would be illegal).

       opaque mandatory<300..400>;
             /* length field is 2 bytes, cannot be empty */
       uint16 longer<0..800>;
             /* zero to 400 16-bit unsigned integers */

4.4. Numbers

   The basic numeric data type is an unsigned byte (uint8). All larger
   numeric data types are formed from fixed length series of bytes
   concatenated as described in Section 4.1 and are also unsigned. The
   following numeric types are predefined.

       uint8 uint16[2];
       uint8 uint24[3];
       uint8 uint32[4];
       uint8 uint64[8];

   All values, here and elsewhere in the specification, are stored in
   "network" or "big-endian" order; the uint32 represented by the hex
   bytes 01 02 03 04 is equivalent to the decimal value 16909060.

4.5. Enumerateds

   An additional sparse data type is available called enum. A field of
   type enum can only assume the values declared in the definition.
   Each definition is a different type. Only enumerateds of the same
   type may be assigned or compared. Every element of an enumerated must




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   be assigned a value, as demonstrated in the following example.  Since
   the elements of the enumerated are not ordered, they can be assigned
   any unique value, in any order.

       enum { e1(v1), e2(v2), ... , en(vn) [[, (n)]] } Te;

   Enumerateds occupy as much space in the byte stream as would its
   maximal defined ordinal value. The following definition would cause
   one byte to be used to carry fields of type Color.

       enum { red(3), blue(5), white(7) } Color;

   One may optionally specify a value without its associated tag to
   force the width definition without defining a superfluous element.
   In the following example, Taste will consume two bytes in the data
   stream but can only assume the values 1, 2 or 4.

       enum { sweet(1), sour(2), bitter(4), (32000) } Taste;

   The names of the elements of an enumeration are scoped within the
   defined type. In the first example, a fully qualified reference to
   the second element of the enumeration would be Color.blue. Such
   qualification is not required if the target of the assignment is well
   specified.

       Color color = Color.blue;     /* overspecified, legal */
       Color color = blue;           /* correct, type implicit */

   For enumerateds that are never converted to external representation,
   the numerical information may be omitted.

       enum { low, medium, high } Amount;

4.6. Constructed types

   Structure types may be constructed from primitive types for
   convenience. Each specification declares a new, unique type. The
   syntax for definition is much like that of C.

       struct {
         T1 f1;
         T2 f2;
         ...
         Tn fn;
       } [[T]];






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   The fields within a structure may be qualified using the type's name
   using a syntax much like that available for enumerateds. For example,
   T.f2 refers to the second field of the previous declaration.
   Structure definitions may be embedded.

4.6.1. Variants

   Defined structures may have variants based on some knowledge that is
   available within the environment. The selector must be an enumerated
   type that defines the possible variants the structure defines. There
   must be a case arm for every element of the enumeration declared in
   the select. The body of the variant structure may be given a label
   for reference. The mechanism by which the variant is selected at
   runtime is not prescribed by the presentation language.

       struct {
           T1 f1;
           T2 f2;
           ....
           Tn fn;
           select (E) {
               case e1: Te1;
               case e2: Te2;
               ....
               case en: Ten;
           } [[fv]];
       } [[Tv]];

   For example:

       enum { apple, orange } VariantTag;
       struct {
           uint16 number;
           opaque string<0..10>; /* variable length */
       } V1;
       struct {
           uint32 number;
           opaque string[10];    /* fixed length */
       } V2;
       struct {
           select (VariantTag) { /* value of selector is implicit */
               case apple: V1;   /* VariantBody, tag = apple */
               case orange: V2;  /* VariantBody, tag = orange */
           } variant_body;       /* optional label on variant */
       } VariantRecord;

   Variant structures may be qualified (narrowed) by specifying a value
   for the selector prior to the type. For example, a



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       orange VariantRecord

   is a narrowed type of a VariantRecord containing a variant_body of
   type V2.

4.7. Cryptographic attributes

   The four cryptographic operations digital signing, stream cipher
   encryption, block cipher encryption, and public key encryption are
   designated digitally-signed, stream-ciphered, block-ciphered, and
   public-key-encrypted, respectively. A field's cryptographic
   processing is specified by prepending an appropriate key word
   designation before the field's type specification. Cryptographic keys
   are implied by the current session state (see Section 6.1).

   In digital signing, one-way hash functions are used as input for a
   signing algorithm. A digitally-signed element is encoded as an opaque
   vector <0..2^16-1>, where the length is specified by the signing
   algorithm and key.

   In RSA signing, a 36-byte structure of two hashes (one SHA and one
   MD5) is signed (encrypted with the private key). It is encoded with
   PKCS #1 block type 0 or type 1 as described in [PKCS1A].

   Note: the standard reference for PKCS#1 is now RFC 3447 [PKCS1B].
   However, to minimize differences with TLS 1.0 text, we are using the
   terminology of RFC 2313 [PKCS1A].

   In DSS, the 20 bytes of the SHA hash are run directly through the
   Digital Signing Algorithm with no additional hashing. This produces
   two values, r and s. The DSS signature is an opaque vector, as above,
   the contents of which are the DER encoding of:

       Dss-Sig-Value  ::=  SEQUENCE  {
            r       INTEGER,
            s       INTEGER
       }

   In stream cipher encryption, the plaintext is exclusive-ORed with an
   identical amount of output generated from a cryptographically-secure
   keyed pseudorandom number generator.

   In block cipher encryption, every block of plaintext encrypts to a
   block of ciphertext. All block cipher encryption is done in CBC
   (Cipher Block Chaining) mode, and all items which are block-ciphered
   will be an exact multiple of the cipher block length.

   In public key encryption, a public key algorithm is used to encrypt



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   data in such a way that it can be decrypted only with the matching
   private key. A public-key-encrypted element is encoded as an opaque
   vector <0..2^16-1>, where the length is specified by the signing
   algorithm and key.

   An RSA encrypted value is encoded with PKCS #1 block type 2 as
   described in [PKCS1A].

   In the following example:

       stream-ciphered struct {
           uint8 field1;
           uint8 field2;
           digitally-signed opaque hash[20];
       } UserType;

   The contents of hash are used as input for the signing algorithm,
   then the entire structure is encrypted with a stream cipher. The
   length of this structure, in bytes would be equal to 2 bytes for
   field1 and field2, plus two bytes for the length of the signature,
   plus the length of the output of the signing algorithm. This is known
   due to the fact that the algorithm and key used for the signing are
   known prior to encoding or decoding this structure.

4.8. Constants

   Typed constants can be defined for purposes of specification by
   declaring a symbol of the desired type and assigning values to it.
   Under-specified types (opaque, variable length vectors, and
   structures that contain opaque) cannot be assigned values. No fields
   of a multi-element structure or vector may be elided.

   For example,

       struct {
           uint8 f1;
           uint8 f2;
       } Example1;

       Example1 ex1 = {1, 4};  /* assigns f1 = 1, f2 = 4 */

5. HMAC and the pseudorandom function

   A number of operations in the TLS record and handshake layer required
   a keyed MAC; this is a secure digest of some data protected by a
   secret. Forging the MAC is infeasible without knowledge of the MAC
   secret. The construction we use for this operation is known as HMAC,
   described in [HMAC].



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   HMAC can be used with a variety of different hash algorithms. TLS
   uses it in the handshake with two different algorithms: MD5 and
   SHA-1, denoting these as HMAC_MD5(secret, data) and HMAC_SHA(secret,
















































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   data). Additional hash algorithms can be defined by cipher suites and
   used to protect record data, but MD5 and SHA-1 are hard coded into
   the description of the handshaking for this version of the protocol.

   In addition, a construction is required to do expansion of secrets
   into blocks of data for the purposes of key generation or validation.
   This pseudo-random function (PRF) takes as input a secret, a seed,
   and an identifying label and produces an output of arbitrary length.

   In order to make the PRF as secure as possible, it uses two hash
   algorithms in a way which should guarantee its security if either
   algorithm remains secure.

   First, we define a data expansion function, P_hash(secret, data)
   which uses a single hash function to expand a secret and seed into an
   arbitrary quantity of output:

       P_hash(secret, seed) = HMAC_hash(secret, A(1) + seed) +
                              HMAC_hash(secret, A(2) + seed) +
                              HMAC_hash(secret, A(3) + seed) + ...

   Where + indicates concatenation.

   A() is defined as:
       A(0) = seed
       A(i) = HMAC_hash(secret, A(i-1))

   P_hash can be iterated as many times as is necessary to produce the
   required quantity of data. For example, if P_SHA-1 was being used to
   create 64 bytes of data, it would have to be iterated 4 times
   (through A(4)), creating 80 bytes of output data; the last 16 bytes
   of the final iteration would then be discarded, leaving 64 bytes of
   output data.

   TLS's PRF is created by splitting the secret into two halves and
   using one half to generate data with P_MD5 and the other half to
   generate data with P_SHA-1, then exclusive-or'ing the outputs of
   these two expansion functions together.

   S1 and S2 are the two halves of the secret and each is the same
   length. S1 is taken from the first half of the secret, S2 from the
   second half. Their length is created by rounding up the length of the
   overall secret divided by two; thus, if the original secret is an odd
   number of bytes long, the last byte of S1 will be the same as the
   first byte of S2.

       L_S = length in bytes of secret;
       L_S1 = L_S2 = ceil(L_S / 2);



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   The secret is partitioned into two halves (with the possibility of
   one shared byte) as described above, S1 taking the first L_S1 bytes
   and S2 the last L_S2 bytes.

   The PRF is then defined as the result of mixing the two pseudorandom
   streams by exclusive-or'ing them together.

       PRF(secret, label, seed) = P_MD5(S1, label + seed) XOR
                                  P_SHA-1(S2, label + seed);

   The label is an ASCII string. It should be included in the exact form
   it is given without a length byte or trailing null character.  For
   example, the label "slithy toves" would be processed by hashing the
   following bytes:

       73 6C 69 74 68 79 20 74 6F 76 65 73

   Note that because MD5 produces 16 byte outputs and SHA-1 produces 20
   byte outputs, the boundaries of their internal iterations will not be
   aligned; to generate a 80 byte output will involve P_MD5 being
   iterated through A(5), while P_SHA-1 will only iterate through A(4).

6. The TLS Record Protocol

   The TLS Record Protocol is a layered protocol. At each layer,
   messages may include fields for length, description, and content.
   The Record Protocol takes messages to be transmitted, fragments the
   data into manageable blocks, optionally compresses the data, applies
   a MAC, encrypts, and transmits the result. Received data is
   decrypted, verified, decompressed, and reassembled, then delivered to
   higher level clients.

   Four record protocol clients are described in this document: the
   handshake protocol, the alert protocol, the change cipher spec
   protocol, and the application data protocol. In order to allow
   extension of the TLS protocol, additional record types can be
   supported by the record protocol. Any new record types SHOULD
   allocate type values immediately beyond the ContentType values for
   the four record types described here (see Appendix A.1). All such
   values must be defined by RFC 2434 Standards Action.  See section 11
   for IANA Considerations for ContentType values.

   If a TLS implementation receives a record type it does not
   understand, it SHOULD just ignore it. Any protocol designed for use
   over TLS MUST be carefully designed to deal with all possible attacks
   against it.  Note that because the type and length of a record are
   not protected by encryption, care SHOULD be taken to minimize the
   value of traffic analysis of these values.



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6.1. Connection states

   A TLS connection state is the operating environment of the TLS Record
   Protocol. It specifies a compression algorithm, encryption algorithm,
   and MAC algorithm. In addition, the parameters for these algorithms
   are known: the MAC secret and the bulk encryption keys for the
   connection in both the read and the write directions. Logically,
   there are always four connection states outstanding: the current read
   and write states, and the pending read and write states. All records
   are processed under the current read and write states. The security
   parameters for the pending states can be set by the TLS Handshake
   Protocol, and the Change Cipher Spec can selectively make either of
   the pending states current, in which case the appropriate current
   state is disposed of and replaced with the pending state; the pending
   state is then reinitialized to an empty state. It is illegal to make
   a state which has not been initialized with security parameters a
   current state. The initial current state always specifies that no
   encryption, compression, or MAC will be used.

   The security parameters for a TLS Connection read and write state are
   set by providing the following values:

   connection end
       Whether this entity is considered the "client" or the "server" in
       this connection.

   bulk encryption algorithm
       An algorithm to be used for bulk encryption. This specification
       includes the key size of this algorithm, how much of that key is
       secret, whether it is a block or stream cipher, the block size of
       the cipher (if appropriate).

   MAC algorithm
       An algorithm to be used for message authentication. This
       specification includes the size of the hash which is returned by
       the MAC algorithm.

   compression algorithm
       An algorithm to be used for data compression. This specification
       must include all information the algorithm requires to do
       compression.

   master secret
       A 48 byte secret shared between the two peers in the connection.

   client random
       A 32 byte value provided by the client.




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   server random
       A 32 byte value provided by the server.

   These parameters are defined in the presentation language as:

       enum { server, client } ConnectionEnd;

       enum { null, rc4, rc2, des, 3des, des40, idea, aes } BulkCipherAlgorithm;

       enum { stream, block } CipherType;

       enum { null, md5, sha } MACAlgorithm;

       enum { null(0), (255) } CompressionMethod;

       /* The algorithms specified in CompressionMethod,
          BulkCipherAlgorithm, and MACAlgorithm may be added to. */

       struct {
           ConnectionEnd          entity;
           BulkCipherAlgorithm    bulk_cipher_algorithm;
           CipherType             cipher_type;
           uint8                  key_size;
           uint8                  key_material_length;
           MACAlgorithm           mac_algorithm;
           uint8                  hash_size;
           CompressionMethod      compression_algorithm;
           opaque                 master_secret[48];
           opaque                 client_random[32];
           opaque                 server_random[32];
       } SecurityParameters;

   The record layer will use the security parameters to generate the
   following four items:

       client write MAC secret
       server write MAC secret
       client write key
       server write key

   The client write parameters are used by the server when receiving and
   processing records and vice-versa. The algorithm used for generating
   these items from the security parameters is described in section 6.3.

   Once the security parameters have been set and the keys have been
   generated, the connection states can be instantiated by making them
   the current states. These current states MUST be updated for each
   record processed. Each connection state includes the following



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   elements:

   compression state
       The current state of the compression algorithm.

   cipher state
       The current state of the encryption algorithm. This will consist
       of the scheduled key for that connection. For stream ciphers,
       this will also contain whatever the necessary state information
       is to allow the stream to continue to encrypt or decrypt data.

   MAC secret
       The MAC secret for this connection as generated above.

   sequence number
       Each connection state contains a sequence number, which is
       maintained separately for read and write states. The sequence
       number MUST be set to zero whenever a connection state is made
       the active state. Sequence numbers are of type uint64 and may not
       exceed 2^64-1. Sequence numbers do not wrap. If a TLS
       implementation would need to wrap a sequence number it must
       renegotiate instead. A sequence number is incremented after each
       record: specifically, the first record which is transmitted under
       a particular connection state MUST use sequence number 0.

6.2. Record layer

   The TLS Record Layer receives uninterpreted data from higher layers
   in non-empty blocks of arbitrary size.

6.2.1. Fragmentation

   The record layer fragments information blocks into TLSPlaintext
   records carrying data in chunks of 2^14 bytes or less. Client message
   boundaries are not preserved in the record layer (i.e., multiple
   client messages of the same ContentType MAY be coalesced into a
   single TLSPlaintext record, or a single message MAY be fragmented
   across several records).


       struct {
           uint8 major, minor;
       } ProtocolVersion;

       enum {
           change_cipher_spec(20), alert(21), handshake(22),
           application_data(23), (255)
       } ContentType;



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       struct {
           ContentType type;
           ProtocolVersion version;
           uint16 length;
           opaque fragment[TLSPlaintext.length];
       } TLSPlaintext;

   type
       The higher level protocol used to process the enclosed fragment.

   version
       The version of the protocol being employed. This document
       describes TLS Version 1.1, which uses the version { 3, 2 }. The
       version value 3.2 is historical: TLS version 1.1 is a minor
       modification to the TLS 1.0 protocol, which was itself a minor
       modification to the SSL 3.0 protocol, which bears the version
       value 3.0. (See Appendix A.1).

   length
       The length (in bytes) of the following TLSPlaintext.fragment.
       The length should not exceed 2^14.

   fragment
       The application data. This data is transparent and treated as an
       independent block to be dealt with by the higher level protocol
       specified by the type field.

 Note: Data of different TLS Record layer content types MAY be
       interleaved. Application data is generally of higher precedence
       for transmission than other content types and therefore handshake
       records may be held if application data is pending.  However,
       records MUST be delivered to the network in the same order as
       they are protected by the record layer. Recipients MUST receive
       and process interleaved application layer traffic during
       handshakes subsequent to the first one on a connection.

6.2.2. Record compression and decompression

   All records are compressed using the compression algorithm defined in
   the current session state. There is always an active compression
   algorithm; however, initially it is defined as
   CompressionMethod.null. The compression algorithm translates a
   TLSPlaintext structure into a TLSCompressed structure. Compression
   functions are initialized with default state information whenever a
   connection state is made active.






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   Compression must be lossless and may not increase the content length
   by more than 1024 bytes. If the decompression function encounters a
   TLSCompressed.fragment that would decompress to a length in excess of
   2^14 bytes, it should report a fatal decompression failure error.

       struct {
           ContentType type;       /* same as TLSPlaintext.type */
           ProtocolVersion version;/* same as TLSPlaintext.version */
           uint16 length;
           opaque fragment[TLSCompressed.length];
       } TLSCompressed;

   length
       The length (in bytes) of the following TLSCompressed.fragment.
       The length should not exceed 2^14 + 1024.

   fragment
       The compressed form of TLSPlaintext.fragment.

 Note: A CompressionMethod.null operation is an identity operation; no
       fields are altered.

   Implementation note:
       Decompression functions are responsible for ensuring that
       messages cannot cause internal buffer overflows.

6.2.3. Record payload protection

   The encryption and MAC functions translate a TLSCompressed structure
   into a TLSCiphertext. The decryption functions reverse the process.
   The MAC of the record also includes a sequence number so that
   missing, extra or repeated messages are detectable.

       struct {
           ContentType type;
           ProtocolVersion version;
           uint16 length;
           select (CipherSpec.cipher_type) {
               case stream: GenericStreamCipher;
               case block: GenericBlockCipher;
           } fragment;
       } TLSCiphertext;

   type
       The type field is identical to TLSCompressed.type.

   version
       The version field is identical to TLSCompressed.version.



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   length
       The length (in bytes) of the following TLSCiphertext.fragment.
       The length may not exceed 2^14 + 2048.

   fragment
       The encrypted form of TLSCompressed.fragment, with the MAC.

6.2.3.1. Null or standard stream cipher

   Stream ciphers (including BulkCipherAlgorithm.null - see Appendix
   A.6) convert TLSCompressed.fragment structures to and from stream
   TLSCiphertext.fragment structures.

       stream-ciphered struct {
           opaque content[TLSCompressed.length];
           opaque MAC[CipherSpec.hash_size];
       } GenericStreamCipher;

   The MAC is generated as:

       HMAC_hash(MAC_write_secret, seq_num + TLSCompressed.type +
                     TLSCompressed.version + TLSCompressed.length +
                     TLSCompressed.fragment));

   where "+" denotes concatenation.

   seq_num
       The sequence number for this record.

   hash
       The hashing algorithm specified by
       SecurityParameters.mac_algorithm.

   Note that the MAC is computed before encryption. The stream cipher
   encrypts the entire block, including the MAC. For stream ciphers that
   do not use a synchronization vector (such as RC4), the stream cipher
   state from the end of one record is simply used on the subsequent
   packet. If the CipherSuite is TLS_NULL_WITH_NULL_NULL, encryption
   consists of the identity operation (i.e., the data is not encrypted
   and the MAC size is zero implying that no MAC is used).
   TLSCiphertext.length is TLSCompressed.length plus
   CipherSpec.hash_size.

6.2.3.2. CBC block cipher

   For block ciphers (such as RC2, DES, or AES), the encryption and MAC
   functions convert TLSCompressed.fragment structures to and from block
   TLSCiphertext.fragment structures.



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       block-ciphered struct {
           opaque IV[CipherSpec.block_length];
           opaque content[TLSCompressed.length];
           opaque MAC[CipherSpec.hash_size];
           uint8 padding[GenericBlockCipher.padding_length];
           uint8 padding_length;
       } GenericBlockCipher;

   The MAC is generated as described in Section 6.2.3.1.

   IV
       Unlike previous versions of SSL and TLS, TLS 1.1 uses an explicit
       IV in order to prevent the attacks described by [CBCATT].
       We recommend the following equivalently strong procedures.
       For clarity we use the following notation.

       IV -- the transmitted value of the IV field in the
           GenericBlockCipher structure.
       CBC residue -- the last ciphertext block of the previous record
       mask -- the actual value which the cipher XORs with the
           plaintext prior to encryption of the first cipher block
           of the record.

       In prior versions of TLS, there was no IV field and the CBC residue
       and mask were one and the same. See Sections 6.1, 6.2.3.2 and 6.3,
       of [TLS1.0] for details of TLS 1.0 IV handling.

       One of the following two algorithms SHOULD be used to generate the
       per-record IV:

       (1) Generate a cryptographically strong random string R of
           length CipherSpec.block_length. Place R
           in the IV field. Set the mask to R. Thus, the first
           cipher block will be encrypted as E(R XOR Data).

       (2) Generate a cryptographically strong random number R of
           length CipherSpec.block_length and prepend it to the plaintext
           prior to encryption. In
           this case either:

           (a)   The cipher may use a fixed mask such as zero.
           (b) The CBC residue from the previous record may be used
               as the mask. This preserves maximum code compatibility
            with TLS 1.0 and SSL 3. It also has the advantage that
            it does not require the ability to quickly reset the IV,
            which is known to be a   problem on some systems.

            In either 2(a) or 2(b) the data (R || data) is fed into the



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            encryption process. The first cipher block (containing
            E(mask XOR R) is placed in the IV field. The first
            block of content contains E(IV XOR data)

       The following alternative procedure MAY be used: However, it has
       not been demonstrated to be equivalently cryptographically strong
       to the above procedures. The sender prepends a fixed block F to
       the plaintext (or alternatively a block generated with a weak
       PRNG). He then encrypts as in (2) above, using the CBC residue
       from the previous block as the mask for the prepended block. Note
       that in this case the mask for the first record transmitted by
       the application (the Finished) MUST be generated using a
       cryptographically strong PRNG.

       The decryption operation for all three alternatives is the same.
       The receiver decrypts the entire GenericBlockCipher structure and
       then discards the first cipher block, corresponding to the IV
       component.

   padding
       Padding that is added to force the length of the plaintext to be
       an integral multiple of the block cipher's block length. The
       padding MAY be any length up to 255 bytes long, as long as it
       results in the TLSCiphertext.length being an integral multiple of
       the block length. Lengths longer than necessary might be
       desirable to frustrate attacks on a protocol based on analysis of
       the lengths of exchanged messages. Each uint8 in the padding data
       vector MUST be filled with the padding length value. The receiver
       MUST check this padding and SHOULD use the bad_record_mac alert
       to indicate padding errors.

   padding_length
       The padding length MUST be such that the total size of the
       GenericBlockCipher structure is a multiple of the cipher's block
       length. Legal values range from zero to 255, inclusive. This
       length specifies the length of the padding field exclusive of the
       padding_length field itself.

   The encrypted data length (TLSCiphertext.length) is one more than the
   sum of TLSCompressed.length, CipherSpec.hash_size, and
   padding_length.

 Example: If the block length is 8 bytes, the content length
          (TLSCompressed.length) is 61 bytes, and the MAC length is 20
          bytes, the length before padding is 82 bytes (this does not
          include the IV, which may or may not be encrypted, as
          discussed above). Thus, the padding length modulo 8 must be
          equal to 6 in order to make the total length an even multiple



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          of 8 bytes (the block length). The padding length can be 6,
          14, 22, and so on, through 254. If the padding length were the
          minimum necessary, 6, the padding would be 6 bytes, each
          containing the value 6.  Thus, the last 8 octets of the
          GenericBlockCipher before block encryption would be xx 06 06
          06 06 06 06 06, where xx is the last octet of the MAC.

 Note: With block ciphers in CBC mode (Cipher Block Chaining),
       it is critical that the entire plaintext of the record be known
       before any ciphertext is transmitted. Otherwise it is possible
       for the attacker to mount the attack described in [CBCATT].

 Implementation Note: Canvel et. al. [CBCTIME] have demonstrated a
       timing attack on CBC padding based on the time required to
       compute the MAC. In order to defend against this attack,
       implementations MUST ensure that record processing time is
       essentially the same whether or not the padding is correct.  In
       general, the best way to to do this is to compute the MAC even if
       the padding is incorrect, and only then reject the packet. For
       instance, if the pad appears to be incorrect the implementation
       might assume a zero-length pad and then compute the MAC. This
       leaves a small timing channel, since MAC performance depends to
       some extent on the size of the data fragment, but it is not
       believed to be large enough to be exploitable due to the large
       block size of existing MACs and the small size of the timing
       signal.

6.3. Key calculation

   The Record Protocol requires an algorithm to generate keys, and MAC
   secrets from the security parameters provided by the handshake
   protocol.

   The master secret is hashed into a sequence of secure bytes, which
   are assigned to the MAC secrets and keys required by the current
   connection state (see Appendix A.6). CipherSpecs require a client
   write MAC secret, a server write MAC secret, a client write key, and
   a server write key, which are generated from the master secret in
   that order. Unused values are empty.

   When generating keys and MAC secrets, the master secret is used as an
   entropy source.

   To generate the key material, compute

       key_block = PRF(SecurityParameters.master_secret,
                          "key expansion",
                          SecurityParameters.server_random +



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                          SecurityParameters.client_random);

   until enough output has been generated. Then the key_block is
   partitioned as follows:

       client_write_MAC_secret[SecurityParameters.hash_size]
       server_write_MAC_secret[SecurityParameters.hash_size]
       client_write_key[SecurityParameters.key_material_length]
       server_write_key[SecurityParameters.key_material_length]


   Implementation note:
       The currently defined which requires the most material is
       AES_256_CBC_SHA, defined in [TLSAES]. It requires 2 x 32 byte
       keys and 2 x 20 byte MAC secrets, for a total 104 bytes of key
       material.

7. The TLS Handshaking Protocols

       TLS has three subprotocols which are used to allow peers to agree
       upon security parameters for the record layer, authenticate
       themselves, instantiate negotiated security parameters, and
       report error conditions to each other.

       The Handshake Protocol is responsible for negotiating a session,
       which consists of the following items:

       session identifier
         An arbitrary byte sequence chosen by the server to identify an
         active or resumable session state.

       peer certificate
         X509v3 [X509] certificate of the peer. This element of the
         state may be null.

       compression method
         The algorithm used to compress data prior to encryption.

       cipher spec
         Specifies the bulk data encryption algorithm (such as null,
         DES, etc.) and a MAC algorithm (such as MD5 or SHA). It also
         defines cryptographic attributes such as the hash_size. (See
         Appendix A.6 for formal definition)

       master secret
         48-byte secret shared between the client and server.





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       is resumable
         A flag indicating whether the session can be used to initiate
         new connections.

   These items are then used to create security parameters for use by
   the Record Layer when protecting application data. Many connections
   can be instantiated using the same session through the resumption
   feature of the TLS Handshake Protocol.

7.1. Change cipher spec protocol

   The change cipher spec protocol exists to signal transitions in
   ciphering strategies. The protocol consists of a single message,
   which is encrypted and compressed under the current (not the pending)
   connection state. The message consists of a single byte of value 1.

       struct {
           enum { change_cipher_spec(1), (255) } type;
       } ChangeCipherSpec;

   The change cipher spec message is sent by both the client and server
   to notify the receiving party that subsequent records will be
   protected under the newly negotiated CipherSpec and keys. Reception
   of this message causes the receiver to instruct the Record Layer to
   immediately copy the read pending state into the read current state.
   Immediately after sending this message, the sender MUST instruct the
   record layer to make the write pending state the write active state.
   (See section 6.1.) The change cipher spec message is sent during the
   handshake after the security parameters have been agreed upon, but
   before the verifying finished message is sent (see section 7.4.9).

 Note: if a rehandshake occurs while data is flowing on a connection,
   the communicating parties may continue to send data using the old
   CipherSpec. However, once the ChangeCipherSpec has been sent, the new
   CipherSpec MUST be used. The first side to send the ChangeCipherSpec
   does not know that the other side has finished computing the new
   keying material (e.g. if it has to perform a time consuming public
   key operation). Thus, a small window of time during which the
   recipient must buffer the data MAY exist. In practice, with modern
   machines this interval is likely to be fairly short.

7.2. Alert protocol

   One of the content types supported by the TLS Record layer is the
   alert type. Alert messages convey the severity of the message and a
   description of the alert. Alert messages with a level of fatal result
   in the immediate termination of the connection. In this case, other
   connections corresponding to the session may continue, but the



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   session identifier MUST be invalidated, preventing the failed session
   from being used to establish new connections. Like other messages,
   alert messages are encrypted and compressed, as specified by the
   current connection state.

       enum { warning(1), fatal(2), (255) } AlertLevel;

       enum {
           close_notify(0),
           unexpected_message(10),
           bad_record_mac(20),
           decryption_failed(21),
           record_overflow(22),
           decompression_failure(30),
           handshake_failure(40),
           no_certificate_RESERVED (41),
           bad_certificate(42),
           unsupported_certificate(43),
           certificate_revoked(44),
           certificate_expired(45),
           certificate_unknown(46),
           illegal_parameter(47),
           unknown_ca(48),
           access_denied(49),
           decode_error(50),
           decrypt_error(51),
           export_restriction_RESERVED(60),
           protocol_version(70),
           insufficient_security(71),
           internal_error(80),
           user_canceled(90),
           no_renegotiation(100),
           (255)
       } AlertDescription;

       struct {
           AlertLevel level;
           AlertDescription description;
       } Alert;

7.2.1. Closure alerts

   The client and the server must share knowledge that the connection is
   ending in order to avoid a truncation attack. Either party may
   initiate the exchange of closing messages.

   close_notify
       This message notifies the recipient that the sender will not send



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       any more messages on this connection. Note that as of TLS 1.1,
       failure to properly close a connection no longer requires that a
       session not be resumed. This is a change from TLS 1.0 to conform
       with widespread implementation practice.

   Either party may initiate a close by sending a close_notify alert.
   Any data received after a closure alert is ignored.

   Unless some other fatal alert has been transmitted, each party is
   required to send a close_notify alert before closing the write side
   of the connection. The other party MUST respond with a close_notify
   alert of its own and close down the connection immediately,
   discarding any pending writes. It is not required for the initiator
   of the close to wait for the responding close_notify alert before
   closing the read side of the connection.

   If the application protocol using TLS provides that any data may be
   carried over the underlying transport after the TLS connection is
   closed, the TLS implementation must receive the responding
   close_notify alert before indicating to the application layer that
   the TLS connection has ended. If the application protocol will not
   transfer any additional data, but will only close the underlying
   transport connection, then the implementation MAY choose to close the
   transport without waiting for the responding close_notify. No part of
   this standard should be taken to dictate the manner in which a usage
   profile for TLS manages its data transport, including when
   connections are opened or closed.

   Note: It is assumed that closing a connection reliably delivers
       pending data before destroying the transport.

7.2.2. Error alerts

   Error handling in the TLS Handshake protocol is very simple. When an
   error is detected, the detecting party sends a message to the other
   party. Upon transmission or receipt of an fatal alert message, both
   parties immediately close the connection. Servers and clients MUST
   forget any session-identifiers, keys, and secrets associated with a
   failed connection. Thus, any connection terminated with a fatal alert
   MUST NOT be resumed. The following error alerts are defined:

   unexpected_message
       An inappropriate message was received. This alert is always fatal
       and should never be observed in communication between proper
       implementations.

   bad_record_mac
       This alert is returned if a record is received with an incorrect



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       MAC. This alert also MUST be returned if an alert is sent because
       a TLSCiphertext decrypted in an invalid way: either it wasn't an
       even multiple of the block length, or its padding values, when
       checked, weren't correct. This message is always fatal.

   decryption_failed
       This alert MAY be returned if a TLSCiphertext decrypted in an
       invalid way: either it wasn't an even multiple of the block
       length, or its padding values, when checked, weren't correct.
       This message is always fatal.

       Note: Differentiating between bad_record_mac and
       decryption_failed alerts may permit certain attacks against CBC
       mode as used in TLS [CBCATT]. It is preferable to uniformly use
       the bad_record_mac alert to hide the specific type of the error.


   record_overflow
       A TLSCiphertext record was received which had a length more than
       2^14+2048 bytes, or a record decrypted to a TLSCompressed record
       with more than 2^14+1024 bytes. This message is always fatal.

   decompression_failure
       The decompression function received improper input (e.g. data
       that would expand to excessive length). This message is always
       fatal.

   handshake_failure
       Reception of a handshake_failure alert message indicates that the
       sender was unable to negotiate an acceptable set of security
       parameters given the options available. This is a fatal error.

   no_certificate_RESERVED
       This alert was used in SSLv3 but not in TLS. It should not be
       sent by compliant implementations.

   bad_certificate
       A certificate was corrupt, contained signatures that did not
       verify correctly, etc.

   unsupported_certificate
       A certificate was of an unsupported type.

   certificate_revoked
       A certificate was revoked by its signer.

   certificate_expired
       A certificate has expired or is not currently valid.



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   certificate_unknown
       Some other (unspecified) issue arose in processing the
       certificate, rendering it unacceptable.

   illegal_parameter
       A field in the handshake was out of range or inconsistent with
       other fields. This is always fatal.

   unknown_ca
       A valid certificate chain or partial chain was received, but the
       certificate was not accepted because the CA certificate could not
       be located or couldn't be matched with a known, trusted CA.  This
       message is always fatal.

   access_denied
       A valid certificate was received, but when access control was
       applied, the sender decided not to proceed with negotiation.
       This message is always fatal.

   decode_error
       A message could not be decoded because some field was out of the
       specified range or the length of the message was incorrect. This
       message is always fatal.

   decrypt_error
       A handshake cryptographic operation failed, including being
       unable to correctly verify a signature, decrypt a key exchange,
       or validate a finished message.

   export_restriction_RESERVED
       This alert was used in TLS 1.0 but not TLS 1.1.

   protocol_version
       The protocol version the client has attempted to negotiate is
       recognized, but not supported. (For example, old protocol
       versions might be avoided for security reasons). This message is
       always fatal.

   insufficient_security
       Returned instead of handshake_failure when a negotiation has
       failed specifically because the server requires ciphers more
       secure than those supported by the client. This message is always
       fatal.

   internal_error
       An internal error unrelated to the peer or the correctness of the
       protocol makes it impossible to continue (such as a memory
       allocation failure). This message is always fatal.



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   user_canceled
       This handshake is being canceled for some reason unrelated to a
       protocol failure. If the user cancels an operation after the
       handshake is complete, just closing the connection by sending a
       close_notify is more appropriate. This alert should be followed
       by a close_notify. This message is generally a warning.

   no_renegotiation
       Sent by the client in response to a hello request or by the
       server in response to a client hello after initial handshaking.
       Either of these would normally lead to renegotiation; when that
       is not appropriate, the recipient should respond with this alert;
       at that point, the original requester can decide whether to
       proceed with the connection. One case where this would be
       appropriate would be where a server has spawned a process to
       satisfy a request; the process might receive security parameters
       (key length, authentication, etc.) at startup and it might be
       difficult to communicate changes to these parameters after that
       point. This message is always a warning.

   For all errors where an alert level is not explicitly specified, the
   sending party MAY determine at its discretion whether this is a fatal
   error or not; if an alert with a level of warning is received, the
   receiving party MAY decide at its discretion whether to treat this as
   a fatal error or not. However, all messages which are transmitted
   with a level of fatal MUST be treated as fatal messages.

   New alerts values MUST be defined by RFC 2434 Standards Action. See
   Section 11 for IANA Considerations for alert values.

7.3. Handshake Protocol overview

   The cryptographic parameters of the session state are produced by the
   TLS Handshake Protocol, which operates on top of the TLS Record
   Layer. When a TLS client and server first start communicating, they
   agree on a protocol version, select cryptographic algorithms,
   optionally authenticate each other, and use public-key encryption
   techniques to generate shared secrets.

   The TLS Handshake Protocol involves the following steps:

     -  Exchange hello messages to agree on algorithms, exchange random
       values, and check for session resumption.

     -  Exchange the necessary cryptographic parameters to allow the
       client and server to agree on a premaster secret.

     -  Exchange certificates and cryptographic information to allow the



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       client and server to authenticate themselves.

     -  Generate a master secret from the premaster secret and exchanged
       random values.

     -  Provide security parameters to the record layer.

     -  Allow the client and server to verify that their peer has
       calculated the same security parameters and that the handshake
       occurred without tampering by an attacker.

   Note that higher layers should not be overly reliant on TLS always
   negotiating the strongest possible connection between two peers:
   there are a number of ways a man in the middle attacker can attempt
   to make two entities drop down to the least secure method they
   support. The protocol has been designed to minimize this risk, but
   there are still attacks available: for example, an attacker could
   block access to the port a secure service runs on, or attempt to get
   the peers to negotiate an unauthenticated connection. The fundamental
   rule is that higher levels must be cognizant of what their security
   requirements are and never transmit information over a channel less
   secure than what they require. The TLS protocol is secure, in that
   any cipher suite offers its promised level of security: if you
   negotiate 3DES with a 1024 bit RSA key exchange with a host whose
   certificate you have verified, you can expect to be that secure.


























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   However, you SHOULD never send data over a link encrypted with 40 bit
   security unless you feel that data is worth no more than the effort
   required to break that encryption.

   These goals are achieved by the handshake protocol, which can be
   summarized as follows: The client sends a client hello message to
   which the server must respond with a server hello message, or else a
   fatal error will occur and the connection will fail. The client hello
   and server hello are used to establish security enhancement
   capabilities between client and server. The client hello and server
   hello establish the following attributes: Protocol Version, Session
   ID, Cipher Suite, and Compression Method. Additionally, two random
   values are generated and exchanged: ClientHello.random and
   ServerHello.random.

   The actual key exchange uses up to four messages: the server
   certificate, the server key exchange, the client certificate, and the
   client key exchange. New key exchange methods can be created by
   specifying a format for these messages and defining the use of the
   messages to allow the client and server to agree upon a shared
   secret. This secret MUST be quite long; currently defined key
   exchange methods exchange secrets which range from 48 to 128 bytes in
   length.

   Following the hello messages, the server will send its certificate,
   if it is to be authenticated. Additionally, a server key exchange
   message may be sent, if it is required (e.g. if their server has no
   certificate, or if its certificate is for signing only). If the
   server is authenticated, it may request a certificate from the
   client, if that is appropriate to the cipher suite selected. Now the
   server will send the server hello done message, indicating that the
   hello-message phase of the handshake is complete. The server will
   then wait for a client response. If the server has sent a certificate
   request message, the client must send the certificate message. The
   client key exchange message is now sent, and the content of that
   message will depend on the public key algorithm selected between the
   client hello and the server hello. If the client has sent a
   certificate with signing ability, a digitally-signed certificate
   verify message is sent to explicitly verify the certificate.

   At this point, a change cipher spec message is sent by the client,
   and the client copies the pending Cipher Spec into the current Cipher
   Spec. The client then immediately sends the finished message under
   the new algorithms, keys, and secrets. In response, the server will
   send its own change cipher spec message, transfer the pending to the
   current Cipher Spec, and send its finished message under the new





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   Cipher Spec. At this point, the handshake is complete and the client
   and server may begin to exchange application layer data. (See flow
   chart below.) Application data MUST NOT be sent prior to the
   completion of the first handshake (before a cipher suite other
   TLS_NULL_WITH_NULL_NULL is established).
      Client                                               Server

      ClientHello                  -------->
                                                      ServerHello
                                                     Certificate*
                                               ServerKeyExchange*
                                              CertificateRequest*
                                   <--------      ServerHelloDone
      Certificate*
      ClientKeyExchange
      CertificateVerify*
      [ChangeCipherSpec]
      Finished                     -------->
                                               [ChangeCipherSpec]
                                   <--------             Finished
      Application Data             <------->     Application Data

             Fig. 1 - Message flow for a full handshake

   * Indicates optional or situation-dependent messages that are not
   always sent.

  Note: To help avoid pipeline stalls, ChangeCipherSpec is an
       independent TLS Protocol content type, and is not actually a TLS
       handshake message.

   When the client and server decide to resume a previous session or
   duplicate an existing session (instead of negotiating new security
   parameters) the message flow is as follows:

   The client sends a ClientHello using the Session ID of the session to
   be resumed. The server then checks its session cache for a match.  If
   a match is found, and the server is willing to re-establish the
   connection under the specified session state, it will send a
   ServerHello with the same Session ID value. At this point, both
   client and server MUST send change cipher spec messages and proceed
   directly to finished messages. Once the re-establishment is complete,
   the client and server MAY begin to exchange application layer data.
   (See flow chart below.) If a Session ID match is not found, the
   server generates a new session ID and the TLS client and server
   perform a full handshake.





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      Client                                                Server

      ClientHello                   -------->
                                                       ServerHello
                                                [ChangeCipherSpec]
                                    <--------             Finished
      [ChangeCipherSpec]
      Finished                      -------->
      Application Data              <------->     Application Data

          Fig. 2 - Message flow for an abbreviated handshake

   The contents and significance of each message will be presented in
   detail in the following sections.

7.4. Handshake protocol

   The TLS Handshake Protocol is one of the defined higher level clients
   of the TLS Record Protocol. This protocol is used to negotiate the
   secure attributes of a session. Handshake messages are supplied to
   the TLS Record Layer, where they are encapsulated within one or more
   TLSPlaintext structures, which are processed and transmitted as
   specified by the current active session state.

       enum {
           hello_request(0), client_hello(1), server_hello(2),
           certificate(11), server_key_exchange (12),
           certificate_request(13), server_hello_done(14),
           certificate_verify(15), client_key_exchange(16),
           finished(20), (255)
       } HandshakeType;

       struct {
           HandshakeType msg_type;    /* handshake type */
           uint24 length;             /* bytes in message */
           select (HandshakeType) {
               case hello_request:       HelloRequest;
               case client_hello:        ClientHello;
               case server_hello:        ServerHello;
               case certificate:         Certificate;
               case server_key_exchange: ServerKeyExchange;
               case certificate_request: CertificateRequest;
               case server_hello_done:   ServerHelloDone;
               case certificate_verify:  CertificateVerify;
               case client_key_exchange: ClientKeyExchange;
               case finished:            Finished;
           } body;
       } Handshake;



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   The handshake protocol messages are presented below in the order they
   MUST be sent; sending handshake messages in an unexpected order
   results in a fatal error. Unneeded handshake messages can be omitted,
   however. Note one exception to the ordering: the Certificate message
   is used twice in the handshake (from server to client, then from
   client to server), but described only in its first position. The one
   message which is not bound by these ordering rules is the Hello
   Request message, which can be sent at any time, but which should be
   ignored by the client if it arrives in the middle of a handshake.

   New Handshake message type values MUST be defined via RFC 2434
   Standards Action. See Section 11 for IANA Considerations for these
   values.

7.4.1. Hello messages

   The hello phase messages are used to exchange security enhancement
   capabilities between the client and server. When a new session
   begins, the Record Layer's connection state encryption, hash, and
   compression algorithms are initialized to null. The current
   connection state is used for renegotiation messages.

7.4.1.1. Hello request

   When this message will be sent:
       The hello request message MAY be sent by the server at any time.

   Meaning of this message:
       Hello request is a simple notification that the client should
       begin the negotiation process anew by sending a client hello
       message when convenient. This message will be ignored by the
       client if the client is currently negotiating a session. This
       message may be ignored by the client if it does not wish to
       renegotiate a session, or the client may, if it wishes, respond
       with a no_renegotiation alert. Since handshake messages are
       intended to have transmission precedence over application data,
       it is expected that the negotiation will begin before no more
       than a few records are received from the client. If the server
       sends a hello request but does not receive a client hello in
       response, it may close the connection with a fatal alert.

   After sending a hello request, servers SHOULD not repeat the request
   until the subsequent handshake negotiation is complete.

   Structure of this message:
       struct { } HelloRequest;





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