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// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_MAC_IO_SURFACE_H_
#define UI_GFX_MAC_IO_SURFACE_H_
#include <IOSurface/IOSurfaceRef.h>
#include <mach/mach.h>
#include "base/apple/scoped_cftyperef.h"
#include "base/component_export.h"
#include "ui/gfx/buffer_types.h"
#include "ui/gfx/color_space.h"
#include "ui/gfx/generic_shared_memory_id.h"
#include "ui/gfx/geometry/size.h"
namespace gfx {
namespace internal {
struct IOSurfaceMachPortTraits {
COMPONENT_EXPORT(GFX) static mach_port_t InvalidValue() {
return MACH_PORT_NULL;
}
COMPONENT_EXPORT(GFX) static mach_port_t Retain(mach_port_t);
COMPONENT_EXPORT(GFX) static void Release(mach_port_t);
};
struct ScopedInUseIOSurfaceTraits {
static IOSurfaceRef InvalidValue() { return nullptr; }
static IOSurfaceRef Retain(IOSurfaceRef io_surface) {
CFRetain(io_surface);
IOSurfaceIncrementUseCount(io_surface);
return io_surface;
}
static void Release(IOSurfaceRef io_surface) {
IOSurfaceDecrementUseCount(io_surface);
CFRelease(io_surface);
}
};
} // namespace internal
using IOSurfaceId = GenericSharedMemoryId;
// Helper function to create an IOSurface with a specified size and format.
// The surface is zero-initialized if |should_clear| is true. This is not
// necessary for anonymous surfaces that are not exported to renderers and used
// as render targets only. If |override_rgba_to_bgra| is true (default) a BGRA
// IOSurface is created for RGBA/X_8888 BufferFormat. This is needed for GL
// usage since neither ANGLE Metal nor CGL support importing RGBA IOSurfaces,
// whereas for non-GL backends (Dawn and Metal) we want the formats to match.
// TODO(sunnyps): Revisit this when we switch to ANGLE Metal completely since
// wrapping RGBA_8888 can be implemented with Metal quite easily.
COMPONENT_EXPORT(GFX)
base::apple::ScopedCFTypeRef<IOSurfaceRef> CreateIOSurface(
const Size& size,
BufferFormat format,
bool should_clear = true,
#if BUILDFLAG(IS_IOS)
bool override_rgba_to_bgra = false
#else
bool override_rgba_to_bgra = true
#endif
);
// A scoper for handling Mach port names that are send rights for IOSurfaces.
// This scoper is both copyable and assignable, which will increase the kernel
// reference count of the right. On destruction, the reference count is
// decremented.
using ScopedRefCountedIOSurfaceMachPort =
base::apple::ScopedTypeRef<mach_port_t, internal::IOSurfaceMachPortTraits>;
// A scoper for holding a reference to an IOSurface and also incrementing its
// in-use counter while the scoper exists.
using ScopedInUseIOSurface =
base::apple::ScopedTypeRef<IOSurfaceRef,
internal::ScopedInUseIOSurfaceTraits>;
// A scoper for holding a reference to an IOSurface.
using ScopedIOSurface = base::apple::ScopedCFTypeRef<IOSurfaceRef>;
// Return true if there exists a value for IOSurfaceColorSpace or
// IOSurfaceICCProfile that will make CoreAnimation render using |color_space|.
COMPONENT_EXPORT(GFX)
bool IOSurfaceCanSetColorSpace(const gfx::ColorSpace& color_space);
// Set color space for given IOSurface. IOSurfaceCanSetColorSpace must return
// true for |color_space| otherwise this does nothing.
COMPONENT_EXPORT(GFX)
void IOSurfaceSetColorSpace(IOSurfaceRef io_surface,
const gfx::ColorSpace& color_space);
// Return the expected four character code pixel format for an IOSurface with
// the specified gfx::BufferFormat.
COMPONENT_EXPORT(GFX)
uint32_t BufferFormatToIOSurfacePixelFormat(gfx::BufferFormat format,
bool override_rgba_to_bgra = true);
// Return an IOSurface consuming |io_surface_mach_port|.
COMPONENT_EXPORT(GFX)
base::apple::ScopedCFTypeRef<IOSurfaceRef> IOSurfaceMachPortToIOSurface(
ScopedRefCountedIOSurfaceMachPort io_surface_mach_port);
} // namespace gfx
#endif // UI_GFX_MAC_IO_SURFACE_H_